
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wasn't sure if I would like it, starting playing and missed a full week of sunlight. Loved it!
this game is amazing so much fun the building side of things and combat is good to and it seems to only get better with each update
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KOSMICZNE SZYNY, PIĘKNE
사기전에 다른 사람걸로 20시간정도 했었는데 불편해서 안하다가 업데이트 됐다고 구매해서 했더니 아직도 조작이 너무 불편해... 토대 여러개 지을 수 있게 된건 좋은데 마우스를 양쪽을 다 사용해야되니 손에 부담감이 크고 화염 경고 일때 하얀색으로 나오니까 인식이 좀 어려움!!!! 빨간색으로 표시해주던가 하얀색이 뭐야 도대체... 벨트 시스템이 좀 있었으면 좋겠음, 음식같은거 먹을때마다 인벤 들어가서 마우스 오른쪽으로 클릭해야 되는것도 불편, 더블 클릭으로 해도 충분한 걸 뭐 이렇게 불편하게 만들었는지... 자막도 좀 더 커졌으면 좋겠고 두번째 캐릭터할때만 그런건지 모르겠는데 학위 3개 있다며라는 대화에서 경우의 수 대답만 4~5가지를 질문하고 대답하는.... 무엇보다 업데이트 되고 최적화가 덜 됐는지 약간 버벅거림... 여러가지 더 불편한것들이 많긴 하지만.. 업데이트 되겠지? 재미는 있음
Leider für mich nicht spielbar, es hängt sich ständig auf oder Friert ein. Vermutlich liegt das aber an meinem Pc. Einziges was ich schade finde, das der Autosave nur auf 15/30/60 Minuten einzustellen ist.
Geiles Spiel !!!
Buen juego con buenos gráficos, faltan muchas cosas que mejorar, esperemos a la versión final, para ver que tal...
Jeux Sympas Je trouve que le mode defender devrait etre plus present et developpé Dans une futur MAJ j'espere
I have really enjoyed this game. The reset every 20 minutes and being able to only collect some resources in that limited window is an interesting twist. It is obviouly early access with a ton of bugs to work out, but it is a fun survival builder.
100% jo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.6K | 97% | $39.99 | |
| $247.2M | 488.9K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 17.7K | 84% | $19.99 | |
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 11.1K | 86% | $24.99 |