
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
About











Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly thought this would be an interesting game, but boy was I positively surprised! This game is addicting: the more I play, the more I want to play it. Factory logic is solid, survival events are adaptive and most production logic requires exploration and preparing! When I think of open world survival games, I seldom have true landmarks, but StarRupture is truly my golden standard despite being Early Access. I can be considered a true fan now. For the future, I wanna see more enemies (both in diversity and quantity), more weapons (a sniper would be surely nice, or energy based weapons), and more LEMS (to make the character be truly customizable). One future addition I'd like to see that's not a true aspect of the game, but could be well explored, would be vision modes: most sci-fi based games do not explore heat vision, radiation vision or other vision types, and I'd truly wanted to see it happen here even if I'm just asking for personal taste. All in all, StarRupture has truly impressed me with its sculped landscape and smooth learning curve. I already had shared it with my friends and would be honored to share this gameplay with whoever sees fit! For the developers: you can text me anytime for whatever creative insights or feedbacks, lest I'd be glad to offer my ideas for ya!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 16.6K | 83% | $19.99 | |
| $10.4M | 24.8K | 90% | $14.99 | |
| $10.3M | 11.1K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.2M | 279.8K | 97% | $39.99 | |
| $247.1M | 489.5K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $1.9M | 2.5K | 85% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeux trés prenant et vraiment bien fait. Un petit gout de factorio, avec un peu d'adrénaline, bref vraiment sympa.
Bardzo rozbudowana i dająca dużo swobody budowy,
its a good game should get it :)
Good
Ez a játék úgy hogy alig 6 hónapja early access úgy van annyira zseniális mint a hasonló Saticfactory vagy akár a Factorio. Akit érdekel is egy picit annak ajánlom mert a játék már most remek és kiváncsian várom hogy milyen lesz. Ritka jók a fejlesztők és remek munkát végeznek. To the dear developers "I love it !".
Pretty challenging :)
Alright, I've played this game yesterday, and I just want to say, I did not expect to become so attached to it. 10/10, keep up the good work.
There are some bugs, but it's similar to satisfactory/factorio + a first person shooter exploration game.
good!~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.