
Strategy from the front lines! Starpoint Gemini Warlords combines 3rd person capital spaceship combat with 4X strategy and RPG gameplay elements. Build mighty war fleets and send them into battle or lead them into combat yourself. Become the Warlord and conquer the Gemini system!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Даже в Star Conflict играть интереснее. Что бы лететь прямо надо опустить нос корабля вниз, если нос будет смотреть прямо то корабль будет лететь вверх. Что там летает что то там мельтешит, а что ты тут делаешь и на что влияешь не понятно. Какого-либо ощутимого импакта в происходящее не вносишь. Нет масштабов космоса. Вот ты был у космической станции, вот отлетел немного и уже через десять секунд какой-то квест делаешь. Ощущение что ты не в космосе, а в аквариуме. Поиграйте лучше в X3 или Starsector.
This is a terrible, dull, boring game. I kept expecting it to get better, but it doesn't. Somewhere around mission 3-4 you have to capture a science station ... except you can't, it's not possible. A bit of research suggest there is some sort of scripted solution, but good luck figuring it out. In additional, to an unclear script, you apparently have to have a ship several levels above what you are given. So, go quest, "go fetch", "go fetch", boring until your eyes bleed. So maybe you can, hopefully, get the right script elements to pop to get to the next mission, at that point, I assume everything repeats with the next mission. If you have a kid that hates to do their homework, force em to play this for an hour, they will be begging to do their homework, anything to escape the monotonous boredom. Supposedly, there is all sorts of "content" here, but it's unavailable. I tried to explore, but that's forbidden, try to go anywhere and the ship starts to fall apart. Even better, there doesn't seem to be a way to go full screen, so if you move your mouse too far, it stops registering (still shows, but doesn't move, maybe you get two mouse cursor, or maybe not). After you play the game (NO MATTER WHAT RES), all your other desktop Windows are resized to what looks like 640x480 (I was playing 1920x1080 on a 4K screen scaled 200%). The game plays in what looks like a standard window (frame and taskbar visible), but resized all your other windows. I spend three hours hoping something would get better. That is apparently 1 hr longer than Steam allows for returns. I guess Steam reviews are about as useful as Amazon reviews. If you want a move sand from one hole to another with a teaspoon game, with a closed narrow broken scripting system that fails out of the gate, this is the game for you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 7.7K | 78% | $17.99 | |
| $4M | 7.7K | 88% | $29.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $4M | 15.1K | 90% | $8.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 3.4K | 74% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.1K | 70% | $34.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $266.5K | 674 | 80% | $9.99 | |
| $2.3M | 2.5K | 74% | $29.99 | |
| $2.1K | 3 | 100% | $24.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Russian, Polish, Japanese*languages with full audio support
| $34.99 |
| 86ratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Globalement un très bon jeu. Beau, riche en possibilités de mener sa partie (rien que par les choix de talents et dans les discussions) et en customisations de notre vaisseau. Longue durée de vie, peut être recommencé plusieurs fois pour tester avec les différentes classes. Le vol est agréable et je me surprends encore après déjà de longues heures sur SG2 à contempler le décor. La dimension macro-gestion des zones sous contrôle est un peu pour faire joli parce que sans grand intérêt de gameplay. On fait des clicks et ça donne des récompenses. Voilà. Le choix dans les vaisseaux est un peu plus restrictif que dans SG2. Quelques bugs désagréables, qui disparaissent en rebootant le jeu. Manque un peu de tutos ou d'indications pour savoir comment avancer plus vite, être plus efficace dans sa progression. Les "quêtes" de la storyline ne suffisant pas à tout comprendre. Mais on apprend sur le tas au final. J'aurais apprécié avoir des touches sur les appuyer pour lancer les compétences plutôt que cliquer. Si vous avez joué aux précédents Startpoint Gemini ou êtes en quête d'un simulateur de vol et de combat de vaisseaux spatiaux, c'est définitivement le jeu qu'il vous faut. Merci de m'avoir lu et bonne bourre.
Mindenképp megéri egy egy akció keretében beszerezni. RPG elemeken túl van egy kis rts/management lehetőség is, hogy birodalmunkat kiépítésük a nyílt térképen.
A worthy successor to Freelancer, if only lacking cut scenes and bug fixes.
Death will become you =P
PROS - Adictivo - Mapa gigante - Sistema económico y de recursos interesante, aunque fácil de romper dejando el juego encendido por la noche... - Tropecientas naves categorizadas por tamaños y por facción - Complejo sistema de customización de las naves pero fácil de entender - Campaña-tutorial con historia típica y giros de guion deducibles pero correcto - Barato, he pagado 3 pavos por el juego completo CONTRAS - Control un tanto precario/incómodo con gamepad, pero a la que te acostumbras funciona. - He tenido que usar el mando de Xbox One (ya no lo uso habitualmente), uso el 8bitdo SF30+ pero no me lo pilla bien y me mapea los controles fatal, entiendo que no es culpa del juego al 100% sino de 8bitdo. - Las DLCs no son todas para la campaña, hay escenarios, a mí esto no me gusta, es muy rejugable pero yo quiero ir con la mega partida - Single player, aunque entendible, y casi preferible - Facciones todas iguales - Tu facción principal tiene las naves más feas, aunque eso te motiva a buscarte las naves que te gustan capturándolas o conquistando los shipyards que las producen
ok with 150 h+ on record i think its safe do a review , its a what older game "so i am a bit behind schedule shall we say . notheless its such a great game it desevers a review. ive played spg 1 (liked it) spg 2 (loved it ) spg warlords (frakking amazing) i give it an 8.7 to me it feels that war lords is how spg 2 should have bin for example : fallout 3 vs new vegas its an space sandbox open world played as an mix of rts/arcade flight /3rd flight sim rpg plus with the workshop there are some really good content that just makes this game nearly perfect tought try not to get tempted by the cheats and tweaks in there on first playtrough because it really spoils the immersion (not sure if that is the correct word for it but i think u know what i mean) own the universe take the galaxy under your control trough means of warfare , diplomicy , or trough proxy like wars by destabelizing faction controlled areas (taking over factories or buying shipyards , depleting there resources , manipulating them to go to war with another faction ,you can do this alles yourself or let one of your fleets do it for you , capture ememy ships to be sent to you reasearch team so they cn be reproduced build and put to war (or fly them yourself) make trade deals with faction or make use thier servescis (example weaking partols in other faction controlled spaces . thats just a few feats game pointed towards the rts elements of this game the rest you need to experience by yourself . some may say that this is incorrect but it something most peolple missed this depth of rts element in this game caus its not explained in the game its self plus the game is setup in such a way that its more forthcomming to do it all your self gunsblazing (wich will make the game fell repetitive very quick) excuses for text erros english not my native thong
И так по сравнению с предыдущей частью игра одназначно лучше и интереснее, как и по сравнению с последней частью которая вообще полный отстой. Те кто пишут что нужно летать флотом, нет не нужно весь контент кроме одной миссии где тебе навязывают взять с собой флот силой 25к в последней миссии основного сюжета проходится соло без напряга. Оптимизация прихрамывает но в целом техническая составляющая игры хорошая. Одно раздражает это то что корабли которые спавнятся во время сюжетных миссий нельзя брать на абордаж и это бред, то есть полностью прокаченная ветка абордажа как в личных умениях так и в исследованиях абсолютно бесполезны в сюжете. Космос хорош, корабли выглядят душевно их очень много и это здорово. В общем мне ещё нужно захватить всю систему целиком, я прошёл только основной сюжет, а есть ещё и дополнительные из длс. Короче игра на 3.5 из 5 балов. Скинул пол балла за искусственное растягивание времени вместо того чтобы задерживать игрока интересным геймплеем.
Gra pomimo upływu ponad czterech lat od premiery zmaga się z tymi samymi problemami zgłaszanymi od samego początku, z czego tym, który zdecydował o zwrocie pieniędzy jest samoistne i stałe wariowanie kamery na kontrolerze. Jest on nieodzowny do czerpania przyjemności z tak prostej gry, która na klawiaturze wyda się już zbyt trywialna, z kolei po podłączeniu pada granie jest prawie całkowicie uniemożliwione. Z tego powodu nie dane mi było zaznajomić się z większością aspektów tego tytułu, choć jak wynika z krytycznych komentarzy, nie ma ich zbyt wiele i gra jedynie na pierwszy rzut oka udaje posiadanie jakiejś głębi. Gdyby jej zapowiadana i sugerowana przez autorów zawartość odpowiadała stanowi faktycznemu byłbym przez tę grę pochłonięty bo z pozoru zawiera wszystko co powinna zawierać gra moich marzeń. W praktyce jest dosłownie pusta i nie oferuje niczego poza kilkoma najprostszymi rodzajami powtarzalnych czynności. Odnoszę wrażenie, że ten wydawca wręcz specjalizuje się w wydawaniu nieudanych gier o kosmosie.
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