
Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No.
視聴者の声 良い点 アイテムを引き寄せる必要がない 初期位置の近くが稼ぎ所
Играл (ознакамливался методом, хотя собственно не важно как и так все знают) в это чудо очень давно когда оно было очень сырым и багованным (почти все на том же месте и осталось), там вообще в некоторые товарищи в отзывах это с GOF2 и Фрилансером сравнивают, глупые не иначе. Итак, что имеем. Или нас имеют? 1) За дох... много лет эти 1.5 разработчика из маленькой студии (и тут как бы можно поблажечку дать...НЕТ, нельзя! СПОЙЛЕР: они не доделали основную игру, но жахнули пачку платных помойных DLC) не смогли до конца собрать этот конструктор ибо слишком много деталей накидано на стол, а инструкция по сборке куда-то пропала. Как был космос мертвым, так он им и остался, одинокие станции на фоне 7-8 спрайтовых планет, корабли разных фракций летающих по одной орбите только и могут говорить какие они злые и как быстро лишат тебя всего нажитого добра (нет). 2) Мертвые механики всего. Ситуация напомнила Киберпанк недавний - мы добавили (плохое слово означающее "очень много") всего, но забыли заставить это работать. На листе тут Опен-Ворлд-Космосим с побочными заданиями и отдельной веткой основного сюжета. Хочешь иди по сюжету, или отправляйся покорять просторы космоса, а может воевать с неугодными фракциями и пиратами, или купить грузовой корабль, напихать бурильных лазеров и стать минеральным магнатом? Так предлагает нам разработчик. По факту ты можешь убивать просто потому-что космический корабль должен стрелять, торговать смысла тут нет, система торговли не имеет интерфейса (ну как бы имеет - кнопка купить/продать и все) как это было например в GOF2 где можно было посмотреть разброс цен в системах и на станциях, а потом потирая потные ладошки полететь заниматься перекупом. Майнинг астероидов тоже мимо (ты просто делаешь в них пиу-пиу, а потом лутаешь) нет тебе ни мини игры где ты типо буришь, нет тебе ценных ядер, редких руд, ничего нет. Ну есть боты-помоешники, ну и то те лутают обломки кораблей и там типо может дропнуться что-то ценной и редкое (нет). Боевая система тоже мимо, зачатки есть или были. Космосим подразумевает управление кораблем, прямое участие в происходящем, вы не найдете этого в игре ибо есть кнопка F и X (по умолчанию) это автофаер с легкого вооружения и огонь по команде с тяжелого, скажите - казуал, стреляй сам, там ведь так можно и будете правы, только попадать вы не будете, даже если будете вам станет плохо от того как ужасно управляется камера в этой игре (там аж тремя кнопками можно вид менять, непонятно зачем только). Итак игровой мир. Умеренных размеров казалось бы карта а то и маленькая вовсе, только одна проблема. Разрабы тупо поленились наполнить и без того не большой мир контентом и 90% времени ты тупо летаешь... Да тебе напихали как платных (прыжковые врата), так и бесплатных (черные дыры и гравитационные аномалии) скороток но ты их не юзаешь потому-что боишься пропустить что-то важное в этом мире (чего на самом деле нет). 3) Сюжета нема, бахнули батю, надо мстить. Пошел мстить (собирать флешки) а их в свою очередь дают за Убей, УБЕЙ ИХ ВСЕХ! Конец. Лор и предыстория - ну типо есть, но типо как-то (плохое слово означает "все равно") на него ибо все в этой игре рождено мертвым. 4) И много всего еще... Ужасная озвучка, ужасный стиль, безвкусные корабли, промтовский перевод на русский, косые нечитабельные шрифты. Итог 3/10, надо было рефанднуть, но в надежде найти хоть что-то привлекательное в этой игре переиграл на 4 часа, да и по супер скидке взял с DLC (160 деревянных вроде в январе 2022). ЗА ФУЛЛ ПРАЙС НЕ БРАТЬ ДАЖЕ ЕСЛИ НРАВИТСЯ, ИНАЧЕ ДИАГНОЗ: БЕДЫ С БАШКОЙ.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 3.5K | 59% | $59.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 9.7K | 82% | $24.99 | |
| $5.1M | 11K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 3.6K | 73% | $34.99 | |
| $1M | 1.2K | 63% | $29.99 | |
| $266.6K | 675 | 80% | $9.99 | |
| $6.2K | 3 | 67% | $59.99 | |
| — | 0 | — | — | |
| $13.5M | 16.6K | 96% | $29.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian, Polish, French*languages with full audio support
| $34.99 |
| 182ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we need Chinese!购买捆绑包后发现居然这个没有中文版!感觉自己被欺骗了!
Не понимаю откуда столько отрицательных отзывов! Игра очень понравилась. А главный плюс, что это не одна из новомодных игр которые проходятся за 6-8 часов. Для ознакомления однозначно рекомендую тем кому близка тема космоса.
we need chinese
The game is a pleasant enough distraction, but the level progression is horribly broken. While there are a great variety of tasks you can do in this game, only one of them (capturing vessels and selling them for scrap) is going to make you enough money to keep up with the rest of the universe. Maybe if ship prices were lower, or if stats were balanced so that smaller ships had a fighting chance as the game progresses, or even if you didn't have to trade in your ship every five levels to keep up, I would give this game a solid recommendation, but the rat-race you have to do to stay competitive I feel would spoil the game for most people.
Starpoint Gemini 2 is an RPG game set in space. Starpoint Gemini 2 (SPG2) has two primary campaigns: The Origins campaign which is a remake of their first games storyline and the newer SPG2 main campaign storyline. Origins is more difficult than the SPG2 storyline and also in general a bit rougher and buggier. I'll be generous and say that the voice acting for that particular campaign is B-Grade. I had fun with that campaign but there are times when there are broken scripts and can stop progression in the story, requiring annoying workarounds to get it progressing. With that said I definitely appreciate the existence of that campaign and it does effectively increase the available content for SPG2. The main campaign for SPG2 is better overall than Origins. It introduces concepts better and also includes some game-play features that weren't suitable for the Origins campaign. Better voice actors and slightly improved writing. The progression of SPG2 is mostly about gaining reputation and credits so you can get a bigger badder and better equipped ship. It is not about fleet building or building stations etc. You can have 2 hired mercenaries to accompany you though. When you start a game you choose 4 different captain types, each of those having their own set of 4 active skills/abilities which when used will boost the ability of your ship in certain ways. There is a skill tree of sorts which is the same for each class, leveling the skills increases various passive bonuses. There is a basic trading/commodity system which I did not delve into much. I'm fairly sure prices are static so I didn't have a lot of interest doing trade runs and stuck purely with combat and missions for progression. Battles in SPG2 can be rather tactical. You have the ability to change power distribution between engines/weapons and shields. Shields have 4 areas of protection, so as one side gets weaker you can rotate your ship to another stronger side while the weak side recovers. There is a reasonable enough amount of variety of weapon types, from various types of pulse lasers to railguns, missiles and fighters. As expected specific weapons are better or worse in different circumstances. Asides from story-line missions there are also lots of side missions that will crop up throughout gameplay. Such as escort, repair station, defend station from attack, rescue, capture etc. The available pool of side-missions early on is more limited but over time becomes expanded with newer and possibly more difficult types. Visually I think the game holds up nicely. It still looks good to my eyes. I mostly like the sound design except for the engine sound that really obviously loops when going into boosted engine mode. They really needed to tone that one down or make it less obvious that it loops. The game is mostly bug-free but there are at least a couple of them. One issue I had was the game would stutter/freeze when generating new side missions and would sometimes intermittently freeze when travelling around which really takes you out of the game a bit. Another one that I can recall was that sometimes when trying to accept a mission the button wouldn't register a click at all. I eventually learned to fix that one when it happens by dragging the mission accept window around slightly and then suddenly the game knows where the accept button is. All in all I would recommend this game, definitely not for the non-sale price though which is priced a bit high for what's on offer. Certainly worth while on a sale though.
Boring without mods...Crashes with mods... nuf said.
Don't mind the play timer, I played it a lot w/o Steam. I simply love this one. It's not too complicated, not too simplified, perfect mix of action and in-depth mechanics. Gorgeous-looking space, pretty planet artworks, great activity variation - this is a game that allows you to relax and lose yourself in living out your power fantasy of exploring far reaches of space, trading, conquering, etc. I feel like if Warlords was a big DLC to this game instead of trying to reinvent the wheel, we could've had a 10/10 space sim on our hands. Still, even if you can't rule the galaxy here, you sure as he|| can have fun with it.
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