
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.1M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This could be free and I'd still want my money back. It's not so bad that it's funny, nor is it captivating. It's empty nothing- and as a GAME experience it has the responsibility to make space fun. I'm not paying nearly 50 quid for a space simulator, I am paying for a bethesda RPG.
I pity played this game because I wanted to justify paying full price. This game will grab your penis tip (or clit) and tease it for hours and just when you're about to release they put a wall of loading screens in and you catch a glimpse of yourself in the black of your screen, you're getting old, the fun of gaming just isn't there anymore. The folly of your childhood slips through your fingers no matter how hard you try to hold on, it's gone. It's ♥♥♥♥♥♥♥ gone and you can't get it back.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game should have a warning banner for Intel Arc owners that they cannot play the game with their cards as Bethesda refused to test and ensure it could run the game. Guess that serves me for not googling whether a major studio would in fact have their stuff together enough to make sure their game runs.
When people talk about "unoptimized games" most of the time it's just people on ancient overheating laptops complaining that their mobile 1060 can't run modern games. But in this game's case it's a valid complaint. Also just like most bethesda games the gameplay is poorly thought out and barely works. I'm glad people are finally waking up to this because it was infuriating to see what they got away with back in the oblivion and fallout 3 days.
Game is boring and doesn't work. There's a place called The Eye that you have to go to in a mission and it's just a space station in space but it doesn't allow you to dock to it. Game breaking bug. Don't waste your money.
It still sucks. Shame on Bethesda for still not improving the game to a decent degree.
Boring empty world, standard Bethesda buggy mess
Terribly dull game.
The most bland and boring Bethesda game ever released. Ive played them all since the release of Morrowind, and this game was too boring to even finish. I didnt even attempt more than one play through. Oblivion Remastered is 10x more fun.
Just doesn't hit the mark. The story is in rails, no real freedom to the RPG. A lot of the game is navigating menus to fast travel. Crafting your space ship is a chore, not enjoyable. Worlds have one element, then nothing else... so they are pointless to explore. This game world is essentially wide with no depth. A single continuous explorable plain like Skyrim is just better. Gunplay is good but certainly not great, passable. Long story short its not really worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
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| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $10.6M | 28.6K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419K | 85% | $23.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $168.6M | 378.7K | 93% | $19.99 | |
| $149.1M | 140.6K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $145.1M | 68.6K | 80% | $39.99 |