
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
辐射系列的粉丝,辐射4辐射76我都很喜欢玩,被bug折磨却待其如初恋,星空玩到现在没有遇到什么恶劣bug导致游戏无法进行下去,捡垃圾收集各式各样的武器让我非常上头,他也许不够星空,但他非常的杯赛
fun to play for some hours but is main story focused, a step back from the sandboxy freeroam type of game fallout is , also needs a major settlement/base overhaul
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先谈下优化 983+5070TI全高 DLSS 质量档无压力 ,游戏全程很无聊,比较期待的太空很一般 飞船往死飞感觉还是在原地
if you like to fight with guns and expore space its a great game
2026年8月7日,90小时主线支线派系线加两个dlc,基本全部清完封盘,没有打任何mod纯原版。 满分10分,综合给个7分吧。 美术:最大的优点是美术真的挺好的,在室外,虽然没有各种奇观,在各个行星上着陆后,抬头看一眼天上的巨星和星环,还是挺震撼的;聚焦于室内时,物品摆放,场景叙事都很出色。 剧情任务:派系任务和一些支线做的还行,主线前半程属于是负分水平,后面回归普通水平勉强能看。 战斗及养成:战斗手感稀烂,勉强能玩,养成系统纯一坨。 最绷不住的黑屏加载,什么两分钟过五道门连着黑屏加载五次之类的,实际上做个任务也没有传说中的【主城(黑屏)传送飞船(黑屏)起飞(黑屏)跃迁(黑屏)着陆(黑屏)出飞船(黑屏)】这么夸张,大部分任务地点都能通过任务菜单直接传送,中间很多黑屏步骤都跳过了,黑屏个一两次基本上就到了,习惯了之后已经释怀了,更多时候是无奈(哈哈)。 玩下来只能说美术的长板太长,把其他短板都弥补了,b社真得给美工磕个头。 综合下来,确认自己能忍受黑屏加载和稀烂的战斗手感,白开水的主线,同事喜欢太空题材,就值得一玩,如果忍受不了短板,还是别折磨自己了。
good games space bon jeux dan lespace
取不了中文名字,煞笔
Я больше не жду новую TES
이 애미창년뒤진 븅신겜 아직도 한글화 안했냐?> ㅋㅋㅋㅋㅋㅋㅋㅋ
get the star wars genesis mod pack, it saves this mess of a game and makes it worth playing, RIP storage tho... (oh and i got the game for free with 7800xt promo, thank god...)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
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| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.8M | 543.3K | 95% | $14.99 | |
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| $169.8M | 378.8K | 93% | $19.99 | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 |