
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such a disappointment coming back to this years later. Not anything like the Bethesda exploration and storytelling I've come to expect. Much of the hours played are spent travelling, waiting on loading screens, and going from point to point in the most slow and boring fashion. Dropping it for good after trying a second play through.
It's a good game. it's great for older gamers who dont need some high engagement slop thrown at them every 4 seconds.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419.4K | 85% | $23.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $150.7M | 71.3K | 80% | $39.99 | |
| $169.8M | 378.7K | 93% | $19.99 | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every Fiber of my being tried to like this game. I played it on PC to no success, years later again on PS5 with DLC. nothing can summarise the dissapointement in a game more than the trust you had in a developer to deliver time and time again (Morrowind, Oblvion, FO3, Skyrim) only to be let down more than your own dad who never came back with that full cream milk.
Not a good game. It honestly felt more like a loading screen simulator than a game. The alien powers feel like a imitation to the dragonborn ones from Skyrim. The story feels predictable and boring. The romances feel childlike and just added on because they felt like it is needed. The whole game is wasted potential
Writing my review much later but honestly remember playing this day 1 legit trying to find the fun. Was definitely not optimized for lower/mid range spec'd PCs on day 1 since I did have to make a bunch of adjustments to get it running smoothly (plus FSR patch). Overall, everything you may have heard about the planets and procedural generation is true, the infinite planets you can explore are so boring with nothing to actually do on them except the same copy pasted mini mission you see on every other planet. Genuinely think this game would have been so much better if they lowered the scope and just had like 10 well crafted planets to explore with Skyrim/Fallout level detail. But between the bland story and copy paste side quests, uninstalled and prob wont pick it back up unless a complete overhaul is made.
Why does the player character walk like they have a full diaper?
It's not that good, but it is fun. Great soundtrack, great voice acting, sometimes great visuals. It's enough to find it addictive, unfortunately.
You're really not missing anything. It was interesting to do the faction quests but that was about it. The planets are all the same, no variety. Just steer clear of this game. Go play literally anything else.
This is a very nice game, its exciting, has great characters and many storylines. The sandbox feeling is amazing.
Ich habe diesem spiel mehr als genug Chancen eingeräumt, da ich eigentlich Bethesda mal gut fand.... in den 100 Stunden die ich investiert habe wurde das spiel von Minute zur Minute belangloser. Wäre es nicht Bethesda, hätte ich schon nach 10 Stunden abgebrochen. Die Kurze Beschreibung ist: Ein unfertiges, verbugtes und herzloses spiel das nur auf Masse setzt. Was bringen 1000 Planeten wenn es reicht eine Hand voll zu besuchen und der rest ist in etwa das gleiche nur in anderen Farben/formen? Was bringen zig unterschiedliche Gegner, wenn sie sich fast alle gleich verhalten? Wieso sind normale npcs fast alle Level 1? Warum bugen sich kreaturen in die Stadt rein und vernichten dort alles außer die "geschützten npcs" (da die normalen level 1 sind, werden sie per one hit aus dem leben befördert)? Wieso sieht es spielmechanisch schlechter ausgereift aus als ein 15 Jahre altes spiel von Bethesda? Warum hat es unendlich viele Logik Fehler? Wieso Sind die preise dort so komisch bei vielen items? Warum sind schiffe die ich erbeute und verkaufen will fast nichts wert? (man macht nur minimalen gewinn) usw. usw. Fragen über Fragen und ich könnte ganze Bücher damit voll schreiben aber ich hab schon zu viel zeit vergeudet. Man rennt oft 5 minuten+ lang durch eine Wüste bis etwas mal passiert und dann bekommt man 1:1 das selbe was man schon 100x gesehen hat. Die NPCs selbst verhalten sich alle dermaßen dämlich und Story technisch muss man sagen das es auch nicht viel her macht. Kauft euch lieber Skyrim wenn ihr das noch nicht habt, denn Skyrim hat wenigstens eine Seele, tolle mods und guten Inhalt. Man wird dermaßen mit Sinnlosen Quests und Dialogen zugemüllt..... Ganz ehrlich hat irgendwer von Bethesda das mal selbst gespielt? Hätte man nur ein 1/10 so großes Universum, dafür dementsprechend mit guten Content befüllt wäre das spiel deutlich interessanter. Ebenso wären 1/10 der nebenquests ausreichend, wenn sie denn sinnvoll geschrieben wären und es eine Spannende Story hätte. Eine Spielwelt mit zufälligen Begegnungen zu füllen wie in Skyrim ist zwar eine tolle idee, wenn aber alles so wirkt am ende und komplett belanglos ist denkt man sich bei dem 1000sten npc der einen anquatscht einfach nur noch "ok es schaut grade keiner zu... vielleicht sollte ich lieber den quest Geber umnieten, sein Inventar looten und weiter machen, denn seine quest ist ja genauso belanglos". Ich hoffe nur das man beim neuen elder scrolls nicht diesen weg gehen wird... es tut mir wirklich leid das zu sagen aber Elder Scrolls werde ich nicht vorbestellen, nach dem ich Strafield gespielt habe. Ich schaue mir da lets plays erstmal an und wenn es der gleiche Seelenlose Müll wie hier ist wird es definitiv nicht gekauft.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.