
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.5Kreviews | 57% | — | $160.2M |
| $29.99−40% | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Compared to Skyrim, it lacks depth of character and plot. It also can't compare to Skyrim's stunning aesthetic visuals in the countryside and cities. I found the interface to be clunky, inconsistent, complicated, and buggy (caused me a lot of wasted hours). This is a sandbox game. If you were hoping for an Elderscorlls experience, you are likely to be disappointed. I really wish I hadn't bought it. If you are an experienced gamer, you might not mind the steep learning curve, and Bethesda's pathetic tutorial system might be enough for you. Otherwise, you really need a friend who knows the game and can help you along. It will save you a lot of frustration and cussing. Failing that, prepare to spend a lot of time trying to figure everything out using outside sources. They do the heavy lifting for Bethesda when it comes to explaining things. This game is certainly not my cup of tea, but experienced first person shooters might like it. Waiting for the next Elderscrolls (which Bethesda does well). Chances are I will be dead before that happens.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a massive game.... that feels extremely empty and nothing happens.
Como um Tipico Jogo de Bethesda e do Todd voce passa 5 Horas jogando e as Outras 20 Horas baixando Mods.. aqui não é diferente. O Jogo esta em um Estado muito mais completo quando eu joguei no Lançamento pelo Gamepass, então se tiver procurando a melhor hora de jogar é agora. agora vou explorar os 1000 Planetas até o Elder Scrolls 6 ser Lançado!
Honestly, as someone who never really got into Skyrim, playing Starfield has finally made me see the appeal of that classic Bethesda RPG formula. There’s definitely a hook here. It’s got a massive universe, really cool lore, and mechanics like settlement building that are super addictive once you get into them. That said, it’s a bit of a mixed bag, and it definitely has some old-school quirks that hold it back from being a masterpiece. First off, performance-wise on PC, it’s actually solid. Running it at 1440p on High settings, I get a really smooth 90 FPS indoors, and it holds a steady 60 FPS even when you’re running around the big, built-up cities. Visually, the game looks great, but it definitely lacks depth in the lighting department, which can make some areas look a bit flat. The biggest issue is that a lot of the game feels like it belongs in the Xbox 360 era. The amount of unavoidable loading screens you have to sit through just to get anywhere completely kills the immersion. Luckily, the Free Lanes update came out and fixed a lot of the traversal issues, which massively helped modernize the overall feel of the game. If you like "cozy games," you’ll love the exploration side of it at first. Planet hopping, scanning stuff, and just wandering around is super chill and easy to get lost in. But fair warning: after you've hit a handful of planets in your first 50 hours or so, the magic kinda fades, and it loses its shine because you start seeing the same patterns. It also lacks the depth of other modern RPGs—the enemy AI is pretty brain-dead, and the stealth mechanics are incredibly basic, which sucks because the game tries to convince you that stealth is a viable way to play. As for the DLCs, they’re hit and miss. Terran Armada is actually a blast and has a really good story, but it’s way too short and honestly ends just as it’s getting really good. On the flip side, Shattered Space was a total letdown. It adds some neat lore for that specific clan, but compared to the epic mainline faction quests in the base game, it just has zero weight to it. The Good Stuff Runs great on PC: Getting a smooth 90 FPS indoors and 60 FPS in heavy cities at 1440p High. Classic Bethesda hook: The settlement building is awesome, and the universe lore is genuinely interesting. Super cozy exploration: Total vibe for the first 50 hours if you just want to zone out and planet hop. Updates helped: The Free Lanes update fixed a lot of the clunky traversal and made it feel much more modern. The Annoying Stuff Feels dated: Way too many loading screens for a modern game; feels a generation behind. Half-baked systems: Terrible AI and basic stealth mechanics that just don't work well. Flattens out: Exploration eventually loses its luster once you realize the planets start repeating. Weak DLCs: Terran Armada finishes way too early, and Shattered Space feels totally skippable. The Verdict If you're looking for a chill, cozy space RPG to sink some hours into, I’d say go for it. It’s got some legacy Bethesda jank, terrible AI, and the DLCs are a bit weak, but the smooth PC performance and recent updates make it a really fun galaxy to get lost in—at least for the first 50 hours!
We are only missing to be able to fly ships inside the atmosphere manually full modeled plants to also allow leaving the planet by manually controlling the ship and multi player feature. And manual docking would probably be a fun addition.
yes
I really enjoy this game.
这么久了 还能遇到加载存档时闪退 造船时常用基础部件在列表上消失 或者造着造着刚刚还列表上有的部件从列表消失的恶心问题 说真的让人受不了
I honestly don't understand all the hate that Starfield gets. I had a great time playing it. The game offers a huge universe to explore, fun quests, interesting factions, and the freedom to build your own ship and play the way you want. The visuals, soundtrack, and overall atmosphere are also excellent and really make exploring space enjoyable. That said, I do understand some of the major criticisms. The biggest issues are the frequent loading screens, the repetitive procedurally generated planets, and the lack of seamless space travel. The exploration can sometimes feel less rewarding than expected, and the NPCs and facial animations aren't always as impressive as they could be. The main story is also a bit slow at the beginning. Even with those flaws, I think the positives outweigh the negatives. If you enjoy Bethesda-style RPGs with lots of exploration, side quests, and role-playing, there's a lot to love here. It isn't a perfect game, but it's definitely much better than many people make it out to be. Rating: 8.5/10
Build your ship, find your crew, join the pirate and fck the government.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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