
Starcom: Unknown Space is an action RPG of space exploration and adventure. Build your own starship while discovering an epic story in a universe of strange mysteries, alien factions and uncharted worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game filled that Starsector shaped hole in my heart, 30 hours and 100%. I only wish I could have gotten more.
Super Game, ich warte gespannt auf eine mögliche Fortsetzung. Seit Jahren das erste Game, das ich mit Freude durchgespielt habe.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7K | 94% | $19.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 3.4K | 52% | $29.99 | |
| $3M | 3.3K | 90% | $29.99 | |
| $3M | 5.2K | 86% | $17.99 | |
| $3M | 4.7K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5K | 38 | 66% | $29.99 | |
| $0 | 35 | 74% | Free | |
| — | 0 | — | — | |
| $201.6K | 2.3K | 90% | $4.99 | |
| $94.4K | 244 | 56% | $19.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Ukrainian
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was not sure this game was going to be as fun as it has. Not bad for $15 USD (sale purchase). Would recommend if you enjoy exploring and only getting destroyed every once in a while :) It's a little repetitive, but overall I'd give it a 8/10.
Okay game, if the Missions tab had properly labeled/listed where to go or what to do more often it wouldn't be such a cluster F when you get towards the end portions of the game when you are trying to 100% things. I'm still quite a ways away from finding enough tech to see three types of weapons systems and even half the shieldling but it feels like there isn't anymore to do. Except very cryptic "Mission" logs of whatever is left. Which isn't much. Wouldn't recommend, not even on sale. Bummer for sure.
These games always make me feel like a spec on a spec on a spec. A decent sequel (or maybe just another storyline in the same universe?). I like the ship management aspects and controls. The crew progression is meh and would have thought it should have been tied into more of the actions of the ship rather than planets serveyed. Hopefully one day you could play as a different race or faction as it would be interesting to play from their persective and ship designs. As for content, it is just like the last game, abundant. I feel like it would take 100+ hours to fully explore and do all the side quests. I hope they continue making these games. I would give it an 8/10. Good but always room for improvement.
The core gameplay loop is my taste, bit of a repetitive grind, but you feel some progress. The missions are unplayable. Like lot of talk, then a few line of notes, then you shall figure out the rest. The one that broke the camel's back was like 10 line, around 4 there is a vague text something something, I have near zero memory what the whole thing was, the key words were not in the log (which officially should log everything), the wiki doesn't list the mission, search engine LLM summaries steam discussion: "Fly west-ish out into the open space between that star and the warp gate/lower-left entry point near the wasp area. Look for Disturbance: Use a good long-range sensor upgrade if you have one. Keep flying into the dark space until your crew gives a notification about a large gravimetric disturbance or hidden ship."
Just endless glitchy garbage. Crashes every three minutes, often right in the middle of combat.
Reminds me of the old Star Control games.
Fun game, last third of the game the quests could use better breadcrumbs. Overall recommend on sale
unfinished abandonware - enemies mid to late game have access to tech unobtainable by the player
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.