
Play the classic STAR WARS™ Battlefront games, online and offline in this definitive collection.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.01 | 7.8Kreviews | 24% | — | $7.6M |
| $26.24−25% | 9.8Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No quieren solucionar los errores q tiene bien Pero tiene q agregarle una workshop para poder bajar mods q agreguen cientos de horas a esta colección
Great for steam deck
The multiplayer tickrate movement interpolation causes hit registration issues. The server will be ticking at 60 because if you enable framelock the fps is 60 as that command locks fps to tps. The native mp engine was unaltered, and at 60tps you will have hit registration when the unit counts are too high and players ping is also 70+, which it normally is. This same thing happens in the original version. If they lower tps universally to 30 this issue would be fixed, but the old low framerate issues of the original game would be evident again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 47.9K | 67% | $7.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 11.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $447 | 3 | 33% | $7.99 | |
| $925.7K | 1.4K | 93% | $24.99 | |
| $866 | 2 | 50% | $13.99 | |
| $636 | 19 | 63% | $1.99 | |
| — | 0 | — | — | |
| $34.1K | 48 | 77% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.5Kratings |
| 44% |
| — |
| not modelled |
| $35.01 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of nostalgia. Fun game even with bugs.
Screw the developers. They literally abandoned the game. That said, if you have a Steam Machine and you're obviously just playing Offline, the game is perfect. All the plethora of offline issues and bugs that occur in the PC and console versions of this game are non-existent. Set to Proton Experimental, and enjoy.
de la grosse bouze pompe à fric
exactly what you want for that old school xbox feel
it's literally fine if you play against the cpu. Y'all should have been only children. Skill issue.
The usual EA trash publisher quality. How on earth do you make a game look maybe 120p better compared to the original and have it be 70gbs!!!! Plus no servers these guys need a reality check big time.
It is what it says it is. Didn't notice any bugs running through some basic games. Wanted to get it for the true controller support and split screen play.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.