
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.4Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A surprisingly big improvement over the great first game! Though the final act was clearly rushed and frankly not very fun. It was just wave after wave after wave of the same enemies you've been fighting the entire game and the final boss was a total damage sponge. But up until then, the game is great and quite fun on Jedi Master difficulty ("hard" mode but not that hard to be honest). I swapped to story mode (easiest) for the final act because I was so bored with the waves of enemies. All that said, there are so many quality of life improvements like fast travel between meditation points and no need to press a button to grab a ledge and the combat feels more responsive and fluid than the first game. Plus, you can dual wield all the time now! All the duels with other lightsaber wielders were very fun and there were more than the first game, though I wish there were even more. Something else I like is they've created a lot of ambient dialog, like enemy troops shooting the breeze with each other which is fun to listen to before you attack.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sb剧情
La lenteur. Rien d'autre à dire sur ce jeux que la lenteur. Je vais continuer l'histoire car Star wars me tien à coeurs, mais les combats sont une purge, j'ai l'impression que chaque coups doit être calculer plusieurs seconde à l'avance, et si par malheurs je spam les attaques pour m'assurer d'en engager une, ça part dans un combo que rien n'arretera, car evidement, les contre et esquive ne peuvent pas intérrompre nos propre attaque, il n'y a pas d'attaque cancel. Pire encore, le jeux n'est pas optimisé. J'avais envie de dire qu'il était opti avec le cul, mais même un cul ferais mieux. J'ais 128g de ram, une rtx 2080ti et un i9 9900k, le jeux est installer sur un SSD, mais non, même en qualité minimal j'ai des chutes de fps à chaque attaque. Seul moyen d'y jouer, chercher désespérément des modes le rendant plus jouable.
Если кратко: Star Wars Jedi: Survivor — это тот редкий случай, когда невероятная игра с трудом пробивается сквозь технические проблемы. Сюжет, геймплей, мир — всё это на высшем уровне. Но ПК-версия всё ещё может преподнести сюрпризы в виде зависаний, и к этому нужно быть готовым. Вот моё подробное мнение для тех, кто раздумывает над покупкой в Steam. Сюжет и мир: Настоящая Звёздная Война История Кала Кестиса — это не просто очередное приключение, а полноценное, эмоциональное путешествие, которое по духу и масштабу не уступает лучшим фильмам саги. Глубокий и личный сюжет: На этот раз ставки выше, а история — мрачнее и сложнее. Создатели здорово балансируют между личной драмой Кала и глобальным конфликтом с Империей, заставляя искренне переживать за героев. Напряжение и интерес от сюжетки будет у вас до конца игры, это я могу обещать. Геймплей и механики: Это лучшая часть Если вы любили Fallen Order, то Survivor покажется вам не просто продолжением, а эволюцией всех ключевых механик. Паркур и исследование: Движение стало невероятно плавным и динамичным. Кал быстрее, ловчее, а новые способности вроде воздушного рывка или крюка делают исследование мира настоящим удовольствием. Уровни превратились в огромные, взаимосвязанные «головоломки» в лучших традициях метроидваний, где вам постоянно хочется свернуть с главного пути и поискать секреты. Световой меч и стойки: Это главное нововведение! Теперь у вас в арсенале целых пять стоек светового меча. От классического одноручного до меча с гардой (как у Кайло Рена) и даже комбинации с бластером. Каждая стойка кардинально меняет стиль боя, позволяя подстраиваться под разных противников и просто получать больше удовольствия от сражений. Боковой контент: Помимо основной сюжетной линии, вас ждёт море интересных занятий: охота за головами, поиск музыкальных треков, набор экипажа для своего салуна и даже собственный сад на крыше. Это делает мир живым и даёт отличный повод задержаться на каждой планете подольше. Вердикт: Брать или не брать? Игра однозначно суперская. Если вы фанат «Звёздных Войн» или просто любите отличные приключенческие боевики, вы получите массу удовольствия от сюжета, исследования и боевой системы. Это один из лучших проектов по вселенной за последние годы . Однако, прежде чем нажимать кнопку «Купить» в Steam, приготовьтесь к тому, что техническая сторона может потребовать от вас терпения и, возможно, игры с настройками. Лично я поиграл с кайфом (с учетом, того что я фанат Star Wars)
Nice, un tema de graficos, que no parece resolverse facil.
Só. queria um sabre de luz para ser feliz :(
Just finished it - it's the exact kind of story I like. One where the character is a very different person at the end as a result of choices and experiences. I find it very unfulfilling when characters are the same at the end as the start and there's no meaningful change or growth. Platforming is fun and engaging, certain in game challenges are worthwhile and the overall experience is a high quality engaging star wars experience.
Thoroughly enjoyed this game and it build off Jedi: Fallen Order extremely well. This game gets a lot of negative feedback due to glitches, bugs and framerate drops. Sure there's some jank with the movement system every once in a while, but nothing crazy. I only experienced a few framerate drops on Koboh at the very beginning, but otherwise i must say this game ran well on my decent but soon to be 7 year old PC. Highly recommend this game, especially if you enjoyed Jedi: Fallen Order
simplemente excelente, retrata la visión Jedi seguir adelante y no abandonar a nadie por tus ideales
one of the best games ive played.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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