
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.4Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Storia e sistema di combattimento sono ben fatti. Cura dell'ambientazione, buon ritmo, esplorabilità non troppo noiosa. Il problema è l'ottimizzazione su pc. Uso non giustificato di risorse anche su pc di alta fascia.
Not a huge fan of Star Wars. Big fan of this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trying to play this literally just after completing the falling order (which is good even today). And I do not recommend this game unless you are interested in the story which feels so far extremely stupid, inconsistent even with itself, and hollow from the very start. IMHO this game is much WORSE than the previous one, they made clunky controls unbearable - had to re-assign keys (I won't even comment on this play-with-controller recommendation...), it's glitchy, and all acrobatics just feels plainly irritating and not fun unlike in the previous game. Skill tree is moderately disappointing, Overall after playing six hours and defeating the annoying rancor in poorly designed arena-cave I cannot say about this game anything good any more... It causes mostly annoyance only. I am not sure if I manage to complete it... Let's see...
The game starts strong, later on gets even better, and then spends its last 10% trying really hard to undo everything. Gameplay is excellent. Combat feels better than ever, progression is satisfying, exploration, for me, was better and more enjoyable than in *Fallen Order*, and the larger environments make a huge difference. Areas are big enough to explore without making the game the usual Ubisoft-style open world. Enemy variety is also a big step up, and overall it just feels like the first game... but bigger, better, and more polished. The presentation is fantastic too. Great cutscenes, good graphics, and plenty of memorable moments. The story, however... Dagan Gera never becomes the villain the game clearly wants him to be, and the ending left me staring at the credits thinking, "Is that it?" Performance is also not good, with FPS spikes and slowdowns that happen for no reason. I still highly recommend it because 90% of the game is excellent, but the last bit seems very, very rushed.
really fun and fair combat. I like that they gave us a bunch of different saber combat styles. I wish the force powers were more worth using but with a handful of upgrades youre almost invincible with good block/parry timing.
Starts off fun hacking and slashing your way through as a jedi, but eventually it gets too repetitive. Character progression feels non-existent. you unlock new moves, but damage out put and health stays the same through out the entire game.
Just a better version of jedi survivor and that game was already good.
sim
A surprisingly big improvement over the great first game! Though the final act was clearly rushed and frankly not very fun. It was just wave after wave after wave of the same enemies you've been fighting the entire game and the final boss was a total damage sponge. But up until then, the game is great and quite fun on Jedi Master difficulty ("hard" mode but not that hard to be honest). I swapped to story mode (easiest) for the final act because I was so bored with the waves of enemies. All that said, there are so many quality of life improvements like fast travel between meditation points and no need to press a button to grab a ledge and the combat feels more responsive and fluid than the first game. Plus, you can dual wield all the time now! All the duels with other lightsaber wielders were very fun and there were more than the first game, though I wish there were even more. Something else I like is they've created a lot of ambient dialog, like enemy troops shooting the breeze with each other which is fun to listen to before you attack.
sb剧情
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $344.4M | 373.8K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.1M | 12.5K | 94% | $39.99 | |
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