
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.17/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Avancer dans le jeu est une corvée, énormément de temps morts dans l'histoire, trop long et répétitif pour rien
całkiem spoko ale szkoda że EA
https://youtube.com oyunun crash hatasını çözerken sinirlenmemek için veya rahatlamak için arkada müzik dinlemek isterseniz.. buyursunlar efendim. Yapacağınız oyunuda hikayeyide dünyayıda köprüyüde robotuda kılıcıda ışınıda sakalıda ayrı sikeyim... öhm :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.1M | 9.6K | 93% | $39.99 | |
| $14.2M | 154K | 84% | $6.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440K | 94% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $138.8M | 143.8K | 96% | $59.99 | |
| $47.7M | 56.7K | 93% | $49.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $344.7M | 373.7K | 90% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
may the force be with you
游戏其他方面都很好,除了跑图太恶心人了
Melhorou tudo o que precisava melhorar do primeiro jogo e acrescentou bastante coisa que não tinha também, além de ter muito mais conteúdo. Só que ainda peca bastante na questão dos bugs e otimização. Recomendo, 8.5/10.
its good, EXEPT FOR THE PART WEREW THE R OR BOTTOM OF THE + DOESNT WORK AND YOUR STUCK
It has its quirks but this is still a pretty solid game and one of the better star wars stories in the past couple decades.
I was one of the lucky ones I guess - it ran super smoothly and I barely had a glitch, nothing that ruined the game in any way certainly. I had a few blue flashes in one inside area, and one character couldn't hold their lightsabre in a cut scene, which was comical. That was it really. The game itself is quite like an open world uncharted in space, with blade combat that can be challenging at times. It's not dark souls hard by any stretch, but now and then enemies can surround you or the camera can get you into a bit of trouble. You can't button bash that's for sure. The traversal stuff is fun, he's very agile with lots of skills, and the main hub planet has many areas that you access gradually as you unluck new powers in a metroidvania fashion. In that way, it's pretty addictive. The story is not bad, although I would have preferred the ending that it threatened two thirds of the way through. I don't think I've been this disappointed with a plot twist and the realisation that there is much more to go since Ellie changing her mind for the 15th time in The Last Of Us Part II. Positive or even tough male characters (apart from you) are a bit thin on the ground aswell. Not really important but it is noticeable and slightly eye rolling. Slight spoilers - no women are going to be weak or treacherous! Overall though, it's a great looking game, and it's a fun romp. The engine, assuming you're not one of those suffering all the glitches, is great - I'm on a 4090 and I had it running 120fps at 4k and that wasn't even using dlss.
PEAK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.