
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 15.5/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had originally purchased it when it was on sale and I really loved the first one. However, 11 hours into this game and i get a memory leak crash when i enter a new area, and after restarting my computer and lowering the graphic requirements, i no longer have a saved game. If after all this time this game is having these issues on a high end machine, then I would not purchase it.
The game is fun, but the performance is terrible. I cannot finish the game because it consistently crashes do to a "lack of VRAM". I have tried multiple fixes and none of them work, so if you do decide to try the game, be aware of the risk.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before anything else: I did not have performance issues with this game. I'm running an old Vega 56, and despite all the reports about stuttering, I found some fixes online and the game ran completely fine for me. So no, this isn't a negative review because of performance. I'm giving Jedi: Survivor a thumbs down because the game sucks ass. The gameplay is frustrating, unfair, and completely unfun. I finished the campaign on the second-highest difficulty and was already ♥♥♥♥♥♥♥ fuming by the end. When I went back for 100% completion, I dropped it to Normal because I couldn't be bothered anymore, and the game still managed to piss me off. I've never played Dark Souls, so I'm not going to pretend I'm an expert on Soulslikes, but I've always heard that Souls games are difficult while still being fair. Jedi: Survivor rarely felt fair to me. Enemies can stun-lock you, some attacks practically one-shot you, and certain attacks have to be jumped over instead of dodged, which the game does a terrible job of communicating. Some of the Force Tears are the perfect example of this game's idea of "fun": fight two Rancors at once, fight Oggdo Bogdo and Spawn of Oggdo at once, or do some obnoxious parkour challenge where you have to get from A to B without falling to your death. They're not fun. They're just ♥♥♥♥♥♥♥ annoying. Then there's the Force. You're supposed to be a ♥♥♥♥♥♥♥ Jedi, yet your Force meter is so restrictive that you can barely have fun using your abilities. Compare that to Jedi Knight or The Force Unleashed, where actually using the Force is one of the best parts of the game. Exploration is even worse. Getting 100% of the collectibles was miserable because the level design constantly turns reaching something twenty metres away into an irritating puzzle of walls, ledges, tunnels, and hidden paths. It feels like the game is deliberately designed to waste your time. And the story isn't good enough to make up for any of this. It's mid. The characters are mid. It feels like another forgettable Disney Star Wars story that will leave about as much of an impression on me as Obi-Wan Kenobi or Ahsoka did. I enjoyed Fallen Order considerably more because you actually got to meet the crew and watch their relationships develop. Here, the group has already split up, most of the characters gave me very little reason to care about them, and even the supposedly emotional moments did nothing for me. I finished the game only a couple of months ago and already barely remember the plot. I put around 76 hours into this game, finished the campaign, and got 100% completion. I still hated it. I'm currently playing RealRTCW, a free mod on Steam, and I've had more fun in its first few hours than I had during dozens of hours of this tedious mess. Farewell, Jedi: Survivor. You won't be missed.
Right so theres two reasons i give this a negative review, even though i got all achievos and put in this many hours. Reason 1, the state this game launched in. Now after many, many and i mean many patches, and some new hardware on my end, i could run this on max with almost no problems. However that doesnt excuse its terrible launch. Reason 2, ea launcher, hate it. That is all. Now the positive things. This game proves a jedi academy style rpg would work quite well, if only ea didn't controll the reigns for star wars.......
This game barely has any checkpoints and you can't manually save. If you die you basically have to replay the past 80 years again which is too exhausting - so it's a no go for me
No pude jugarlo en la consola como al primero, pero aún así lo disfruté mucho. No es perfecto, pero me encantó de todas maneras 10/10
still bugged, not playable in 2026
Que grande jornada e que grande jogo! Mesmo com os inúmeros problemas de performance, consegue ser um sucessor à altura: ótimos personagens, jogabilidade fluida e bons cenários.
За русофобию, не из-за чего, а по причине простой национальности
This looks like a fun game. Every day I hope for a patch that will let me play the damn thing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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