
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 15.83/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情真的好
its just. perfect.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154K | 84% | $6.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.1M | 12.5K | 94% | $39.99 | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $14.2M | 25.8K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 440K | 94% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $47.5M | 56.6K | 93% | $49.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $344.7M | 373.7K | 90% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best game I have played in a long time. Love the story line/play through. I would also like to say that this is what a game should be compared to. Just the depth of detail that the developers put into this was extraordinary. Thank you for a great game.
This game could be awesome if it didn't take 8 years to find your objective
finde diesen teil besser als den ersten. der erste hat mir auch gut gefallen.
great game trash performance
任务指引真的太烂了,剧情后面拉了一个大的,最终boss[spoiler] 波德 [/spoiler]真的是一坨屎,无限霸体加红招,剧情也是一直在恶心卡尔,谁都能踹上几脚,防止黑暗面还要当圣父,[spoiler] 战友师傅都被死妈叛徒波德害了还得原谅 [/spoiler],当个jb的绝地大师,一个不知道哪来的路边旧绝地都能两脚踢晕
Повне проходження з усіма досягненнями 51 година. Якщо коротко загальна оцінка грі від мене 9/10. Якщо розгорнуто: Гра це прямий розвиток першої частини. Сюжет досить не поганий, я б не сказав, що прямо не очікуваний, але логічно побудований і мотивація кожного з персонажів зрозуміла. Геймплейно це теж виглядає як розвиток, хоч і не такий сильний. Гра продовжує нагадувати метроідванію, але загалом я не відчував чогось неприємного від цього, навпаки при поверненні на якусь локацію там можна знайти значний шматок, а не одна нова платформа з якимось колектиблом. За ціну по знижці, я вважаю ще це одна із найкращих ігор, в яких майже немає недолків, навіть лор тут загалом прописаний досить добре, в кожному куточку кожної локації. Єдини мінус, який викликав у мене невелике підгорання, що по [spoiler] по сюжету треба буде свічнутись на іншого персонажа, і буде махач, і до одного місця будуть всі твої вкачані хілки, скіли і уміння. [/spoiler]
Despite some performance issues at launch, with stuttering and frame drops, i was able to enjoy this game. I already really liked Fallen Order and Survivor continues that story and the development of its characters in an excellent way. The game is also much bigger than its predecessor with more expansive exploration and a lot more optional content. New stances have been added to the combat system, but for the most part it still feels very familiar compared to the first game. The game is still a souls-lite. 9/10 *but performance issues may still occur
Fund game, with some questionable design elements here and there, but EA launcher bloat and related controller bugs make it difficult to recommend fully. On sale for as low as £5 sometimes though, so may be worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.