
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 22.57/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.5Kreviews | 88% | — | $20.4M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ea launcher....
MENUDA PUTA BASURA VOY POR EL PRINCPIO Y YA VA COMO EL PUTO CULO Y TENGO UN ODENADOR DE ULTIMA GENERACION.
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
говно
# 《Star Wars Jedi: Fallen Order(絕地:組織殞落)》——很棒的星戰遊戲,卻被不少設計拖累。(6.5/10) 如果你是《星際大戰》的粉絲,我認為這款遊戲值得體驗。 但如果你不是,那它在我眼中就是一款**優缺點都非常明顯**的作品。 我給 **6.5/10**。 先說劇情。 老實說,我認為劇情只能算普通。 主線大概就是一路尋找某樣重要的東西,最後再做出一個關鍵決定。 如果本身很喜歡《星際大戰》的世界觀,可能會對劇情更有感觸;但如果不是粉絲,我認為它並沒有特別驚豔。 真正讓我喜歡的是角色成長。 卡爾不是一開始就無所不能,而是隨著劇情慢慢找回自己的原力,技能樹也一步一步解鎖。 你會感覺自己不是單純在點技能,而是真的陪著角色一起成長。 戰鬥則是本作最大的優點。 光劍互相碰撞時的火花、熟悉的嗡鳴聲,以及成功格擋後接反擊的爽感,都做得非常棒。 整個戰鬥很有節奏,也有一點類魂遊戲的味道。 需要抓時機、防禦、閃避,而不是一路亂砍。 每當成功打贏一場困難戰鬥時,都很有成就感。 但是…… 類魂遊戲最怕的,不是難。 而是**浪費玩家時間。** 我先澄清一點。 很多人可能會誤會我在抱怨冥想點存檔。 其實不是。 **大部分 Boss 戰前都有冥想點。** 真正讓我扣分的,是少數幾場 Boss 戰。 例如打原力大師那場,每次死亡都要重新跑一段路,中間還要重新經過固定演出,才能再次挑戰。 一次、兩次還可以接受。 但當你打到第七、第八次時,那種感覺真的不是在挑戰 Boss。 而是在挑戰自己的耐心。 我不怕 Boss 很難。 我怕的是一直重複做沒有意義的事情。 另一個扣分點,就是跑圖。 本作採用半開放式地圖,你可以探索每個角落,收集原力回響,慢慢拼湊出每顆星球曾經發生過的故事。 這個概念我很喜歡。 但地圖真的有點複雜。 跑酷失敗要重來。 迷路要重新找路。 有些地方還得繞一大圈才能回到目的地。 玩到後面,我開始不是在探索。 而是在找出口。 戰鬥本身偶爾也會出現讓人很無奈的情況。 當小怪數量一多時,很容易把玩家擠到角落。 有時候不是操作失誤。 而是角色真的被碰撞判定卡住,翻滾都翻不出去,只能站在原地一直挨打。 這種死亡,我覺得更像是遊戲設計造成的,而不是玩家自己的問題。 另外,我也不得不提本作的 **Bug**。 而且不是偶爾遇到一次而已。 是**玩完整個流程都經常出現。** 尤其是在劇情演出時,我經常看到角色的光劍、衣服甚至部分模型突然瞬移、亂跳。 明明是一段應該很有氣氛、很有張力的過場動畫,卻因為模型不停抽動、穿模或瞬移,讓整個觀感大打折扣。 這些 Bug 雖然不一定會影響遊玩。 但真的很影響沉浸感。 優化方面,我反而沒什麼意見。 至少以我的電腦來說,2K 畫質全開搭配垂直同步,大多都能穩定維持在 70~80 FPS,沒有遇到明顯卡頓。 總結來說,《絕地:組織殞落》是一款值得玩的《星際大戰》遊戲。 戰鬥很棒。 角色成長很棒。 光劍手感也非常優秀。 濃厚的《星際大戰》氛圍更是它最大的賣點。 但跑圖、部分存檔點配置、地圖設計,以及不少影響觀感的 Bug,也讓它離真正的優秀還差了一步。 如果只是想體驗劇情,我建議直接降低難度。 反正遊戲沒有高難度才能解鎖的劇情或成就,沒必要一直折磨自己。 最後也想對 EA 說一句。 如果續作還要做大量跑圖。 **拜託先把地圖、跑酷和 Bug 修好。** 玩家想當的是絕地武士。 不是天天在星球上跑馬拉松。 --- **評分:6.5/10** **推薦程度:【特價推薦】** **適合玩家:** √ 《星際大戰》粉絲。 √ 喜歡類魂戰鬥與角色成長的玩家。 √ 喜歡探索地圖與收集世界觀的玩家。 **不適合玩家:** × 討厭反覆跑圖的玩家。 × 不喜歡迷宮式地圖的玩家。 × 容易因碰撞判定、跑酷或 Bug 影響體驗的玩家。 **購買建議:** 特價推薦。 如果只是想體驗《星際大戰》的故事與光劍戰鬥,把難度調低會舒服很多。 **如果時間倒流,我還會買嗎?** 【會。】 但一定是特價,而且我會直接把難度調低,把時間留給享受光劍戰鬥,而不是一直跑圖、看 Bug。
星战游戏做成跑酷和解谜游戏,真的搞笑。而且误导路线超级超级多,我不看教程根本通不了关,而且游戏战斗时打击感也一般,不如隔壁的ryse:son of rome。真的,如果你是星战迷,当我没说,但如果你不是100%的星战迷,千万别玩!!!
10/10 beautiful game. Finished the story and didn't want to stop playing, spent a few hours just running around exploring and enjoying the scenery.
jo
9/10
Tekky
Really enjoyed this game. The combat is fun, the character movement feels smooth, and the graphics are beautiful. Definitely worth playing!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
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