
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.7Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Standard scenario near the start of the game: 2 Talaxian freighters square off over salvage rights on a derelict cruiser. Voyager arrives to mediate. 1. Give it to the 1st freighter captain who wants it because [REASONS] (+75 Duridium) 2. Give it to the 2nd freighter captain who wants it because [REASONS] (+75 Duterium) 3. (Obvious answer) Convince both freighter captains to compromise so everyone kicks a goal [66% chance of success] If you win - +250 crew morale etc. if you lose - Both freighter captain HATE your pathetic attempt at compromise and ATTACK YOU!! Forcing a combat sequence. -_- Sometimes it becomes necessary to rewatch an episode of Voyager or two in order to figure out the correct path, but also to have a better understanding of what I'm changing in the story. I had one scenario where because of my choice, Chakotay got pissed at Janeway and LEFT Voyager. While it makes no sense (because where is he going to go?) I also obviously could not let this stand, prompting a reload and ending up having to redo a bunch of things. I actually restarted the entire game 2-3 times attempting to get things set up correctly, now having a greater understanding of how the game works and the mechanics involved. The Away missions and everything are cool because you can customize your chances of success by picking a different crewperson. But later you realize maybe Tom Paris hasn't been on a mission for a bit so you need to be fair and level them up evenly. You resist the urge to save-scum, but once you realize it just re-rolls these choices... and you might have to redo a whole sector or something... save, save, save I love it honestly. Worth it. Will attempt to save-scum some more tomorrow :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $27.99−30% |
| — |
| — |
| — |
| not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun game from the greatest franchise of all time. I would pay stupid money to have this for each of the other Star Trek series. Take my money Gamexcite!
First good Star Trek game I've ever played.
Yup, it's Star Trek: Voyager.
great game! if you like management games this one's definitely for you! getting to make the choices same as Janeway or going in another direction is awesome! if you've played stellaris you'll love this game
This is a quite special game and I hope they make versions of it for the other Star Trek series! It's not perfect but I think they really hit upon a nice idea in terms of following the entire series plot arc but allowing for a "choose your own adventure" style of player control. So nice!
What an amazing job the developers have done, as a life long trek fan, Voyager fan, and loved playing FTL, this game goes above and beyond the quality I would have expected from such a small dev team. Thank you for this game and bringing joy to people's lives. Please make more DLC, we will buy it! I would love to see a customizable yellow & red alert menu that would allow you to rapidly power up/down rooms something others have been saying on reddit. Also would love more voice acting work from other cast members.
Wanted to like it, as I'm a longtime fan of Star Trek and Voyager in particular, but this game just isn't fun. The 2D and 3D art feels paint-by-numbers and halfhearted, the UI is cluttered and awkward, the writing is a low-effort scene for scene retread of the show, and the gameplay isn't very engaging. And the "click and hold to activate" buttons are just annoying and a time-waster. Was hoping for a deeper version of games like FTL or other starship sims but this turned out to be a disappointment.
I feel like every Star Trek game I've played in the last 20 years was mediocre at best. This one stands out and being surprisingly good, and very difficult to put down.
Schönes Star Trek Game, welches sich weitestgehend an den Voyager Kanon hält. Motiviert zum mehrfachen Durchspielen, da man immer wieder andere Entscheidungen treffen kann. Leider etwas Ressourcen fressend auf schwachen Systemen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $5.1M | 8K | 97% | $12.49 | |
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