
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.1Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I grew up watching the show on bunny ears TV and would have loved playing this game back in the day. I like the turn based survival strategy of this game. I do enjoy a game that I don't feel rushed to make a move like a game of chess. I'm a big fan of Civ 5/6 and this gives me similar vibes. On first play through I was glued to the game, the story. The graphics are pretty darned good for this style of game, I like being able to zoom super close into the rooms on the ship and see what the peons are up to like the Sims. To drop my last game reference, the first game I played was Oregon Trail in school and this gives me similar vibes. You don't need to watch the show, but it can help you with this game. 8/10 would recommend, just wish there was more play time for a run through.
If you like Star Trek, Strategy, Management or all three this game is for you. I think my profile pic says it all.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.7K | 68% | $29.99 | |
| $5.1M | 19.2K | 85% | $9.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 10.9K | 93% | $12.99 | |
| $5.1M | 18.5K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $155.6K | 201 | 79% | $19.99 | |
| $2.3K | 6 | 67% | $10.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $12.3K | 36 | 69% | $8.99 | |
| $4.6K | 18 | 83% | $9.99 | |
| $1.7K | 8 | 50% | $6.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $27.99−30% |
| — |
| — |
| — |
| not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so many bugs!!!!! When tuvok merge with nelix I lost nelix, tuvok, and tuvix without any option to split them of keep them. That is just one issue, I have with this ♥♥♥♥♥♥♥♥ game
THe lack of voice over makes the game feel somewhat lifeless. Otherwise great for the story and resource management gameplay.
Just brilliant. It's a Star Trek Voyager choose your own adventure. As a huge fan of the series, I loved playing this. The first few hours were a bit of a learning curve but once you get into it, it flows really well. I wonder what it's like for people who haven't seen Voyager? I know a lot of my choices were made because I knew the stories, but for those who don't, what would they choose? It took me 25 hours to get through my first playthrough, but there's loads of replayability. I feel I'm just at the start of my voyage.
An interesting concept . If you have ever wondered if you could do better , now is you're chance. at least some what
Wer Fan der Serie ist, kommt auf seine kosten.
Are you a fan of fast-paced action, intense gunfights, quick reflexes, and minimal in-game text? Then this game isn't for you. If you prefer to think things through, weigh risks against potential rewards, and love playing building strategy games, stick around and see if you can lead the Voyager back to the Alpha Quadrant. A lovingly crafted PC adaptation of the Star Trek: Voyager TV series that stays true to the canon and delivers the full Star Trek experience. However, this is both the game’s strength and its weakness. Those familiar with the series will immediately recognize the story, but unfortunately also some of the puzzles and plot twists, so that at one point or another, the suspense and the element of guessing fall a bit short. Graphically decent, with a story that’s mostly strong but also features repetitive elements (resource gathering), the game offers a refreshing change from the mainstream. Is it worth replaying? I don’t know—I haven’t gotten that far yet—but I’ll find out -> ENERGY!
A very enjoyable base builder/resource management game in its own right, and imo a worthwhile retelling of the show. I've had a lot of fun playing through the various sub-plots, recruiting people as crew members who otherwise disappeared or died, and breathing in the 90s Star Trek visual style. I also have to admit the planet-scanning/resource-gathering gameplay loop is more satisfying than I would have thought, it reminds me of a more dynamic and interesting version of the scanning from Mass Effect 2. Having knowledge of the show can be helpful, but I appreciate that the game has the depth and difficulty such that if something goes wrong with a main character or a sub-plot, there are meaningful ways you can fill that gap and move ahead. I understand they can't fit in everything from the show (but I do wish they'd give me the sub-plot from "The Thaw" with that psycho clown, so much potential there), but given the recent addition of the delta flyer it's possible there's more to come. Highly recommended for Star Trek and base builder fans, others may not enjoy.
I'm a big Star Trek fan, namely Voyager and TNG. So trust me when I say that this hits very few marks for even it's discounted price. Issues: - Graphics are bad. Low polygon models for characters, not enough for the ships. To where some of the scenes from the TV show are just better and it was models on a tube tv back then, so what's the excuse? I'm playing on "Epic" and there hasn't been one thing I've been "Wowed" by graphically. - Some of the stories they bring from the show is cool, but since it's a Choose Your Own Adventure, you can do them differently, but I guarentee, it's just because you couldn't do it "right" due to lack of "x" or "y" upgraded. Which is cool, I guess? But if you stay in one place too long you lose moral, so double edges sword. - I appreciate the studio getting the VA's they could from the show, but with how often it's not there- I'd of rather them saved their budget for it and put it towards something else. The background music is super annoying too after a while and since they barely used any sounds from the series, there's not the nostalgia that should be there. - The "Away Missions" are pretty unique, I don't mind them- As much as I thought I would, but the art used is so incredibly generic and the options and how the "Slider" decides the outcome kinda wares on you a little. - Ship Vs. Ship Battles are lame. Bunch of 3d Models of different ships bumping into one another until one side wins. Was expecting it to be like a dumbed down version of the MMO or EVE, but it's uniquely garbage. - There's no real inner personelle issues, which is what Voyager's Story thrived on. I've played for 7 hours, I do plan on finishing my run with it- Whether I "complete" it or don't, idk... I could see mods taking this in a crazy awesome direction, but that's wishful thinking. Just don't listen to the people who make it seem like a 10/10 Star Trek game, cause it's not. At all.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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