
Take a walk through the moonlit hills and explore the choices life has to offer. Uncover your destiny.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gg
У таку зоряну ніч, саме те що треба, щоб трішки помріяти про зорі як колись. Цікава атмосферна пригода на вечір.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Дичь!
Друга частина гри від соло розробника. Механіки ті ж самі, але тут вже маємо: - 2 персонажів, - ускладнення у вигляді набору декількох факторів для отримання ачівки, - полегшення у вигляді картинки-підказки в кожному місці активації. Так, це не шедевр. Але вона не схожа на купу інших однотипних ігор. То ж за таку ціну (особливо на розпродажі) - непоганий спосіб провести один вечір після роботи P.S.: Чомусь згадав flash-гру з дитинства Singing horses, де коні співали коли на них тицяєш - такий собі квартет. Ось тут так само - цікаво, незвично, та на один раз
[h1]Reseña de \Star Sky 2\ - ¡No Es Una Estrella Fugaz, Pero Casi![/h1] [h2]Resumen[/h2] Pues aquí estamos, explorando la noche en \Star Sky 2\, un juego que te invita a dar un paseo tranquilo bajo las estrellas, pero cuidado, no te duermas. Con un porcentaje aceptable del 71.41% de aprobación de la comunidad, este juego promete ser tu \segunda luna de miel\ con la naturaleza y las caminatas nocturnas. [h2]Aspectos importantes e interesantes[/h2] \Star Sky 2\ es un verdadero festín para los que aman las experiencias más contemplativas. A diferencia del concierto de Metallica, aquí el ritmo es más bien un tranquilo blues nocturno. Lo interesante es cómo convierte una caminata silente en una aventura, descubriendo eventos según tus elecciones mínimas pero significativas. ¡Es casi como tomar decisiones en la vida real, pero sin las consecuencias desastrosas! [h2]Aspectos por mejorar[/h2] Aunque jugar a \Star Sky 2\ es como escuchar una sinfonía casi en silencio, a veces quisieras que alguien subiera el volumen. Más variedad en los eventos y un poco más de acción no le harían mal. Además, si tu paciencia es menor que la de un monje zen, tal vez este ritmo te haga mirar más tu reloj que las estrellas. [h3]Tabla de Evaluación[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación (de 0 a 10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Relajada pero podría incluir más sorpresas[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más fácil que montar un triciclo[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para una noche, pero no una maratón[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]Bonitos, como un cuadro en movimiento[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Tan profunda como un charco, pero encantadora[/td][/tr] [tr][td]Ambientación[/td][td]9[/td][td]Estelarmente bella[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Correctos, sin pirotecnia[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Perfecta para noches de insomnio[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]¿Voces? ¡Más silencioso que un pantano![/td][/tr] [tr][td]Diversidad[/td][/y][td]6[/td][td]Un paseo decente, pero no esperes un carnaval[/td][/tr] [tr][td]Total[/td][td]62[/td][td]Pasable como noche estrellada en la ciudad[/td][/tr] [/table] [h2]¿Lo compro?[/h2] Dependiendo de tu paciencia y gusto por lo contemplativo: [ul] [li][b]<80 y >=50[/b] Compralo con descuento[/li] [li][b]>80[/b] Compralo[/li] [li][b]<50[/b] No lo compres[/li] [/ul] Si eres de los que disfrutan un buen paseo bajo las estrellas sin esperar fuegos artificiales, \Star Sky 2\ podría ser una adición decente a tu biblioteca de juegos en una venta. ¡No esperes que te lleve a la luna, pero al menos te sacará de casa!
Hành Trình Tình Yêu Với Cái Kết Ngọt Ngào
Star Sky 2, developed by Mårten Jonsson and JMJ Interactive and published by PLAYISM, is not a traditional game in the sense of challenge or action but rather an interactive experience that asks players to slow down and appreciate the atmosphere it creates. At its core, it is a meditative walk through dreamlike nightscapes, where every step can potentially lead to quiet discoveries and branching paths. Instead of focusing on combat, puzzles, or fast-paced mechanics, the game emphasizes exploration, reflection, and subtle storytelling through the environments and encounters scattered across its landscapes. The premise is simple: you guide a lone figure through serene night settings—rolling hills, snowy fields, forests, and shimmering lakes—while deciding which directions to take and whether to interact with the world around you. Each decision affects the flow of the journey, often leading to different events or endings. The game builds on the foundation of its predecessor by introducing more varied interactions and multiple pathways, encouraging replayability and exploration. While the narrative is intentionally vague, it’s the ambiguity that makes each run feel personal, leaving room for interpretation and introspection. Visually, Star Sky 2 embraces minimalism to great effect. The silhouetted landscapes and glowing moonlit backdrops evoke a sense of tranquility and solitude, drawing attention to the play of light and shadow across the screen. The simple animations suit the quiet tone, though at times they may appear stiff or limited, particularly during repeated playthroughs. The audio design complements the visuals perfectly, with soft ambient sounds and subtle musical cues enhancing the mood without overwhelming the experience. It’s a game where the sound of silence often carries as much weight as the score itself, inviting the player to become absorbed in the stillness. The strength of Star Sky 2 lies in how it frames choice and consequence. There are no overt tutorials or detailed explanations, and much of the discovery comes through trial, observation, and experimentation. Some paths reveal gentle encounters or surreal moments, while others fade into quiet stretches of walking beneath the stars. The game encourages patience, and in return it offers small but meaningful rewards—moments that feel like secrets discovered by chance. Multiple endings further enhance this sense of mystery, with each playthrough shedding light on different fragments of the world. However, its slow pace and minimal interactivity will not resonate with everyone. Players expecting strong narrative direction, varied mechanics, or constant stimulation may find themselves frustrated by long stretches where very little happens. Repetition is another potential drawback, as many of the paths overlap and replaying to see every possible outcome can sometimes feel tedious. The game is best approached in short sessions or with the mindset that its value lies in the atmosphere and emotional experience, not in gameplay depth. Despite its limitations, Star Sky 2 succeeds in creating a unique space within the gaming landscape. It offers an experience closer to interactive art than traditional entertainment, prioritizing mood and introspection over action. For those who can appreciate its quiet pace, it becomes more than just a game—it’s a meditative journey under the stars, one that invites players to find meaning in silence and simplicity. While not universally appealing, it stands as a thoughtful experiment that captures the beauty of slowing down and experiencing a world where every step can feel like a story in itself. Rating: 7/10
I've really tried to get Star Sky 2 to 100% achievements as it is intended - but it's simply too tedious. The game is pretty, the sound design is cozy and you'll stumble upon most achievements just playing it casually; but when you're past 20+ achievements it starts getting grindy to a point where you have to repeat patterns over and over again. Even with the written guides (which are all not very helpful) it's painfully slow. I think a very detailed official guide with step by step instructions for each and every achievement could enhance the experience by a lot!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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