
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.2Kreviews | 93% | — | $1.5M |
| $49.99 | 3.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great remake with interesting new features
One of the best 2dhd remakes. If you loved the classic you will adore this installment.
A ps1 classic + some new added features. Would recommend if you're a fan of the original.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 45ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Haven't finished the game yet, but I'm definitely loving it.
Polecam. Moja końcowa ocena 8,5. Albo raczej 850000000/1000000000 żeby bardziej pasowano do part 2 gry :)
好玩,我感觉比歧路旅人好玩,喜欢这个战斗,让我找回了好多年前玩幻想传说的感觉
游戏整体不错,算是优缺点都比较明显的作品,我给个8分 优点: IC系统包罗万象,很少有rpg能有这么强大的系统,基本上常见的各种功能都塞了进去,单从系统来说这游戏9分往上没问题,可惜被其他内容拖累了 战斗爽,明雷+即时战斗,还有丰富的装备效果,可以打各种套路 角色之间有很多互动,不同角色之间根据好感度还能影响角色结局 缺点: 剧情整体崩坏,本来是四平八稳的王道开局,故事到中期突然狂暴展开,结局又草草收尾,在剧情普遍稀烂的jrpg里都算比较烂的那一种 两个主角的形象塑造不讨喜,主线剧情非要凑这俩人cp,但支线里又各有各的小99,最后表现出来的结果就是男主下头女主茶 反派形象塑造失败,点名空降的几个反派boss,完全没给篇幅做人物描写,登场除了装b就是死 新手引导做得不好,IC系统刚开始有种无从下手的感觉,很多功能只能靠自己摸索 操作繁琐,IC有大量重复作业,同种道具最多只能叠加20个,要玩家在商店和IC界面来来回回不停搬运,费时费力折磨人 战斗中可以装备的必杀技太少,技能又没有cd,导致切换技能使用没什么收益,后面基本就是哪个强复读哪个,有点浪费了这个即时战斗系统 数值设计不合理,因为IC系统太强大,不会用IC系统游戏中期直接没法玩,会用之后游戏中期又会变得过于简单,后期为了平衡难度就把敌人数值做的越来越变态,正常打难度太高,结果就是人均无敌套路 AI有点憨,尤其是近战角色,偶尔会出现站在原地发呆的情况
老游重置很棒,但可以更棒
7/10,还算可以 优点:人物画风优秀;演出效果优秀;战斗爽快;明雷;机制丰富。 缺点:剧情一般,结尾缺少高潮;感情戏一般,PA机制导致感情戏过于碎片化导致缺少连贯性,难以代入;IC机制较为繁琐,可以适当简化;部分材料基本完全无用,如料理;怪物整体数值和人物ATK数值有问题,不能稳定增长,可能导致被虐。 这游戏完全是线性剧情,只有一条大主线,在主线上分出非常非常小的支线和结局,但基本不影响主旋律,玩之前很多人说有牛,我玩完了,有个p牛,只刷女主好感非常纯爱好吧,其他配角管我p事。还有这游戏日后弹(结局)内容相当少,基本就几句话就结束了,实在让人意犹未尽,玩的时候总觉得后半部分像砍了30%一样,进度相当快,本来以为男女主回到星球后还有剧情,结果就直接没了,戛然而止。 重点要喷的一个地方:干嘛给男主搞一个醋坛子的人设,玩到迪亚斯那里的剧情给我看得超级不爽,简直莫名其妙,尽管知道女主只把迪亚斯当哥哥,但男女主基本没有沟通,两次啊两次,制作组搞这种剧情除了增加矛盾完全没有任何意义,没有这段剧情我还能再提一分。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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