
A space survival crafting mining base building and star system building game. Craft rockets to create planets and Dyson Rings, mine and craft advanced materials, terraform the terrain, manage electricity, farm food, and more as you watch the star system evolve into stunning, ever-changing views.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From early on, create entire planets, Dyson Rings, Dyson Sphere, and more, by crafting and building rockets and launchers.
Watch as the star system evolves into visually stunning, ever-changing views throughout your playthrough.
Mine resources using your mining laser on the surface of planets or deep underground.
Craft resources into advanced materials using many different workstations (smelters, fabricators, extractors, etc).
Terraform the terrain to make place for machines base building.
Explore and mine on newly crafted planets and moons to find new resources.
Expand your electricity grid by building many different energy generators.
Farm food to keep your character fed.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Im Grunde ist das Game echt gut gemacht. Was aber einen erschlägt ist, dass man den ganzen Forschungsbaum von Anfang an sieht. Mich hat dies dazu gebracht, dass ich das Game jetzt nicht mehr spiele, da ich seh, wie langsam mein Fortschritt nun vorran geht und ich nicht mal 20% vom Forschungsbaum fertig habe. Würde man immer nur den nächsten Schritt sehen oder erst sehen, was danach kommt, wenn meine eine Forschung fertig hat, würde ich das Game jetzt noch weiterspielen. Man weiß auf dieser Weise ja nicht, was noch alles kommt bzw. wieviel da noch kommt und ist jedesmal erfreut über die nächste Forschung. Wenn jetzt noch Multiplayer freigeschaltet wäre, würde es aber noch viel mehr spass machen und die Lust, weiter zu zocken, würde wiederkommen.
Star Crafter is a science-fiction sandbox that embraces the fantasy of becoming an architect of the cosmos. Developed by Tbjbu2 and published by Tbjbu2 and PlayWay S.A., the game starts with familiar survival and crafting mechanics before steadily expanding into something far more ambitious. Players begin with basic tools and a barren environment, gathering raw materials and establishing the foundations of a modest base. However, Star Crafter quickly reveals that its true goal is not simply to survive, but to give players the means to shape entire worlds and leave a permanent mark on a star system. The game's progression is one of its strongest attributes. Mining resources with a laser tool, processing ores through industrial equipment, and unlocking increasingly sophisticated technologies creates a rewarding sense of advancement. Every machine placed and every production chain completed contributes to a larger objective. What starts as a simple workshop gradually transforms into a sprawling industrial network complete with power generation, automated extractors, and specialized manufacturing facilities. The emphasis on infrastructure gives players a satisfying feeling of growth, particularly for those who enjoy optimizing systems and watching complex operations run efficiently. Exploration plays an important role throughout the experience. As players expand their technological capabilities, they gain access to new celestial bodies containing valuable resources and fresh opportunities. The game's standout feature is its ability to let players create planets and monumental megastructures such as Dyson Rings and Dyson Spheres. These additions are more than visual spectacles; they reinforce the feeling that every hour invested contributes to a universe that visibly evolves over time. Few crafting games attempt to operate on this scale, and Star Crafter succeeds in making these achievements feel significant and memorable. The survival aspects are intentionally light but still meaningful. Farming ensures players maintain a reliable food supply, while electricity management introduces logistical challenges as settlements become larger and more demanding. Terraforming tools further enhance player freedom, allowing landscapes to be reshaped to better suit industrial ambitions. The absence of enemy encounters places the focus squarely on creativity, exploration, and efficient resource management. Rather than testing reflexes, Star Crafter challenges players to think strategically about expansion and long-term planning. Despite its impressive scope, the game does show signs of being an ambitious independent project. Resource gathering can become repetitive during extended play sessions, especially when constructing some of the larger late-game projects. Certain interface elements and quality-of-life systems lack the refinement found in genre veterans, and some players may find the pacing slower than expected. Those looking for a story-driven experience or action-heavy gameplay may also feel underserved, as Star Crafter remains committed to its sandbox identity from beginning to end. Nevertheless, Star Crafter stands out because of its willingness to dream big. It transforms the familiar crafting formula into an experience where players are not merely building shelters but constructing planets and reshaping the heavens themselves. While there is room for additional polish and refinement, its blend of survival mechanics, automation, exploration, and cosmic engineering creates a uniquely satisfying experience. For fans of expansive sandbox games that reward patience and creativity, Star Crafter offers an engaging journey across the stars and serves as a reminder that sometimes the most compelling adventures are the ones players create for themselves. Rating: 6/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Polish, Portuguese - Brazil
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool little game, but needs some work. I made a quick first look gameplay on it, this shows you what you can expect in first 4-8 hours depending on difficulty settings: https://www.youtube.com/watch?v=zDDuWBh4kRs i haven't played for long, but i know this type of games and it's nice and relaxing if you're into crafting and building and bit of exploration. i like how smooth everything is, no quirky movement, no crashes, no lag. relaxing cool soundtrack aswell, which fits the game. it looks a lot like planet crafter. however i'd like to list negative things aswell: 1. most sound effects are horrible 2. "planets" are super tiny, like size of a large building 3. space is super tiny, it takes few seconds to travel between planets 4. no atmosphere on planets, it looks "dull" 5. general lack of things 6. no crafting queue however i still recommend it, there's still a lot to do and its just cool concept aswell. you can dig right down to the core of planets (seen on my video), which i didn't expect at all. you can do landscaping, but height is limited, you can't build mount everest or anything close to it. i don't know if there are other vehicles as i haven't unlocked much, but the first golden spaceship is quite cool and controls are very smooth. there are some hidden treasures on planets aswell, you have to dig up the entire temple/building that has a chest in it with some goodies. as casual arcade space crafting/survival game it's relaxing and fun.
great game. tried the demo, liked it, bought on autumn sales.
Lo siento pero no vale ni los 10 € que pague por el, estoy esperando que me devuelvan el dinero. Errores por todas partes y parecía que me iba a gustar pero el cabreo final vino que arranco el juego y no podía sacar nada da los almacenes, a lo mejor dentro de unos años es jugable.
molto brutto come gioco non si capisce cosa si deve fare tutorial o altro inesistente
Гра топ. але хотілося б Українську локалізацію.
addicting. i also love space so it makes sense why i find this addicting.
really like this game could use a little more work but its good
fajna gra
Players by region
Where this game's players are, estimated from review languages.