
Staffer Case is a new sort of mystery game, asking players to find clues, arrange them into documents, and point out the contradictions between them to solve a series of murders. Each mystery unraveled leads you closer to the truth lying at the heart of each case!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 25 → 3/day in the week after.
About







Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 4.3Kreviews | 94% | — | $938.8K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一整个第四案就完全值回票价了
挺不错的,冷幽默腹黑组长和天然天才男主,角色塑造清爽不恶俗,虽然仍然有日系游戏套路一致的救赎环节(尤指第三章)味过冲,但也无伤大雅。 前四案案子水平发挥稳定,并不复杂但也不落窠臼,都服务于异能世界观,而且步骤紧凑引导优秀,就算本身不是推理游戏爱好者的人也不会打得昏昏欲睡。 缺陷就不得不提其被诟病颇深的突兀感情线问题,但这也基本落在第五章,忍一忍就好了,前四章组长和男主的互动还是很有趣的。
案件相对偏简单,但很难得的做出了自己的风格,喜欢新本格的建议入
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 258 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
推理する謎自体はおもしろい。 ただ登場人物4人ともあほすぎて話を連打したくなる箇所多々あり(多分謎解き初心者向けに丁寧に作ってるんだろうけどオブラディンとかやった後にやるとくどくてだるいノリ)
分かりやすく言うなら弾丸系や魔女裁判のようなゲームです。 裁判形式ではなく証拠同士や発言を紐づけて謎を解いていく形式 謎とトリックは序盤は比較的簡単であまり面白くないと思っていましたが、ストーリーと展開が途中から一気に面白くなりました。 ストーリーのボリューム自体は全部で5章のためかなり少なく感じましたがストーリーやキャラの設定が作りこまれていてキャラに一貫性があり非常に満足感のある作品でした。
面白かったけど、幕引き方にむかつきました。 あと推理画面とかでセーブできるようにしてほしかった。
拖到今天刚刚玩完,有两个案子很精彩,从最细微寻常的地方居然能找到推翻整个案件的证据。 雾后是都市,是千万人的生活,是能力者与平凡人都在挣扎,是挣扎的同时我们也有携手共进的同伴,是看不透你但仍旧理解你,是一盏灯,是一缕烟。
難易度はかなり易しめで思ってたのとは違ったけど面白くはあった
추리게임 입문으로 좋은듯
好玩,玩法和剧情都很出彩,我自己作为轻度的推理爱好者玩的很开心,[spoiler] 每个章节都有所谓的不同结局,是坚持原则追求真相,还是为了当事人当下的现实生活动恻隐之心,不同的选择得到不同的结果,第五章中选择了全部追查到真相,中间的内曾多次让我怀疑自己坚持警探的原则追求真相是否是一件好事(尤其是在这个乱世),但是最后男主的表现(不得不说真的很聪明,而且也不是通过降低周围人的智商来表现男主的聪明。)(好吧虽然前面两章的一些推理部分一直都很让我怀疑你们这个调查组的智商到底是怎么干了这么多年还没被解散的。。。),组长的表现,以及通过对当事人的部分描写,让我觉得这几个案子下来对于原则的坚持,对于真相的追求,都是有意义的,并不是所谓的由于自己的偏执或执拗,而对这个世界的现状不管不顾,而是正是因为对这个世界理解的足够深刻,同时具备相当的觉悟,才选择坚持原则用更加合理的方式去改善这个世界。 [/spoiler]总的来说虽然通篇的剧情中还是存在一定的瑕疵,但肯定是瑕不掩瑜的,值得一玩。希望续作中能看到这一部男主和组长的ge哇。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $131.1K | 991 | 96% | $4.99 | |
| $0 | 103 | 85% | Free | |
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| $1.4K | 11 | 73% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $938K | 2.6K | 69% | $14.99 | |
| $937.8K | 1.3K | 80% | $19.79 | |
| $937.6K | 850 | 93% | $37.99 | |
| $936.8K | 3.3K | 75% | $11.99 | |
| $941K | 2.9K | 97% | $17.99 | |
| $936.2K | 1.7K | 92% | $24.99 |