
Staffer Case is a new sort of mystery game, asking players to find clues, arrange them into documents, and point out the contradictions between them to solve a series of murders. Each mystery unraveled leads you closer to the truth lying at the heart of each case!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 25 → 3/day in the week after.
About







Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 4.3Kreviews | 94% | — | $938.8K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 256 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
생각보다 몰입감은 부족한 듯 ㅇㅅㅇ;;
[h1]스토리는 좋은데 시스템이 왜 이러니[/h1] 팀 테트라포트라는 국내 제작사에서 만든 테트라포트사가 3부작중 첫장인 게임이다. 영국 런던을 배경으로 하며, 마나라는 물질이 연관된 사건을 조사하고 진상을 밝히는 게임이다. 스토리가 매우 좋은편이지만 시스템이 많이 아쉽다. 추리 하고, 답 적고, 대기하는 시간이 스팀에 존재하는 모든 추리겜 중에서 가장 느리다. 그래도 몰입을 해치는 수준은 아니니 추천 할만 하다.
사이아 베리핀을 위해서라도 이 게임을 사야합니다. 그녀만이 진리입니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 256 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このタイプのゲームは普段プレイしないのですが、話が入ってきやすくて没入できました。 個人的には、case5が少し残念でしたがSTAFFER RETROで消化できることを楽しみにプレイしてきます
따따봉
《异能缉凶》,我一开始是冲着其颇高的好评率和不错的卖相选择游玩的。与我料想的一样,它在核心探索部分并不具有很高的挑战性,而是相对娱乐化,主要贩卖人设和世界观的侦探作品。 故事设定在1960年代的架空伦敦,彼时这里是异能者密度最高的城市,也因此有了最高密度的超自然刑事案件。主角所受邀加入的法律事件专案组,就是专门解决该类案件的存在。其实这个背景的选择也很tricky,因为你必须要把它和游戏中的异能设定结合来看。你会惊讶地发现,如果将这个故事像《逆转裁判》一样设定在当代,那其实根本不需要有那些奇异的异能刑侦手段。 你的队友中,有人能通过案发现场的物件反推其经历过的状态,也有人能通过监测心率测试口供中的谎言。是的,这一切在当今已经是刑侦中的基础。而本作大费周章,是为了让这套异能设定能在队友方也展现,而不只是犯案的工具,所以就将故事放在了一个稍更往前的年代。也正因为此,你最好只把这个年代和背景设定当作纯粹的背景板。毕竟你的队友、嫌犯以及所有人,都是那种典型的强人设日系设定,和整个背景也算得上格格不入。 虽然异能贯穿了整个游戏始终,但这确实更接近一套风味皮肤。它并不比那些使用鱼线和冰块进行隐藏作案的其他推理故事更具特殊要素。真正值得一提的是,你并不只能追上同一个正确答案。本作的解谜玩法,就是在探索的节点,容你在当前掌握的证据中进行推断或是指证。不仅谜题有着多个对应的线索,甚至案情也有不同的结局。 这种宽容度很好地解决了推理游戏里一个经典困局:大部分时候你其实能猜到走势,但还得猜制作组到底希望你点哪条证据。在《异能缉凶》里,只要逻辑能够自洽,游戏也会稍微多提供一些空间和分支让你继续往下走。代价则是挑战性进一步被削弱,多数节点认真把文件看完就足矣,让剧情对话更显冗杂。 虽然本作来自韩国开发组,但它的人设确实相当日式,也非常标签化,但好在角色互动足够自然,且不是纯卖人设,随着专案组成员自己的经历逐渐卷进案件,他们也能逐渐摆脱“测心率工具人”的身份,开始真正承担人物塑造和故事层面的作用。 当然,这个好评率其实有点过高了,本作案件规模整体偏小,许多异能只是换一种方式承担传统推理中的机关功能;演出与场景资源也比较有限,它没有特别深的谜题,但倒也能把这套并不复杂的东西做得足够讨喜。 [quote] 奏游戏之乐章,鉴人生之回响 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
好好好,什么游戏能让我改了三次评论啊
面白そうなゲームだなぁと思って僕から近付いたんだ めちゃくちゃ面白いゲームだった……
다른 건 몰라도 4챕터까지는 꼭 하세요 온몸이 떨리는 게임은 정말 오랜만이었음 ㄷㄷ
很有意思!不过和大部分推理游戏一样,猜具体过程比猜手法难得多>_<
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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| $938K | 2.6K | 69% | $14.99 | |
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| $937.6K | 850 | 93% | $37.99 | |
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| $940.8K | 3.6K | 92% | $9.99 | |
| $941K | 2.9K | 97% | $17.99 |