
The beasts have ravaged your ancestral sect, leaving you as the sole survivor. With your cultivation regressed to Qi Condensation stage, you must start anew. Rebuild strength, recruit disciples, and uncover the dark truth behind the disaster.
Modeled estimate, not a reported figure. How we estimate →
About

In Stack to Ascension, you are granted supreme authority as the sect leader—every brick and tile, every spiritual vein, and even the fate of each disciple lies within your strategic grasp. Exploit, explore, and expand in the world of Cultivation, exterminate all factions, and lead your sect to ascension!

Expand your sect between endless mountains and rivers! From spiritual herb Fields to grand Abodes, every brick and tile is imbued with Daoist essence. Will you hold your ground or strike boldly? Seek out spiritual veins, choose the perfect site to found your sect, and let your ever-expanding territory become the iron-blooded emblem of your sect's strength!

Build facilities and study alchemy, comprehend the mysteries of Yin and Yang, deduce the secrets of heaven and earth, construct alchemy chambers to produce rare elixirs, set up spirit-gathering formations to accelerate disciples' cultivation, and forge defensive arrays to deter all threats, resist the will of heaven!

Behind the thick mist lies hidden treasures! Temper your sect's strength and gradually tear through the mysterious fog shrouding the continent. Step onto ancient battlefields, search for lost immortal abodes, and encounter fortuitous events. Each deepening exploration brings new discoveries, new crises, and new opportunities that can overturn the balance of power!

Navigate carefully in a cultivation world filled with rival sects, seize strategic opportunities, conquer enemy sects, plunder their disciples and treasures! Only by merging strategic management with the mysteries of creation can you lead your Sect from humble beginnings, devour your rivals step by step, shake the world, and ultimately achieve the immortal Ascension legacy.
We've selected some outstanding works that share commonalities with Stack Ascension. If you're interested in these titles, we believe you might also enjoy Stack Ascension:
Stacklands, Cultist Simulator, Cardboard Town, RimWorld, Tales of Immortal, Amazing Cultivation Simulator, Mi Changsheng, Immortal Life, Card Cultivation, Eastern Era, Xiuzhen Idle, Immortal Family, Ascension, The Lost Village, Spirit Realm, Destiny of Immortal, A Record of a Mortal's Journey to Immortality (novel), The Scroll of Taiwu, Forager
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了几十个小时,满满的全是制作组的恶意 1.这么多卡,连个排序功能都没有,筛选也没有记忆功能,每次都要重复点很多无用操作,制作组无能,玩家买单 2.开图是我见过最恶心的,要修士境界和灵石我能理解,要装备是真恶心,为了开图还要特地去炼装备,每次都不一样,没有任何逻辑,就硬恶心人 3.一年120秒也不知道是谁设计的,啥都没干一年就过去了 4.战斗的时候时间是要跑的,打一场架就是半年起步,于是选择跳过,于是玩了几十个小时,没见过战斗长啥样 5.突破失败要扣大量寿元,成功却不加寿元,只有大境界加寿元
I really like this game. It really feels like I am running a sect. You have to manage the disciples, keep a watch out for enemies, and gauge when to raid secret realms. Resources are rare to start and you have judge which disciples to favor with your best items and cultivation resources. It feels very thematic too with your disciples passing entire decades in closed meditation and watching the disciples with poor talent get stuck on bottlenecks and die. I once went to war with another sect solely so that I could acquire their prized secret technique in order to allow my sect leader to get a higher grade of breakthrough. There are a few downsides. The translation is a bit rough in places, and some things aren't very well explained. It's also not a particularly hard game at least on normal difficulty. I've never had a disciple die of anything but old age. Though there are quite a number of difficulty options you can adjust. And once you hit the later stages you'll spend a lot of time waiting for your disciples to cultivate or grinding out enough enemy beasts to get the resources you need. Still overall I definitely recommend it. It really nails the feeling of a xianxia sect in my opinion, which is good because there aren't really a lot of options in this space. Also the devs have been updating it pretty quickly. I've seen several patches already that addressed issues I had.
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Hours played at review time, across 65 reviews with recorded playtime.
好玩是好玩,就是联网太逆天,我校园网不稳定,一没网就闪退
游戏玩法很新颖,堆叠+修仙确实上头,就是新手引导有点简单,不会玩的推荐去看黑盒南山儿大佬的攻略,讲得挺细的
Great game
好玩的!相比堆叠大陆有一定拓展,有一些随机性,但也不会像卡牌修仙传一样SL到吐。就是这个界碑能不能在小地图出个整合列表,标出境界和需求,满世界找很烦。另外出了战斗立即结算之后我偶尔也想看看打架,但显得很浪费时间,能不能打开战斗画面的时候外面直接暂停啊。
this game is peak
goood
7/10 整体还不错,修仙题材的堆叠大陆,简化了不少卡牌堆叠玩法中重复操作的问题 优点: 1. 前中期开荒还是很有趣味的,尤其是找到一个资质优秀的修士很不容易 2. 操作简洁,人工重复操作的环节不多 不足: 1. 到了元婴期之后,内容重复,有些乏味 2. 材料的组合不够丰富,基本都是公式化的套路
新手引导极差,设计你出来,你去和太一的叶玄打一架,我打他3千伤害,他回血一万,出门8千血,我打到一半他两万八的血。后期根本不知道怎么打。
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