
“You were only trying to do the right thing—so why is everything falling apart?” A Japanese language teacher’s choices to save three girls who have stopped attending school will change their fates. A psychological horror visual novel with 16 endings.
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About
You are a Japanese language teacher.
One day, concerned about a student who has stopped coming to school, you decide to visit her at home.
What awaits you there are girls crying out for help—and a reality that cannot be saved by good intentions alone.
Choose your words. Choose your distance. Choose their futures.
Will your kindness save these girls?
Or will it become another cage?
Three girls. Sixteen endings.
Spring at Dawn, I Am a Monster. is a multi-route psychological horror visual novel about a teacher and three girls who have stopped attending school.
There are no knives.
Only human nature.
Dependency. Obsession. Family problems. Loneliness.
Nanatsu Kokorome, Nyako Maigo, and Ajimi Konoha.
Each girl carries different circumstances—and secrets she cannot tell anyone.
What will you say to them? How far will you step into their lives?
Your choices as their teacher will change your relationship with each girl.
Each girl has five different endings.
After witnessing all 15 of their endings, one final story awaits:
The Teacher Route.
After trying so hard to save these girls,
who—or what—was the teacher all along?
The right words and the right distance do not always save someone.
Helping them. Watching over them. Walking away.
Being needed.
Even when you believe you’ve made the “right” choice,
something may slowly begin to break.
Rather than relying on sudden loud noises or jump scares, the horror slowly closes in through conversations, silence, expressions, and changing relationships.
“Spring, at dawn—”
A monochrome world accented with red.
Beautiful spring scenery.
And within it, a growing sense that something is terribly wrong.
Experience a beautiful yet unsettling story of spring.
Three original theme songs, each created to accompany the story of one of the girls.
“Gomen nasai, Gomen nasai”
Vocal: Nanahira
Lyrics: Kaoru Nekofuji
Composition & Arrangement: TAKASUKE
“AZULAMENT”
Vocal: Gurutan
Lyrics: Kaoru Nekofuji
Composition & Arrangement: TAKASUKE / Takenori Shibayama (OplaSync)
“Ao ni Kei, Fuyu wa Itomete”
Vocal: Naozumi Takahashi
Lyrics: Kaoru Nekofuji
Composition & Arrangement: TAKASUKE
We welcome gameplay videos and livestreams of the game.
You may stream or upload videos covering all 15 endings of the three main character routes.
However, streaming, uploading videos, or otherwise publicly showing Ending 16: “The Teacher Route,” which is unlocked after completing all other endings, is prohibited.
Please include a link to the game’s Steam store page in the description of your video or livestream.
If your content contains spoilers, please provide an appropriate spoiler warning in the title or description.
Please do not redistribute the game’s images, music, or video content separately from gameplay.
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Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only played about 40 mins and already had to refund it. There is a bug where some (not to say MOST) dialogues just stay stuck there forever despite clicking and trying to skip, and every scene change is the same, they take FOREVEEER, like 2 full minutes, even if you set the text and transition speeds to the max, which really disrupts the flow of the game and makes it unplayable. This bug has been reported already since release and they have done nothing about it. As soon as this gets patched i will give it another try. Its sad because i was really looking forward to playing this but there is no way i'm gonna sit thorugh all those dead minutes of stuck dialogue.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
すべての実績をアンロックしてクリアしました! 今回のCHARONさんの作品では自分の名前を入力できるのでいつも以上に没入感が増して最高でした! 自分の名前を3人の少女がテキスト上で読んでくれるだけでも新鮮で良かったです! 個人的に一番刺さったのはのはななつルートでした(True EndとBad Endの一つに好きな展開があったので…) ED(ごめんなさい、ごめんなさい)の歌詞と歌声もななつちゃんの物語に合っていて本当に良かったです! [spoiler]今回は登場人物が小学生という理由で直接的な流血や暴力表現は少なかったが故だとは思いますが、 ななつちゃんがこちらに対しては暴力を振るわなかったのも大好きなポイントの一つだったので最高でした! そのうえで(春はあけぼの、我はバケモノ)の部分もななつちゃんのルートで感じられて嬉しかったです! 今日のはるあけ制作話を読んで最初作ろうとしたものとはテーマが間逆なのを知りました… CHARONさんの作品で少女たちが救われるENDがあるのはある意味新鮮で本当に素晴らしかったし、 全てのゲームをプレイしてる訳ではないですが歴代作品の中でもななつちゃんが一番好きになりました! 個人的にななつちゃんのルートは本当に完璧で追加要素や続編が今後なくても良いと思えるくらい好きです![/spoiler] 春はあけぼの、我はバケモノを作ってくださり本当にありがとうございました! これからも永遠に応援しています!
虽然玩的时候不会觉得有太多问题(最后的那条线除外),但是也没有太多冲击或者感动。某个线里提到了其他人,但是其他线又没有对此进行呼应就很,显得没意义。CHARON老师最近的游戏都有一些想要让人感动的故事,可惜我似乎不是受众。 有句话是”苦难是文学的温床“,但我觉得应该不是必要条件才对。
真的很感人。。。玩的时候有痛心的感觉
Muy buenas historias de cada personaje. Cada ruta se disfruta mucho y algunas tienen desarrollos que no te esperas.
사이코로 사이코를 해봤을 적과 꽤 많이 달라진 카론의 테이스트. 그러나 이런 테이트스도 굉장히 마음에 든다. 교사와 아이, 가정 간에 벌어지는 문제를 카론만의 테이스트로 다루고, 깊이 들어가지는 않으나 생각할 거리를 몇 개 남겨둔다. 비유하자면 게임 '블루 아카이브'를 비튼, 다크 아카이브라고 해야 할까... 음, 어두운 이야기지만 그래도 괜찮은 이야기였다. 본편 이전의 DLC도 기다려보기로.
很优秀的作品,流程较短,但视听体验很不错,无论是氛围还是情感都有被烘托出来。 3位女孩各自都因为着自己的家庭[spoiler] 东亚gj里都有的家庭 [/spoiler]的缘故而没能去上学 她们值得关注的,不只有生活困境,更重要的是她们的心理状态,作为孩子的她们要以一个怎样的心理才能从她们无法选择的家庭中出生后,又愿意去成长,去面对自己成人后未来? [spoiler] 在她们的所作所为,乃至心理都不被社会所接受的情况下,就应该需要有人去拯救她们,让她们慢慢变成在学校里合群的孩子,最后融入社会 [/spoiler] [spoiler] 拯救不是在不了解她们内心怎么想、行为动机如何的时候,在不理会她们情绪、她们痛苦时用程序强行进行所谓的拯救。如果她们的心理得不到宽慰,她们将一辈子被困在她们带有缺陷的家庭中,困在她们面对家庭混乱的思绪中,不能跟同龄人一样做一个无忧无虑的少女 [/spoiler] [spoiler] 去拯救她们的做法如何,没有对与错而言,或许不符合社会共识,或许显得多管闲事。但重要的是通过一颗愿意了解孩子乱如麻情感的心和作为大人的判断力与能力去帮助她们脱离当下的困境,成长下去。 [/spoiler]
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