![[Bober Bros] Last Pill Bar](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4603670/2085593217d9316617239a7369b9529e297d456c/header.jpg?t=1788960385)
A virus is spreading. You can't afford to pickle everyone. Keep the bar open and decide who gets pickled before the outbreak decides who dies.
Modeled estimate, not a reported figure. How we estimate →
About
The city is in the middle of an outbreak, but the bar has bills to pay. So you keep working.
Across several shifts, regulars come in to drink, complain, overshare, and occasionally make your job much harder. Take their orders, talk to them, and choose who gets more of your time.
Alcohol is supposed to offer extra protection from the virus. The best way to get someone properly pickled is to drink with them after work — but every contest costs money, and you can't afford to help everyone.
KEY FEATURES:
Work the Bar
Take orders, pour drinks, keep impatient guests happy, and earn enough to stay afloat while your regulars bring their problems to the counter.
Get to Know Regulars
Choose who you spend time with and what you ask them about. Different conversations reveal different sides of their lives, and sticking with someone long enough leads to the end of their story.
Decide Who You Can Help
Spend the bar's money on drinking contests with the people you want to protect. There isn't enough for everyone, so sooner or later you'll have to choose.
Drink After Work
Play pub games inspired by Never Have I Ever, beer pong, and more. Drink with your regulars and hear the things they don't usually tell you from the other side of the counter.
Last Pill Bar is a short first-person narrative bartending game about alcohol, other people's problems, and trying to help during a virus outbreak without running your bar into the ground. A playthrough takes around 1 hour.
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Stats
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Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常莫名其妙的游戏,结局之突然让人一头雾水到觉得漏掉了一些流程,或是进了be,但都不是,这就是结局。 紧随而来的倒带又仿佛给一切不合理带来了解释——莫非一周目的视角仅限于此?莫非真相需要多周目来拼凑?但都不是,它这样只是为了宣传它的续作,据说那个流程高达1小时的续作里会揭开这些谜团。 吃相未免有些难看,本作与续作的单周目流程都只有短短一小时,且本作结尾戛然而止,不难推测出是因为拆出了续作而造成的完整度的缺失,如果不是想先捞一波,完全没有道理如此售卖。 流程上的安排暂且不表,游戏的操作与游玩过程中也令我有许多不快。首先便是对于等待时间、倒酒的评级制度没有详细说明,让我仿佛在参加一场没有考纲的考试,出餐像个无头苍蝇般乱撞。其次便是对话记录的字体大小问题,字体极小,十分影响阅读(也不知道阅读障碍模式和普通模式有什么区别,我完全没有注意到变化,但字体增大还是很有用的)。 最后是剧情推进的问题,按照游戏的逻辑,找人喝酒是救人,但结果恰恰相反,实际上我找谁喝酒谁就会迎来死亡,无一例外。这让我完全不确定是否已经完整体验了某个角色的剧情,更不确定这究竟是剧情的必然走向,还是我选择导致的偶然。而“迷茫”,恰恰是我玩完这款游戏后最强烈的感受。
There is a lot to like about this game. It has a lot of personality and imagination. The writing is surprisingly good and they do a decent job of getting you familiar with all of the different customers, though I do wish that there were a few more of them. The abrupt ending after about an hour came as a big surprise. The fact that it is immediately followed up with an invite to wishlist the sequel, which is coming out in just a couple of months... that left a terrible taste in my mouth. This is a $5 game and, to me, it seems disingenuous and greedy to split it up into multiple games when part 2 is clearly far enough along that its coming out literally less than 3 months after the original. There is not enough in this first volume to justify it. I look forward to playing through this multiple times because the loop of making drinks and handing out snacks is very satisfying, for as much of a direct homage to Cook, Serve, Delicious! as this is. Such a bummer about the choice to split it into multiple games, though. Bad Bober. Bad, bad Bober.
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Languages: English, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Spain, Turkish
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I usually like Bober Bros games, but this one just irritated me. I didn't get how those stupid mini games worked, I didn't get why the story ended on Day 7 and never had a chance to fix it (instead, I was offered to wishlist a sequel where I can rewind the day and save everyone, wtf?). Feels cheezy. It's not a typical Bober game in the worst meaning of these words.
First of all I should say I just LOVE soundtrack and characters design, so good. Second, as a person who used to work in a bar I'm mesmerized by the atmoshpere in game (and also thanks for ptsd :-D). Third, well, just wait for all the cuteness to become creepy...
Bober Bros strike again! Totally not what I've expected after the trailer, but it's exciting and dark, all as it should be. Also really like art style of it, a consistent development from the last release 🔥🔥🔥
Thank you for bringing HIM back. I fell from my chair and my friend jumped up from hers. 10/10
Bober Bros really need some more therapy. Or maybe this is their therapy. Could it be that the players ARE the therapists? Is this what being Polish is like?
As always, on edge. As always, very emotionally loaded! Contemporary problems, real life stories. Perfect execution. The only downside is... now I want a drink
The beaver is super cute! It’s cool that the game isn’t just about “speed” — it’s also about getting to know the characters; they’re not just faceless NPCs. Very cool!
certainly a unique game and not bad for a discounted price of $7, however the game is far too short and feels very rushed toward the end. despite not unlocking all the dialogue options yet, i have to say the "choices matter" mechanic feels a little too much like an illusion of choice as opposed to something that immensely impacts the story. maybe worth a shot but i wouldn't have high expectations going into this one.
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