
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and an arsenal of over 40 weapons to crush those who stand in your way.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
SPRAWL zero is a first-person shooter inspired by 2000s console FPS games. Both the aesthetics and design sensibility call back to the Golden Age, where the genre evolved from shooting in corridors to building worlds.
You play as FIVE, a cybernetically enhanced supersoldier controlled by the Junta. Your directive is to eliminate SILAS, leader of the radical techno-religious group IMAGO-DEI. The city will plunge into chaos as all factions known and unknown grasp for the reins. Reconcile your truths or succumb to the SPRAWL.
Combat in SPRAWL zero is fast-paced but grounded. Enemy squads will communicate and coordinate to wrestle the advantage. Flanks, covering fire, and grenades will flush you out, creating dynamic firefights inspired by classics like F.E.A.R. and Halo.
In your hands, FIVE must outsmart and outmaneuver the opposition using any advantage possible. Catch their bullets and throw them right back with the Gravity Shield, or bend your shots midair with Bullet-Time for inhuman precision. A massive arsenal of weapons and FIVE’s cybernetics are your tools of destruction.
Gravity Gloves, Gravity Shield, and Rushdown expand combat beyond gunplay, enabling aggressive pushes, defensive play, and physics-driven encounters. No problem has just one solution.
Handcrafted levels feature multiple paths, verticality, and alternate approaches, rewarding experimentation and replayability. Push aggressively, play tactically from cover, or dominate encounters through physics-based combat. Player agency was a fundamental pillar of Y2K design, and SPRAWL zero accommodates players to find their own niche.
Truly dynamic FPS combat inspired by classic console shooters
Smart, coordinated enemy behavior that flanks, communicates, and adapts
Physics interactions with gravity-based combat systems that expand play beyond gunfire
Player expression to find your own path to victory
Stylish Bullet-Time to never miss a shot
Gravity Shield to catch and return enemy gunfire
Rushdown enemies with invulnerability and destructive force
Wide arsenal of over 40 weapons with distinct roles and mastery paths
Diverse roster of enemies, with multiple factions spread across grounded and airborne, organic and mechanical.
Masterfully crafted levels with multiple routes and verticality
Gritty, grounded cyberpunk world and tone
Authentic Y2K aesthetics and graphics, paying homage to the golden era
Industry-leading sound design
Original soundtrack of intense music hearkening back to the early 2000s
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−20% | 769reviews | 95% | — | $371.6K |
| $19.99−20% | 61ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rather challenging yet fun. I would recommend this to anybody who loves classic games like Half-Life 2!
I enjoy how much the abilities are required to be used in the gameplay. Bullet time, forcefields that let you throw bullets back at enemies. Each weapon has a set amount of ammo that can be used before it needs to be thrown, this causes a satisfying loop of always swapping weapons and making sure your health is topped up. Health is achieved by using your abilities at appropriate times. This game plays like the canals section of half life 2 cranked up to 10 mixed with fear enemy squad behavior.
Media

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Latest in each market: best UK #61, worst DE #98 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
| $19.99−20% |
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| $19.99−20% | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Goodbye Boomer Shooters... Welcome Millennial Shooters!
❌短短4h,11关的流程原价卖93¥,属于是性价比拉完了。 ❌地图设计非常敷衍,千篇一律毫无水平,没有记忆点。基本就是一本道,然后开启机关后再折返跑,中间打两次怪,无聊透顶,谁想看你同一个场地来2~3遍😅 ❌武器平衡差劲。T1级武器30发只能杀一个,T5级好用的能杀20多个,能不能拿到好武器基本凭运气。 ❌技能平衡差劲。①子弹时间,就是个霰弹枪发射器+不好用的补血器。一直开基本杀2~3个蓝条就空了,只能像视频里一样用来斩杀低血量敌人补血。②重力护盾,最好用的,低蓝耗,反弹还能补血,后期战斗烈度高了含金量更高。③猛冲,设计最烂的技能,必须持续向前跑才能开,碰到障碍物停下来就等死吧。伤害一般,单纯是个破盾技能,一般用法就是破完盾立即停下,这样耗蓝少。 ❌特效稀烂,射击时的枪焰大得根本看不清前面;同理,护盾一开就中间小块能看清,和盲人一样;【神之光】那关的红色特效更是绕蚕。 ❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌ 都什么年代了,收集品还搞这种NG+(二周目)才能用的机制,用处还是开启各种特效,你当是光环骷髅头吗😅 而且你要先开启[锈蚀遗物](增加难度、限制技能)再通关11遍关卡,才能获得[金色遗物](降低难度、优化技能) 我就纳闷了,游戏又没有SL还不能走回头路,本身不看攻略,收集[遗物碎片]就要打同一个关卡几遍。 然后为了能开启降低难度的[金色遗物],还要先开启增加难度的[锈蚀遗物],再打最起码11遍。 不是,就这B地图设计,谁想同一个关卡打≥3遍啊,和前作坐一桌,太自信了开发者😅 我是不想再玩了,干脆用SAM解锁全成就了。 ❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌
honestly, wouldnt be bad if they didnt spam so many enemies every second. if they wanted to do that then they should have kept the speed mechanics from the first game. 5.7/10 :/ very meh imo.
A wonderful new game in the Sprawl series with an exciting gameplay loop with a one-weapon limit and powerful punches. Literally.
Non-stop action. DnB adrenalino injection through ears. 2000s aesthetic. FIVE. EXECUTE.
Прошел залпом, понравилось. Эстетика и пострелушки понравились, мегаструктурность в конце игры тоже приятно удивила. Бывают затупы на больших уровнях, но в целом пойдет.
More like sprawl my hero.
This needs more popularity than it has. This is honestly one of the best fps games in a while. Maybe not *the* best, but dang near close.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $371.4K | 894 | 89% | $14.99 | |
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