
A class-based action MMO inspired by classic RPGs. Explore a fractured world of monsters and ruins, build your own playstyle, and fight alongside friends in real-time, cooperative combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Embark on an epic journey in SpiritVale, a class-based action MMORPG inspired by the classics, explore the world and fight more than 230 Monsters as well as 20+ World Bosses. Level up your character, find the best build for your class and enjoy the wonders of Nevaris!

Explore this world with more than 30 maps filled with unique biomes, diverse monsters, boss fights and players in every corner. From Meadows to Underwater Adventures, each biome delivers fresh discoveries and bold challenges. Discover more about this massive world as you immerse yourself in a new journey.

Explore different gameplay styles with 7 Base Classes: Acolyte, Mage, Summoner, Knight, Warrior, Scout or Rogue. Unlock unique skill trees and advanced specializations as you grow.
Advanced Specializations: Priest, Wizard, Necromancer, Paladin, Berserker, Gunslinger, Shinobi and Weaver.

Create your own unique characters using customization as well as an almost limitless number of cosmetic options! Defeat enemies to earn a variety of loot, including weapons, armor, pets, and exclusive items. Customize your character's appearance and gear to showcase your style.

Collect tons of cards, equipment, armor sets, gems and much more! Build your character the way you want, with hundreds of possibilities. Choose from more than 430 types of equipment to be the most powerful!
Cards and Artifacts are 2 important features in SpiritVale, both allow you to build your character the way you want or need for specific content! With more than 220 cards and 33 Artifact Sets, you can freely mix and match to adapt to any build or biome.
Collect valuable items, obtain raw materials and make new tools. Upgrade your equipment to strengthen your character and challenge powerful enemies.

Earn, trade, and manage your own inventory. Get powerful gear from boss drops and player-to-player trading. Place your vending stall, compare other players prices and compete with thousands of players in one shared economy.

PvP Combat: PvP battles in the Arena. Fight against players or even your friends. Participate in events, where your skill and strategy will determine victory.
PvE Combat: Many challenges await as you fight a variety of monsters. Earn experience and valuable loot as you fight through a slew of diverse enemies.
The community is our most important aspect. We strive to maintain a strong, engaged community, supporting our players. You're not just playing; you are helping build SpiritVale. The developer is active in our chat channels and has been constantly listening to feedback to improve SpiritVale everyday. SpiritVale is still in active development with updates being made on a weekly and even daily basis.
We're committed to creating a fair playing field for all players. All Microtransactions in SpiritVale are purely cosmetic and do not affect gameplay.
Updates
Engagement
Reviews
Themes across 1843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
enjoyable and no hard grinding
雖然很吸引我,但伺服器、組隊系統、商店刷新系統都還是很爛
服务器卡顿,频繁掉线,不推荐任何人购买游玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
伺服器不穩定,平凡斷線
没玩过如此垃圾的游戏
可以還我交易所 或 仙女有隻貓嗎 掛不了一點
To the game I once loved, I backed this game with a decent amount of money, hoping to see it turn into something great that I could happily play for a long time. However, reality struck after the Early Access launch it was flooded with even more issues than during the Beta Test. To give credit where it’s due, I do think the developers tried their best to handle the situation. But if there’s one major criticism I have to make, it’s about systems that were fundamentally incomplete from the start. They were rolled out into the live build before being properly tested, and I feel the decision to push them to the main server was made far too hastily. Given the team’s dedication, I truly expected more thoroughness. Some bugs only received minor Band Aid fixes, while others weren’t addressed at all. Worse, it feels like they are missing the mark on priority fixes such as the constant server disconnections. Players spend so much time running dungeon towers, only to get booted before making any real progress. Yet, the latest update introduced a new marketplace system, while the server issues remain entirely untouched still laggy and disconnecting just like before. If things improve one day, I’d be more than happy to come back. But for now, I need to take a break. To anyone considering hopping in right now: you won't be disappointed by the game itself, but you will definitely get a fair share of frustration for free.
The real successor of RO, game has lot of depth, is great and plenty more in the roadmap coming. It's a 15usd game without subscription and NO p2w, enough said. Anyone complaining are entitled or are cheaters that got banned, ever heard of "Patch day No Play" from WoW? Stuff happens during Early Access, and it's usually for the better.
較不會玩得有壓力
Definitely a step down from the open test. Leveling takes forever now, and the core gameplay loop is still pretty aimless. You just kill monsters and loot, but even that gets old fast. With no real endgame besides bossing, I couldn't justify keeping it. Played for an hour, got a refund, and wouldn't recommend it at this price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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