
A class-based action MMO inspired by classic RPGs. Explore a fractured world of monsters and ruins, build your own playstyle, and fight alongside friends in real-time, cooperative combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Embark on an epic journey in SpiritVale, a class-based action MMORPG inspired by the classics, explore the world and fight more than 230 Monsters as well as 20+ World Bosses. Level up your character, find the best build for your class and enjoy the wonders of Nevaris!

Explore this world with more than 30 maps filled with unique biomes, diverse monsters, boss fights and players in every corner. From Meadows to Underwater Adventures, each biome delivers fresh discoveries and bold challenges. Discover more about this massive world as you immerse yourself in a new journey.

Explore different gameplay styles with 7 Base Classes: Acolyte, Mage, Summoner, Knight, Warrior, Scout or Rogue. Unlock unique skill trees and advanced specializations as you grow.
Advanced Specializations: Priest, Wizard, Necromancer, Paladin, Berserker, Gunslinger, Shinobi and Weaver.

Create your own unique characters using customization as well as an almost limitless number of cosmetic options! Defeat enemies to earn a variety of loot, including weapons, armor, pets, and exclusive items. Customize your character's appearance and gear to showcase your style.

Collect tons of cards, equipment, armor sets, gems and much more! Build your character the way you want, with hundreds of possibilities. Choose from more than 430 types of equipment to be the most powerful!
Cards and Artifacts are 2 important features in SpiritVale, both allow you to build your character the way you want or need for specific content! With more than 220 cards and 33 Artifact Sets, you can freely mix and match to adapt to any build or biome.
Collect valuable items, obtain raw materials and make new tools. Upgrade your equipment to strengthen your character and challenge powerful enemies.

Earn, trade, and manage your own inventory. Get powerful gear from boss drops and player-to-player trading. Place your vending stall, compare other players prices and compete with thousands of players in one shared economy.

PvP Combat: PvP battles in the Arena. Fight against players or even your friends. Participate in events, where your skill and strategy will determine victory.
PvE Combat: Many challenges await as you fight a variety of monsters. Earn experience and valuable loot as you fight through a slew of diverse enemies.
The community is our most important aspect. We strive to maintain a strong, engaged community, supporting our players. You're not just playing; you are helping build SpiritVale. The developer is active in our chat channels and has been constantly listening to feedback to improve SpiritVale everyday. SpiritVale is still in active development with updates being made on a weekly and even daily basis.
We're committed to creating a fair playing field for all players. All Microtransactions in SpiritVale are purely cosmetic and do not affect gameplay.
Updates
Engagement
Reviews
Themes across 1828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Succeeds at gameplay (being a budget Ragnarok knockoff) but fails at what I'm playing the game for (relaxation). The game launched too early and in a rough state, with all the usual day1 issues every MMO has. The dev is doing a commendable job of ironing the systemic problems out, but the game still suffers protracted lagspikes and gameplay problems. QoL issues like not being able to interact with NPCs without getting jumped by mobs, not having safe beachheads around zone-ins to prevent being dogpiled by mobs and killed while still on a loading screen, and randomly having enemies spawn in unpredictable groups and positions that regularly bury you in wads of newly-spawned quaasi-elites while you're in the middle of a fight are issues I hope will be ironed out. The other players are the main source of irritation. You can't take two steps without tripping over somebody. It's nice that you can tag mobs to prevent kill stealing, but that just pushes people to rush around tagging everything all the time. This incentivizes an EffYouGotMine sort of mentality that isn't helped by the party system either being vestigial, broken, or just ignored by everybody; I've been randomly removed from groups, randomly added to groups, randomly moved to a different instance (or channel) of a zone from my group and been in a group but still getting looting errors. Game will be great given another month of polish and a 66% reduction in map population density.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 11.7K | 98% | $9.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.6M | 2.1K | 85% | $38.99 | |
| $2.7M | 13K | 51% | $9.99 | |
| $2.7M | 23.9K | 80% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 60% | Free | |
| $0 | 30 | 43% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $93.1K | 226 | 64% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾遊戲 伺服器永遠都是卡的玩個姬芭
不推薦。 遊玩約 16 小時後,我的帳號突然被以「Botting」為理由停權,而且停權時間直接到 2140 年,基本上等同永久封鎖。 我本人沒有使用任何外掛、Bot、自動掛機程式、腳本或巨集,也沒有刻意進行任何自動化操作。正常遊玩卻突然收到這種處分,讓我完全無法繼續使用自己購買的遊戲。 目前我已經提出相關申訴/退款申請,希望官方能人工重新確認遊戲紀錄。 這是我目前實際遇到的情況。在停權問題獲得合理處理以前,我無法推薦這款遊戲,也建議想購買的玩家先了解相關的封鎖與申訴機制。
Decent MMO being held back by a plethora of bugs and backend issues. Spiritvale is a game heavily inspired by classic MMOs such as Ragnarok and doesn't dare to create something original/unique, which can be problematic for some people. If you want a smooth gaming experience, I cannot recommend this game in its current state. Definitely keep an eye out for this game in the future, as the small dev team continually works on the aforementioned issues.
雖然很吸引我,但伺服器、組隊系統、商店刷新系統都還是很爛
畫面蠻可愛的,但是LAG情況也蠻嚴重的
没玩过如此垃圾的游戏
Rough start but it's mostly okay now with just few item issues picking up probably because of server issues
To the game I once loved, I backed this game with a decent amount of money, hoping to see it turn into something great that I could happily play for a long time. However, reality struck after the Early Access launch it was flooded with even more issues than during the Beta Test. To give credit where it’s due, I do think the developers tried their best to handle the situation. But if there’s one major criticism I have to make, it’s about systems that were fundamentally incomplete from the start. They were rolled out into the live build before being properly tested, and I feel the decision to push them to the main server was made far too hastily. Given the team’s dedication, I truly expected more thoroughness. Some bugs only received minor Band Aid fixes, while others weren’t addressed at all. Worse, it feels like they are missing the mark on priority fixes such as the constant server disconnections. Players spend so much time running dungeon towers, only to get booted before making any real progress. Yet, the latest update introduced a new marketplace system, while the server issues remain entirely untouched still laggy and disconnecting just like before. If things improve one day, I’d be more than happy to come back. But for now, I need to take a break. To anyone considering hopping in right now: you won't be disappointed by the game itself, but you will definitely get a fair share of frustration for free.
服务器卡顿,频繁掉线,不推荐任何人购买游玩
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