
A class-based action MMO inspired by classic RPGs. Explore a fractured world of monsters and ruins, build your own playstyle, and fight alongside friends in real-time, cooperative combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Embark on an epic journey in SpiritVale, a class-based action MMORPG inspired by the classics, explore the world and fight more than 230 Monsters as well as 20+ World Bosses. Level up your character, find the best build for your class and enjoy the wonders of Nevaris!

Explore this world with more than 30 maps filled with unique biomes, diverse monsters, boss fights and players in every corner. From Meadows to Underwater Adventures, each biome delivers fresh discoveries and bold challenges. Discover more about this massive world as you immerse yourself in a new journey.

Explore different gameplay styles with 7 Base Classes: Acolyte, Mage, Summoner, Knight, Warrior, Scout or Rogue. Unlock unique skill trees and advanced specializations as you grow.
Advanced Specializations: Priest, Wizard, Necromancer, Paladin, Berserker, Gunslinger, Shinobi and Weaver.

Create your own unique characters using customization as well as an almost limitless number of cosmetic options! Defeat enemies to earn a variety of loot, including weapons, armor, pets, and exclusive items. Customize your character's appearance and gear to showcase your style.

Collect tons of cards, equipment, armor sets, gems and much more! Build your character the way you want, with hundreds of possibilities. Choose from more than 430 types of equipment to be the most powerful!
Cards and Artifacts are 2 important features in SpiritVale, both allow you to build your character the way you want or need for specific content! With more than 220 cards and 33 Artifact Sets, you can freely mix and match to adapt to any build or biome.
Collect valuable items, obtain raw materials and make new tools. Upgrade your equipment to strengthen your character and challenge powerful enemies.

Earn, trade, and manage your own inventory. Get powerful gear from boss drops and player-to-player trading. Place your vending stall, compare other players prices and compete with thousands of players in one shared economy.

PvP Combat: PvP battles in the Arena. Fight against players or even your friends. Participate in events, where your skill and strategy will determine victory.
PvE Combat: Many challenges await as you fight a variety of monsters. Earn experience and valuable loot as you fight through a slew of diverse enemies.
The community is our most important aspect. We strive to maintain a strong, engaged community, supporting our players. You're not just playing; you are helping build SpiritVale. The developer is active in our chat channels and has been constantly listening to feedback to improve SpiritVale everyday. SpiritVale is still in active development with updates being made on a weekly and even daily basis.
We're committed to creating a fair playing field for all players. All Microtransactions in SpiritVale are purely cosmetic and do not affect gameplay.
Updates
Engagement
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no auction house, no stable server, party bug etc etc if u guys love to torture urself go ahead play this "early-access" ♥♥♥♥♥♥♥ game
NOT Until they fix the Action House, new players CANT progress fairly enough without the Market, and there is not Market to trade/buy for even BASIC STUFF on an only griding game. Only old players who already saved items and are carrying others cant enjoy and help new players, but a new player by himself? nah, dont come until they fix Action House. I will change my review once they release the Action House, if they released quick enough for me to remember it and im lvl 100+.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 4.3K | 90% | $19.99 | |
| $2.9M | 6.1K | 83% | $19.99 | |
| $2.9M | 11.3K | 98% | $14.99 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $2.9M | 8.6K | 95% | $24.99 | |
| $2.9M | 3.5K | 67% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 42 | 60% | Free | |
| $0 | 30 | 43% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $93.1K | 226 | 64% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved playing exorcist in Ragnarok Online. I spent my ~400 hours playing priest here, and as I write this I'm lv.100 with my hybrid priest. SV's priest solo midgame (80-149) was okay before early access, now it sucks. With the recent launch the grinding experience is far worse for DPS builds in general. Particularly for priests, due to the addition of new mobs in undead maps. These new mobs (ghost type) are not weak to holy and beat the **** out of casters (even hybrid ones), kicking us out from the map in which we should be the strongest class farming-wise. They're forcing us to band together. The grinding experience that sold me the game is no more.
遊玩著然後就沒了.去提交所謂的票了也沒然後了....
Top og MMORPG grindefest! Still EA so a few bugs and limited contend but the devs are super Commited and keep us up to date Wweekly
Spiritvale’s restrictions prevent loot-sharing in boss hunts, leaving players afraid to trade with teammates. This lack of transparency destroys trust in the system, reduces the game to a single-player grind, and misleads consumers about the multiplayer experience they paid for.”
Been playing the game since launch. Servers are way better now than when game first came out and vending/ah/trading is back up now. Been having a great time playing with 80hrs on the game so far. Lots of helpful members of the community that will answer questions for new players. Game is def a nice throw back to Ragnarök Online with less grind up until the higher levels. Really cozy gameplay and soothing music. The fact that one person has made the game and it has as much as it already does as well as fixing problems has me me excited to add this to my gaming library. I truly feel I have got my moneys worth already with this game and excited to keep playing.
♥♥♥♥ server server crash every fkday
玩了很久 決定還是給一個評價 遊戲有夢迴好幾十年前經典MMO的感覺,可惜作者忙不過來後面玩起來很明顯的沒內容 特別要吐槽一下強化系統明顯故意噁心玩家,成功機率顯示絕對是表裡不一的 另外一堆沒修好的就不說了... 遊戲真的要說好玩嗎? 不如說只是剛好填補了玩家想要的不逼課MMO市場
Actually fun and chill game. Many viable builds and you can just relax, level, farm and gear up. Mid game gets a bit tedious but you can experiment and quickly switch to another class. It's nice that most items can be equipped at lvl 1 so you can quickly transition and test other classes. Late game seems to be strongly in favor of AA On-Hit builds which is a bit sad, but you can still make any build work wonders.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.