
Spiritfall is a fast-paced Action Roguelite with combat inspired by Platform Fighters. Slash, smash, launch, and wall-splat a multitude of enemies using an ever-changing arsenal of divine powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 10 → 0.57/day in the week after.
About

Spiritfall combines tight Platform Fighter combat, smooth movement, and Roguelite mechanics into one! Trek across dangerous lands, string together deadly combos to fend off swarms of enemies, and harness an ever-changing set of powers through a randomly generated map.
The divine spirits offer powerful blessings that enhance your abilities in combat. Discover your favorite abilities, and experiment with different builds. With over 150+ blessings to choose from, these gifts allow for a range of tactical approaches that encourage you to find synergies that fit your playstyle.
Death is but a temporary setback. Reawaken stronger than before at the Sanctum and continue your adventure. Use the resources you gathered to upgrade your skills, unlock unique powers, and awaken mighty weapons with unique movesets.

A heartfelt thank you to our Early Access community! Your feedback has been invaluable during Spiritfall's development, helping make the game what it is today. We invite you to keep shaping our world together. Connect with fellow players on Discord and get the latest news by joining our newsletter.
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 2Kreviews | 93% | — | $293.4K |
| $19.99 | 266ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enemies are able to attack before pc even steps onto the level
Spiritfall is a wonderful Hades/ 2D platform rogue-light. Similar machanics to Hades where you clear rooms and select the next room to try create your ultimate build or gain currencies/ items to optimise the build you want. It features a 'god/ deity' system like Hades where you can choose from various boons/ bonuses for the strongest build you can think. It also features multiple playthroughs to unlock the true ending as well as endgame modifiers to challenge your skill. I write this after recently comepleting a 'stray souls 10' challenge run. The games also has similarities to platform fighters like Smash Bros where you can smash enemies into walls for increased damage and a 'percentage based damage' challenge room against different enemies for chances at more rewards than usual. My only gripe is that these rooms are few and far between as they provide a fresh break from the standard throughfare or if some of the bosses could've utilised this feature for more fun. Nonetheless it's still an excellent game to play with multiples weapons and other items for creativity to suit whatever playstyle you wish. I picked this up on discount but if this looks like your jam I would'nt hesitate even at full price you'll get your monies worth.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Spanish - Latin America, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $6.79−66% |
| 8ratings |
| 96% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
otimo jogo , um Hades , so que mais fofo
敵の攻撃モーションがわかりやすいため、反射神経が高ければ高性能なダッシュで避けまくれて気持ちいい 格ゲーで上のランクに行ける人にはオススメできる 逆に、反射神経が低い人は買ってはいけない。ストレスが溜まるだろう
Es un juego el cual genuinamente te atrapa, muy facil de comprender pero al mismo tiempo tiene su dificultad con la parte de las plataformas y las bendiciones de las diferentes bestias, como las combinas etc, simplemenete es cine
this was sooo much fun and everything is well balanced and working in harmony!!! stayed up all night just trying to complete it :D
I really enjoy this game. it feels like a rogue-like version of smash bros, and after every run I wanna jump into another to try out a new weapon or choose different blessings. Also everything just feels so smooth, from the visuals to the movement and attacks.
Really fun little roguelike action platform fighter!
Wicked fun if you like action roguelites or smash. Would recommend
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 7 | 100% | $9.99 | |
| — | 0 | — | — | |
| $5.7M | 10.8K | 86% | $24.99 | |
| $15.2K | 40 | 92% | $14.99 | |
| $1.1K | 6 | 83% | $6.99 | |
| $621 | 5 | 40% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $293.5K | 812 | 91% | $11.99 | |
| $293.2K | 483 | 77% | $19.99 | |
| $293.2K | 3.2K | 97% | $4.99 | |
| $293.2K | 743 | 95% | $13.99 | |
| $293.2K | 5.2K | 85% | $2.99 | |
| $293K | 617 | 82% | $19.99 |