Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
English version not ready
Genres
Engagement
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
潜力很大但是完成度很低,而且很卡
很逼真的修仙体验,就是目前只到化神的内容,期待后续的内容开发
666666
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,有创意
内容太少了 NPC跟木头一样 目前不建议
游戏算是半成品,成长体系,战斗体系,副业体系都有创新。任务体系,社交体系,修仙文化精神建设,基本没有。所以不建议现在入手,最好加入愿望单或者关注,以后如果有了打的进步之后可以购买。不过可能性未知,就目前制作组的实力来看,估计是有生之年系列了,期待有人投资。
内容太少了,bug也很多,但是我就爱玩修仙题材的东西。
很好,非常有修仙味,也是开放世界,等完整版后再来玩
1
目前玩了4個小時,感受的到製作組有想好好做遊戲,會購買就是因為有看到它緩慢地在更新跟改善。 畫面很細緻,也能下水游泳,還能調整天賦等設定,非常棒。但同時的缺點也非常的多。 1.沒有劇情主線,這點我看到有人留言過了,玩家能夠融入劇情背景才能更深入其境。 2.破圖得有點嚴重,尤其是用傳送時,每次都破圖沉到海裡,用逃脫卡死也要使用三四次才會好,我是甚麼奇怪的生物嗎,還要挑良辰吉日才能上岸.... 3.NPC的互動對話很單調,感受不到在互動,建議可以把委託設定給特定NPC,讓玩家去接取委託,順便補充一下劇情設定也不錯。 4.沒有地圖,沒有圖鑑,查找都很麻煩。 5.宗門貢獻等級沒有區分,任務永遠那幾個,說甚麼我入宗門就是核心弟子,我看不出來核心在哪??? 難不成是說破圖掉到地球核心這件事情嗎....?(X 6.坐騎分級不平均,動物坐騎比我初心者劍坐騎還難用數倍,品級卻比劍還高....我當時都以為我鍵盤壞了...怎麼我都按右轉了還在直行....??? 目前先這樣,有想到再補充,總的來說,這遊戲如果製作組沒有放棄,有持續在更新,能期待它變成神作!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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