
Spirit Hunter: Death Mark II is a suspense-horror game set at a prestigious academy. When rumors circulate about supernatural occurrences at the famed Konoehara Academy in Tokyo’s H City, it’s up to the head of the Kujou family, also known as the “Spirit Doctor,” to take on the case.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 173reviews | 98% | — | $147.1K |
| $24.99−50% | 123ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好きなゲームシリーズなので続編を出していただいただけでもありがたい。相変わらず、怪異の絵は素晴らしく、本当に見るだけで怖い。ただ、2Dになってかなり恐怖感は落ちた。前作や前々作の、怖くて前に進むことが出来ないという類まれなる恐怖には及ばなかった。ギャルゲー要素は完全に蛇足。全体的な完成度はやはり1作目の死印に及ばず、何か起爆剤がないとシリーズが浮上しないなと余計な心配までしてしまった
Spirit hunter death mark 2 is a perfect evolution of the first game. The game throws out its original gameplay loop in favour for an amazing mix of visual novel, point and click and side scroller. Initially I was apprehensive to the perspective change but it works extremely well for keeping the gameplay from becoming stale. The story as a whole is slow to begin with until it fully ramps up to occult mysteries. Piecing together all evidence is satisfying and the art of is horrifying. Would recommend to any Spirit hunter death mark fans, especially due to some of the more forgiving difficulty tweaks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
適度に怖くて適度にグロくて適度にエロい 良い感じのゲーム
ホラーゲームだけど前作に続いて怪異との対決は激アツ
_ Seeing Spirit Hunter changed to side-scroller format, I had my skepticism, I was so WRONG! Being able to explore the setting in a continuous manner does make me feel more invested in the world. They also trim most of the fat by blocking the paths that are not related to current case, and even offer fast travel. Seeing characters actually moving around makes me feel more connected to them than just pure CG. And it's not like they ditched the CG format, half of the game areas are still in beautiful CG. It's the best of both world! I hope they keep this format onwards. _ The story is full of twists but opens enough to figure it out for the first time, if you actually pay attention. It's very satisfying to get the choices right after first few times. _ The art is so beautiful, especially in the side-scroller segments, looks downright like an anime. Spirit Hunter: Death Mark 2 ties with the other two for me. They all excel for different reasons. I love them all equally.
Although it's not as good as the previous two games, it's still an amazing experience, a lot of passion and love went into it, and you can tell they did that from the little animations and the CG art. For me, the biggest step down was the exploration, i did like the sidescrolling stuff, but the first person mode had more suspense, at least to me. I feel like they should've had a mix of old and new, and merged the two styles better, rather than sometimes having first person and mostly having 2D Twilight-Syndrome like gameplay. The ghost's lore was also super interesting, but the design of them sadly was a bit of a step down, some of them ended up looking a bit goofy, while others looked really good. All in all, if you love this series like i do, i really recommend it, it's more Spirit Hunter, the story is really gripping and the characters are all amazing, along with very compelling mysteries and ghost lore. I hope they make a spirit hunter 4 one day, i know i'll be waiting to get it!
👍
继旧版的流行之神之后最喜欢的恐怖文字游戏。 主人公还是一如既往的给人感觉不近女色但是很多艳遇恐怖镜头+你和真下到底什么时候结婚? ======吐槽部分====== 明明坂本,就是教导主任,那么多可以深挖的点:像妹妹一样喜欢兔子and表面冷漠社会人内心喜欢可爱的东西,竟然戏份就是完全路人,比校长的存在感还低。。。有点残念。。。希望如果后续有DLC可以专门出一个她当同伴的!
Random thoughts: - It's great to play this game with lights turned off, I felt the eerie atmosphere! - It was nice to meet characters from the first part, and a surprise was that we moved on maps via controlling the main character. Only the investigation part stayed unchanged. - The lovely detail is that they move a bit different, so for a moment they walk totally not synchronised, then almost synchronised, and then not again. And if you don't move at all, you'll see their idle animation. - Jumpscares aren't special or scarry. That surprised me 'cause I and NG especially got me and I was simply scared to look around the place. That was a great feel. In II we're from time to time getting a scarry sound and an image while changing location. There was only one time I was surprised - when I got a jumpscare while opening the menu. Good, unexpected. - This game has CG's with half-naked women, too. If this is so necessary to the game, then I ask where's equality and half-naked men? - Encounters with spirits are quite much changed. Now making a mistake or even more doesn't result in instant death. This made me much less tense, and I'd say it's a change for worse. There's also a % success rate. What's interesting, if a character is too nervous, even a high % rate choice can fail and we'll need to choose it one more time. - There's finally some use for levels. But still not for stats. Yet, to rise levels we need to look for teeth, and we can find them in all scary holes. And so... scary holes stop being so scary. I wasn't afraid of putting my hand into them. I knew I won't lose it, I knew I'll get a tooth. - Overall, I liked the game.
18h通关。个人感觉是NG>死啮>死印,故事还行但是对师生恋无感。另外本作取消了倒计时变成实行率虽然明白是想模拟跑团roll点但是压迫感大大降低。希望还能看到续作会支持的
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $380K | 1K | 96% | $24.99 | |
| $44.9K | 489 | 76% | $4.99 | |
| $5.4K | 23 | 100% | $16.99 | |
| $5.4K | 17 | 100% | $14.79 | |
| $1.5K | 5 | 100% | $19.99 | |
| $1.1K | 15 | 93% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.1K | 370 | 62% | $9.99 | |
| $147.1K | 277 | 57% | $19.99 | |
| $147.1K | 412 | 92% | $19.99 | |
| $147.1K | 1.7K | 82% | $4.99 | |
| $147.1K | 558 | 93% | $9.99 | |
| $147.1K | 245 | 47% | $24.99 |