
Strategy, trade and empire building on the old Silk Road. Spice Road is a town building, social and economic simulation game full of original challenges.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a big fan of management/city builders I find this game boring. I'm sure it has been abandoned but if there are any curious people just stay away. It may be worth $1 but only if you're extremely bored and broke.
the graphics on this are very dated. gameplay gets boring after a while therefore returning it.
J'aime les jeux de gestions. Mais celui-là je n'ai pas accroché. Au bout d'une demi heure de jeu, j'en suis toujours à poser des batiments sans qu'aucune limite ou difficulté ne se présente. J'ai juste l'impression d'exécuter une suite de liste d'action. Pas problème de trésorerie ? Aucun les fonds de départ couvrent les dépenses. Pas de problème de main d'oeuvre ? Aucun, les maisons se remplissent par magie et très (trop) vite Pas de problème de ressources ? Non plus, suffit de poser tous les batiments dispos ... Peut-être que le jeu est plus intéressant après. Mais déjà une demi-heure que je m'ennuie. J'ai effectué une demande de remboursement.
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Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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One of my favorite games on steam, it's not super amazing or anything but for some reason I really liked it and have fond memories of playing it.
Good and interesting at first however, I easily get bored.
Gutes Spiel, tolle kleine Wirtschaftssimulation. Auf lange Strecke wird es etwas eintönig, aber wenn man etwas Richtung Management/Aufbaustrategie mag ist es klasse.
A game where you explore new regions to exploit and build trade routes between your settlements and the outside world. It's not bad but I think the game's biggest flaw is the citybuilding. Every settlement needs to have its buildings individually placed, but the game would be so much smoother if you just had a button to click to build the desired building for each town. This is because you will build the same buildings for the same settlements dozens and dozens of times by the time they game ends. Eventually clicking into each town to individually place the buildings or check the towns stats becomes cumbersome. I really wish this was handled in an outliner or something because the game is pretty solid, but this aspect made it unbearable.
A bare-bones city builder/economy game with some elements of warfare. Also, it's got opium dens and slavery, so that's different. And if you're not yet convinced, you can level up the wells where your people get their water. Yeah, [i]the wells[/i].
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