
In 960 AD, the new Song Dynasty needs you! As magistrate, build a prosperous city from scratch. Develop bustling streets filled with businesses and entertainment, while navigating hidden crises of political strife and foreign invasions. How will you lead through these challenges?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然是国产、虽然做得很好,但某些缺陷让人无法给出好评!!城防既然有城墙和城门,那请问为什么敌军能轻松进入呢?《龙之崛起》玩过吗?20年前的SLG,不知道城墙和城门的作用吗?!
游戏本身挺好的,就是一堆BUG,到后面资源消耗跟完全不对,才发现即使把能消耗的市集建筑类全关了,一年多了,还是一直不停的扣!永远加不上!玩来这么多个小时才发现一直达不成,简直坑爹!而且一到1000多人口就开始卡!游戏本身简单解压,但是这些问题也不修复,纯纯大冤种!
停更了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game but!....please change the names back to chinese names in the english translation. Dennis and Alexander in ancient china ?
一开始剧情模式好好玩,后期好多重复的操作,每一局的玩法都是差不多的,很久没有点开玩了。
城市营造+古风是吸引我的点,玩起来总体不错。 1.游戏之前有重大更新导致建造逻辑有大变化。 资源直接入仓库不需要在边上建仓库;市井建筑的增益逻辑调整。这些游戏性更新,在新手教程没有改过来,还是叫你按原来的逻辑建。在游戏后期通过网上找教程才知道这件事,新手教程的是错的。 2.游戏内容其实不多,玩完剧情模式后开始玩仕途模式,有点又臭又长了,没有玩下去的欲望。
刚玩一会就发现三个bug,玩个毛啊。。 1、刚进游戏,一直加载mod,卡在这个页面。返回桌面强退游戏才行。 2、剧情第一幕,拆石器和拆石架,这个文字bug都不知道改下?游戏运营好几年了,这点细节都不知道。。 3、剧情第一幕,有个任务是说建立黏土矿,我在这个区域找半天也没找到对应的黏土。区域外是有黏土,游戏不允许我点那里的黏土。
越更新越多bug,现在直接启动不了,都半年多了还没解决。 系统是windows 10系统,如果买了启动不了建议马上退了。
好玩,我以为玩了几个剧情就会感到无聊,但其实不是,目前我玩了8个小时,感觉很棒
不推荐
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 115 | 88% | $2.99 | |
| — | 0 | — | — | |
| $762.5K | 757 | 74% | $24.99 | |
| $457.8K | 651 | 70% | $19.99 | |
| $228.1K | 331 | 87% | $16.99 | |
| $198.6K | 661 | 71% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 7.4K | 98% | $7.99 | |
| $1.6M | 3.5K | 81% | $19.99 | |
| $1.6M | 955 | 77% | $59.99 | |
| $1.6M | 2.3K | 47% | $19.99 | |
| $1.6M | 1.3K | 68% | $59.99 | |
| $1.6M | 1.6K | 72% | $34.99 |