
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开放创意工坊!!
可惜了没有中评选项。游戏是好游戏,玩法很有意思,能杀时间,道具文案也挺有细节能让人感到会心一笑。但卡顿问题[h1] 卡死 [/h1]太严重!!!严重到完全妨碍了游戏体验。基本上我每打一局都要遇上卡死。更换设备都没用。卡死后也救不回来了,没留神手动保存的话战役进度全白费。 如果开发者能看到:请修复卡顿问题。
有比较高的可玩性,最开始的一两局可能有点茫然,之后就慢慢顺起来了,玩久了一局游戏可能都不带歇的。游戏潜力还有,可惜开发者不知道为啥两年一点影音讯都没有了,玩到50h+后就渐渐乏味了,可能以后也不会再打开了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's nice to have a magic focused game without it being connected to harry potter and hogwarts for once. Game is very chill and the campaign in easy to pick up and put down. Overall a good game.
This game is super addictive and fun. I sat so still and focused for 3 hours that my fitbit logged me as having a nap. 10/10 would manage teeny university and disassociate from reality again.
Интересно, реиграбельно, жаль без перевода.
Glitchy, uncomfortable to play, boring and pointless. I especially HATE the games with a timer. What's the point of building stuff? I would recommend this game to someone I really don't like.
Like many 'passive city-builder' games, it falls victim to the feeling of "what is the point?" problem. Decision making doesn't feel consequential enough like a deck-builder. City (or school) layout doesn't have much strategy. The build time/resources aren't levelling up like a rogue-lite. There isn't a greater story or arc unfolder. I could go on - but ultimately, the issue is that it does a whole lot of things "okay-ish" but never scratches any particular itch from a gameplay perspective. It's a pass from me.
总结先写前面:能玩,打发时间好用,但是经不起细玩 优化很烂,后期很卡。 学系其实根本不重要也不需要因材施教 嗯堆就对了。只要星星任务选得好困难三星直接拿捏。 地牢战斗意义不明 前期刷容易暴毙 后期没什么刷的必要 属于是捞一波见好就收——但是问题来了,那我为什么不直接选不开地牢的那个选项呢?还有钱或者房间拿呢。
Buy on sale if you're interested. It's fine enough, if a bit underbaked, may get the best results if you mess with the settings instead of playing on the default one. I only played on the standard settings, so my review only reflects that. Overall it's just not what I was looking for from a game with this theme. What you build is limited by what random cards you draw, individual students and teachers do not matter too much and you don't even really have time to get attached to them because the game is split into small segments where you have to leave and start over from scratch (excluding some passive bonuses and modifiers) when the progress bar on the top of the screen fills up. There are some mechanics like the university being attacked and a whole dungeon system, but they are woefully underutilized. You'll hardly ever get attacked unless you ignore the reputation system or go out of your way to antagonize a faction, and dungeons only show up like once or twice per "run" instead of being a core feature. There are a few random events but not nearly enough, and even seasonal ones don't seem to repeat, so even within one run, the latter half usually becomes more plain and empty.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 |