
SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes
cute short quick clicker/progression sim. Its not terribly deep but its cute and has a great ost. Honestly i just let it run in the background, listening to the music and collecting potato fuel. Dont expect anything revolutionary but I enjoyed it
Chill incremental game about messing with the solar system while listening to the very good electronic OST. If you are not allergic to electronic music I would recommend to play it, friendly pricing is the cherry on top.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.4K | 1.2K | 66% | $4.99 | |
| $146.4K | 370 | 90% | $19.99 | |
| $146.5K | 1.1K | 81% | $4.99 | |
| $146.3K | 607 | 71% | $14.99 | |
| $146.3K | 2.8K | 94% | $2.99 | |
| $146.5K | 1.3K | 60% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $816.7K | 5.2K | 93% | $7.99 | |
| $21.3K | 233 | 89% | $2.99 | |
| $22.8K | 206 | 79% | $4.99 | |
| $6.8K | 35 | 71% | $9.99 | |
| $4.1K | 48 | 44% | $2.99 | |
| $1.6K | 21 | 52% | $1.19 |
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Arabic, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian +2 more
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Magnífica pieza de arte vestida de clicker. Me trabó el linux como 7 veces, pero paró despues de poner Proton 8 y esto en el arranque: vblank_mode=0 %command%
The music is very good, and the game, while short, is priced correctly.
8.4/10 ⭐⭐⭐⭐⭐ 总之,土豆有益身体健康。
Just a super easy, normal clicker... or kinda normal. Lots of fun dialogue. It definitely has a killer sountrack... I was surprised. But more than anything... the ENDING was really great! I haven't seen a great game end / ending scenes / credits for years! Great work on that guys!
流程短,趣味性不错,而且音乐很好听
очень короткая годная инкременталка с частично с оффлайн геймингом и очень красивой музыкой
I completed this game. A good idea that could have been executed much better. An incremental game that relies too heavily on clicks, where progress is very slow—so slow and lacking in variety that it becomes tedious. It doesn’t give you that sense of satisfaction you need in an incremental game, where you feel like you’re going faster and faster; instead, it just gets more and more frustrating and slower. The story is funny and interesting, but it could have been done much better. It’s not terrible, but I think there are much better incremental games out there, like Scritchy Scratchy.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.