
Lazy Galaxy is a mix between RTS and idle/clicker game. Lead an evil (albeit lazy) alien race to conquer the universe!
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 206reviews | 79% | — | $22.8K |
| $2.49−50% | 8ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Описание:[/h1] Игра от латышского разработчика. Обычный инди кликер в котором мы строим базу, строим корабли и отправляем их в бой, когда приходим к тупику делаем сброс и снова отправляемся делать тоже самое с нуля но уже чуточку сильнее... Игра полностью на русском. Графически красивая. Вроде все ничего но очень скучно становится после пары ресетов т.к. по сути делаешь одно и тоже и новое не видишь. Поставлю палец вверх, но уже не вернусь сюда, хотя в некоторых кликерах сидел очень и очень долго... [h1]Оценка: 5/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
Its Lazy, its okay, fast completiotion, price is fair. For Idle Lovers.
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Languages: English, Russian, Korean, French
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Оффлайн OGAME с чилловой [b]( LAZY )[/b] экономикой и рофляным ЛОРом.
Really ♥♥♥♥♥♥ game. There are many idlers out there. Don't waste your time and money with this.
Lazy Galaxy is an idle clicker space game. This game is quite unique, it's a mix of a ton of genres. It's a space combat game, with base building, with RTS combat, it's a clicker and an idle game as well! Now, I wasn't particularly a fan of this game, but it definitely has potential. I'm sure that the second game in the series if better, but this one was fun for a few hours before it came repetitive. The graphics are okay, the music is good but there are only 2 or 3 tracks, there isn't really a story but there's some funny dialogues. I mean, it's an alright idle game. The combat is pretty boring however and controlling your ships has very little impact. Pausing to issue commands is annoying, using skills 1 by 1 when you have 8 ships is annoying and the fact that the ships are vastly unbalanced is also not fun. What I liked was the constant feeling of progression, crafting better recipes, looting crates, gathering in-game achievements (there's a ton more in-game), conquering galaxies, collecting candies... it feels great! But after unlocking the generals, (after 10 hours of gameplay, playing very slowly and not rushing at all,) I do believe that was the last piece of content to unlock (correct me if I'm wrong.) At a $5 price point, this is a fair price for the included content, and if I do get Lazy Galaxy 2 for cheap, I will definitely try it out! Overall, an OK game, a little repetitive and the combat isn't the best, but it satisfies an idle game crave in a pinch.
[h1][b]Lazy Galaxy[/b][/h1] [h3][b]Time Played:[/b][/h3] 12.2 Hours [h3][b]Last Played:[/b][/h3] 15th of January, 2026 [hr][/hr] With no Terraria 1.4.5 Release date announced yet, and me still deep into Garden Galaxy's last achievements, I thought humour would be had in playing 2 idle-adjacent games with “Galaxy” in their name. Of note is that this was the 11th game played while waiting for the update, I was simply able to try Miniland Adventure in-between this, and the 13th volume of that period. [h3][b]Yay:[/b][/h3] + Upgrades are unlocked via in-game achievements, adding a nice bit of progression. + Surrealist absurdity story featuring a race of Octopus-like creatures conquering the stars, but lacking motivation to do so. + Progress seems to come quickly. + Ever-satisfying to me “number goes up” incremental gameplay. + The space battle parts reminded me of Blasteroids, which I've played at a retro arcade. + The health capsules reminded me of Bosconian, which I played on one of those cheapo “Plug 'n' Play consoles in the early '00s. + Like Leaf Blower Revolution, the Stean achievements are very easy, and time-respecting. + Unlimited Battles Mode [h3][b]Meh:[/b][/h3] ~ I didn't think the building art fit the rest of the game's aesthetics. ~ No auto-clicker is given before you get all achievements. ~ On that topic, most of those are either bugged, or the description is inaccurate. I unlocked almost everything before I got to their listed unlock conditions. [h3][b]Nay:[/b][/h3] - Resource Gain/Game Alterations from prestiging/going to the next star system were imperceptible at-first, and you only gain 2 things when doing so for the time it takes to get most of the achievements, as opposed to the myriad in other games. - This makes things more than a bit repetitive... - You also don't get to keep 85% of what you built up. - Very little is present to do other than wait, and click asteroids/the ship you want when you move to a new star system, making the game feel like it's mostly waiting, which is quite the flaw when it's described as a more active incremental game. - Very limited RTS elements, and even then, those are optional in-favour of watching your ships blast out and do everything for you. - Sometimes, when a building is above another, you need to go straight up the middle on the lower building's menu to get it to stay. - I needed to restart to have the “Weird Patterns” achievement work. [hr][/hr] [h3][b]Verdict:[/b][/h3] While I do find the completely-accidental synchronicity of the 11th “Waiting for Terraria 1.4.5” game having been played mostly to its achievement-entirety on the 11th of the month, while including 2 of those based around the number 11, that was as much enjoyment as I got out of this one. To me, Lazy Galaxy is a game that only half-commits to both styles it's trying to adhere to, having very limited, optional RTS elements, and a deeply-flawed, poorly-implemented idle side of things. It's not one of the worst things I've ever played, but I found it so unremarkable in literally every aspect, that I cannot recommend it. [h3][b]Placed in:[/b][/h3] 4: Mundanely-Middling.
Nice artstyle
Нормальный маленький кликер, с пару интересных механик, жаль они не паралелятся
lazy
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