
The Universe is yours. SpaceCraft is an online space exploration and building game. Explore a vast galaxy of solar systems and planets, mine and craft resources, design and build ships, automate planetary bases and interplanetary logistics, trade and cooperate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.56/day in the week to Aug 4 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looten, Craften, Erkundung und Weltraum Paradies. Für die die sowas mögen
Not fun
Devs have been active in fixing issues that players are facing. And new features are slowly being released. Game is not too complex.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game should be called GrindCraft. 1.Grind materials to build better ship. - Smelting ore is slow. 2. Grind materials to build base to use factory to smelt ores and make parts. - Build part of base but run out of foot print. 3. Grind materials to expand base foot print. - Expand base. - Build smelters - Build assemblers. - Realize smelters and assemblers are so slow that you might as well do everything yourself. 4. Manually smelt ores and make parts while watching youtube. - Expand ship and see that you need to replace parts with next tier. 5. Return to step 1 and youtube.
I want to love this game but the constant daily crashes, massive lag when you use a crafting machine, huge lag spike when you enter a planet's atmosphere and the like make me give this a thumbs down for now. Maybe they'll fix it during early access and if so I'll revisit and possibly change this review. For now it doesn't seem like they're doing much to fix the game.
Scheinbar alles in diesem Spiel ist darauf ausgelegt, ein Vorwärtskommen möglichst auszubremsen. Automatisierungen laufen elend langsam ab und sind dazu durch den Fußabdruck der Basis in ihrer Größe beschränkt. Bei kleineren Korporationen führt das dazu, dass man die Teile (sofern möglich) händisch an der Werkstatt herstellt. Die Hälfte meiner Spielzeit habe ich nebenher YouTube geschaut, den Rasen gemäht oder in der Wanne verbracht. Planeten schauen alle identisch aus, von leichten Farbnuancen mal abgesehen. Es gibt nichts zu entdecken, keine Überraschungen, keine Oha-Momente. Keine vernünftige Planetenkarte, nicht mal einen Kompass. Im aktuellen Zustand kann ich das Spiel nicht empfehlen, dazu ist es zu hässlich, zu grindig und zu langweilig. Nachtrag: habe noch ein bisschen weitergespielt, bis ich zu den Levinium-Bauteilen gekommen bin, dem höchsten Tier. Selbst für das kleinste Teil, ein 4x3x2 Rahmen braucht man 300 Quecksilber. Eine Base, die das volle Potential ausschöpfen kann, braucht zur Förderung bzw. Verarbeitung dafür satte 50 Stunden. Ich habe jetzt den Punkt erreicht, an dem ich mich einfach nur noch vera*scht fühle.
Had potential, but it's very barebones and boring. Everything is done for you to waste as much time as possible to prolong your playtime. Won't even bother writing all of the issues out. Other reviewers have already repeated the same things many times.
I'm not sure what kind of Space Lettuce these guys are boofing, but something convinced them this was acceptable for Early Access. You want to go to a planet? Frame drop! You want to exit your ship? Frame drop! Take an elevator? Frame drop! Fly close to someone's base? Frame drop! Enter a space station? Frame drop! Leave a space station? Frame drop! Fly over a resource node? Frame drop! Sometimes, the frames drop so hard the game just soft locks and you have to force close the game. These aren't your normal frame drops either. The frames drop so hard, you're staring at a still screen for a couple seconds. I can put up with some EA jank and unoptimized garbage, but this is some next level jank. When I see the devs swapping out models instead of addressing the biggest issues to make it look like they're doing something, I'm skeptical this game will make it another month. They're more interested in getting those small wins instead of making their game more stable. Just go read the Early Access disclaimer above. They expect 6 months in EA? Really?! We're a month in and this is where the game is at?!?! They're not just boofing lettuce, they're jamming space shrooms up there too! Don't even get me started on the Grind. I'm 45 hours in and I still haven't gotten a single new part to add to my ship outside of modules. Building a new ship is reserved for the most depraved masochists. The time it takes to get a factory going to start producing the products needed takes a ton of time. I just got 2 factories up to begin the process. Spend your hard earned money somewhere else. This game doesn't deserve it.
No helpful economy, lack of available mid tier resources, I wouldn't recommend this game to anyone and I'm sorry I purchased it.
If your retired and have the resources to be able to play all day, this is a super addictive game and I,m enjoying it ALOT. If your juggling a family and a job, getting maybe 1-3 hours max a day to play games, then this would be frustrating for you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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