
Space Run is a «real-time spaceship construction strategy game». Space Run takes the well-known Tower Defense-style gameplay and twists it, challenging you to manage and protect a spaceship and its cargo against the hazards of deep space!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 2.1Kreviews | 85% | — | $267.4K |
| $6.99 | 23ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Your ship is a handful of hex slots and you're constantly trading away engine speed for another laser turret, then rebuilding half of it while asteroids chew through your cargo. There's no pause button, so by the last chapters I was mashing hotkeys to fire off rapid fire on one side while the shield died on the other, which is either your idea of fun or exactly what you should avoid. My real gripe is that the waves spawn in the same spots every run, so five stars usually means failing a level twice to learn the pattern, and once the campaign's done there's nothing else to play. Still, 30 solid missions, decent voice work, and a genuinely fresh idea. Worth grabbing, especially on sale.
Un vrai vent de fraîcheur dans le genre du tower defense ! Ce jeu apporte un renouveau bienvenu avec ses mécaniques originales mêlant stratégie, anticipation et planification. L’expérience est un peu courte, certes, mais heureusement il y a une suite pour prolonger le plaisir ! Les mécaniques sont vraiment bien pensées et apportent un rythme unique au genre. Bref, un must-play pour tous les amateurs de tower defense qui veulent tester quelque chose d’un peu différent !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game certainly has personality, and I could see it appealing to a certain kind of player, but it just failed to hook me. Sitting there and juggling placements with such limited options in the early game, getting max stars felt more like a puzzle with an intended solution that I might not even have unlocked, than a test of my skills. Above all, though, while it kept me constantly engaged, I found myself having to ask, "Am I really having FUN?"
Es ist einfach viel zu schwer :(
casual mobile game
The easiest way I have of desccribing this is that it's like moving tower defense game. Pretty simple and pretty fun, limited only by the number of things to get access to use. If you enjoy the genre an easy buy if you see it on sale I think.
I liked it.
норм
boring but addictive
[h2] Welcome to Space Run [/h2] A space tower defense game where you have to strategize everything. Unlike most tower defense games where you can just sit back and let one overpowered tower carry everything, that rule doesn’t apply here. You must manage your economy properly and pay attention to the types of enemy spaceships. Progress through the game to earn points that can be used to unlock new towers and battle skills. [hr][/hr] [h3] Minus/complain: [/h3] [olist] [*] Game crashes. In my case, it happened because I restarted too many times, and then the game just closed without warning or reason. [/olist] [h3] Score: [/h3] [list] [*] Tower defense: 9/10 — Fun and addicting. [*] Strategy: 8/10 — The real challenge lies in trying to achieve 5 stars on every mission. I don’t recommend playing on expert difficulty. [*] Price: 10/10 — I bought the game because it was very cheap, but instead I found a hidden gem. [b] Grab the game while on sale! [/b] [*] Gameplay: You could probably achieve 100% completion faster than I did if you play on the easiest difficulty. I played on the normal (intended) difficulty for my first playthrough, which is surprisingly hard to beat. 30 fun total achievements. [*] Overall: 9/10 — Mainly because I’m the target audience for this kind of game. [/list] [i]Losing is part of the fun strategize again with the information you have and be efficient. This is not a game for those who are easily overwhelmed; you must do a lot of multitasking and fast keybinding, ironically like an RTS game. Pausing is not an option.[/i]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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