
Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 2/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely fun story line
I actually enjoy this game its very fun. however the programmers are actually so dumb that accidently nudging my headphone jack makes the entire game freeze and crash so badly that I can't close it even with the task manager. meaning I have to restart my entire computer. Now when you're the host and your team is doing well and this happens erasing all of you progress and kicking all the players from the game (this has happened 3 times so far). this is nothing short of infuriating. How do you program a game so badly that accidently removing the headphones crashes the entire game?
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 305/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
From the age when games were awesome.
I like the original version better. This version is trash and has a lot of bad programing. The team keeps getting in the way of firing and when i change positions the move in the way. Its very frustrating trying to play this version so I'm going back to the original. I will recommend the original version even thought its no in use. A shame because even with the bugs it has its still better than this version.
Oh boy, if only the damage values weren't designed by a complete ♥♥♥♥♥♥♥. Bolters are effectively a squirt gun, The ♥♥♥♥♥♥♥ Tyranids are made of paper. But a Cultist with an Autogun can kill me? What? I've legit tanked a mining laser, but died to an Autogunner in ten shots. No ♥♥♥♥. Otherwise great game. Got to chapter 5 on Medium. Multiplayer was designed by a Chimpanzee.
I think this game It's gonna be nice and fun if you have friends, but I don't. ahhhhhhh sadly eh?
Jogo bom para matar criaturas inferiores
horrible. heavily recommend
뇌뺴고하면 재밌나? 정가주고 사면 개쌉호구. 근데 ㅅㅂ 무기는 적들도 설정 상으로 강한 편이니 그려려니 하는데 ㅅㅂ 터미네이터 갑주 꼬라지가 가드맨 방어구랑 다를게 없어요.
Surprisingly hard, gameplay is a bit repetitive, but its fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 12.2K | 62% | $29.99 | |
| — | 4.9K | 55% | — | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $8M | 21.7K | 91% | $14.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $184.8K | 561 | 71% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 11.4K | 76% | $14.99 | |
| $5.4M | 21.8K | 76% | $9.99 | |
| $5.4M | 13.5K | 65% | $19.99 | |
| $5.4M | 13.6K | 72% | $19.99 | |
| $5.4M | 8.2K | 75% | $29.99 | |
| $5.4M | 8.6K | 89% | $20.99 |