
South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient power to surmount obstacles and unravel your family’s hidden past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.8Kreviews | 94% | — | $4.9M |
| Free | 15.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The art, the story, and the music make this worth it. The combat is not the greatest but it is a fairly minor component in an otherwise delightful adventure. The voice acting is on point and I was invested in not only finding out the end of the story but just engaging with the characters along the way.
The music, the art style, the story telling, and twists in that story telling... what a great game. It was easier than I'm used to, and honestly that was incredibly refreshing. The combat was well telegraphed so you wouldn't have to commit till you were ready and you could explore such vibrant and full worlds to your heart's content.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 8.9K | 83% | $19.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $4.9M | 22.8K | 90% | $7.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $5M | 6.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 17.6K | 92% | $39.99 | |
| $530.8K | 634 | 72% | $34.99 | |
| $13K | 64 | 97% | $12.99 | |
| $2.5K | 4 | 100% | $24.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +11 more
| $25.99−35% |
| 2.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm six hours in and I am HOOKED. I can see why this game won its fair share of awards. If you're on the fence about starting it, let this be a sign that you should. I had this game on my wish list since its release and just never got around to actually getting it. I'm tired of the games I've been playing lately and went through my list looking for something new, and MAN am I glad that I started playing this. Definitely so much fun. Great story, very unique animation, excellent fight sequences with a great pace. Totally customizable options for almost all settings. PLAY THIS GAME. You won't regret it!
Getting to this game late having to focus on schooling but now that i'm playing it i'm overwhelmed with how beautiful it is. There arent a lot of games out that cover American southern or Black American culture. This is incredibly niche in the larger scheme of stories to be told and I am over the moon that it exists. I hope there will be more stories to come like it.
Jeu buggé par endroit!
Je n'avais pas du tout entendu parler de ce jeu avant août 2025, lorsque j'ai assisté à une présentation des développeurs à la SIGGRAPH, qui expliquaient comment ils ont essayé de recréer un style stop motion dans de l'animation par ordinateur. Le jeu nous accueille d'ailleurs avant le menu avec une vidéo vraiment réalisée en stop motion. Pour le reste, c'est plutôt un gimmick, qui consiste à animer sur différents framerates et ajouter des artifacts dans des animations. L'univers est une version fantastique du bayou empruntant au folklore du Deep South des États-Unis, et la direction artistique est superbe. Les chapitres qui s'enchaînent rapidement amènent à chaque fois de nouveaux décors, de plus en plus impressionnants à mesure qu'on avance dans le jeu, et les designs des créatures sont tout aussi magnifiques. J'ai aussi adoré la bande originale signée Olivier Derivière, qui nous avait déjà régalés dans A Plague Tale. Du bon blues et une chorale d'enfants, ça fonctionne super bien avec l'univers du jeu. La musique fait partie intégrante de la narration, notamment en faisant intervenir divers interprètes pour chanter les légendes associées aux boss. Mais bon, si le jeu est excellent d'un point de vue artistique, il ne brille pas vraiment en tant que... jeu. Il y a un aspect plateforme important, mais c'est mal fait et pas fun, et par moments une vraie corvée. Et en dehors des boss fights, les phases de combat sont hyper répétitives. Et puis ajoutez à cela des mécaniques qui sont juste de la frustration gratuite, comme les champignons explosifs... Ceci dit, il faut quand même saluer les développeurs qui ont implémenté une option pour sauter les combats. Donc il est tout à fait possible de profiter de l'ambiance sans s'infliger ça.
an absolutely underrated gem! i dont get why this game isnt more popular, its amazing!
,
Just fantastic. Great story, great mythology and culture, and clean, simple gameplay.
Great game, would definitely recommend to anyone interested in narrative games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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