
Become one with sound and beauty...Pound, swing, and thrust away! A revolution in VR rhythm games!The automatically generated "scores" are literally infinite... Make - no, BECOME art, together with your favorite music!Show off your skills live as you play and get the audience rocking!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
自定义谱流畅度这一点着实惊艳,基于光剑有自己一套新模式,判定相对宽松,视觉体验相当哈草,现阶段虽瑕疵不少,但确实瑕不掩瑜。等一手开发组,期待日后更新
The game plays like a first-person Taiko no Tatsujin only a bit more forgiving. I'm especially impressed with how well imported songs play. Obviously not every song works well but I've had great fun with everything from Berserk's Forces to Don't Know How to Party from The Mighty Mighty Bosstones. If a song's kind of a dud on normal try bumping up the difficulty for a better pattern. I've been running the game through Virtual Desktop to an Oculus 2 without any lag or hiccups.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 69.7K | 96% | $19.99 | |
| $9.9K | 16 | 56% | $19.99 | |
| $242.8K | 1.7K | 92% | $7.49 | |
| $150.2K | 362 | 90% | $15.99 | |
| $464 | 1 | 100% | $19.99 | |
| $417 | 2 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 52 | 96% | $4.99 | |
| $6K | 52 | 100% | $4.99 | |
| $6K | 210 | 73% | $0.99 | |
| $6K | 65 | 88% | $4.99 | |
| $6K | 62 | 98% | $5.99 | |
| $6K | 50 | 82% | $6.99 |