
New evil army and 4 bosses has rised and captured souls again to gravestone. You Powerful Lord Barbarus are again world only hope. So beat enemies and find captured souls at different areas
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Kratos in Elden Ring! Good price on sale! Why not? ;D
有成就 没中文 《魂之国度:最终之战》 故事 一支新的邪恶敌军以及四个不同的首领再次捕获了灵魂。因此,你,英雄领主巴巴罗斯,是唯一能够消灭这支邪恶军队并释放灵魂的勇敢英雄。灵魂被囚禁在墓碑之中。在每一个关卡中,你都需要击败首领,才能赢回那些被困在墓碑里的灵魂。在这款以中世纪为主题的角色扮演游戏中,共有9张不同的地图。玩家扮演的角色是勇敢的英雄领主巴巴罗斯。在每个关卡中,你的任务是找到隐藏着被囚禁灵魂的墓碑,但要打开通往墓碑的大门,你就必须在每个关卡中击败不同的首领。所以,只有击败首领,灵魂才能得救。 游戏中有四个首领:女忍者、兽人怪物、幽灵女巫和钢铁战士。在每个关卡中,你都需要躲避敌军,并找到那个必须被消灭的首领。 游戏中有手持不同武器(如剑、匕首等)的敌方战士。玩家在每个关卡开始时都没有武器,起初只能赤手空拳战斗。玩家需要收集不同的武器,如匕首、剑、双手剑和盾牌来保护自己。关卡中也有能增加玩家生命值的生命药水。游戏还设有物品栏系统。在一些关卡中,还隐藏着奖励成就物品——金色头骨,它们藏在地图的某个地方。游戏包含不同主题的地图,如沙漠、城堡、森林等等。 游戏特色 - 11张不同主题的地图 - 多种武器,如剑、大剑、匕首、用于防护的盾牌,并且也可以赤手空拳战斗 - 生命药水 - 物品栏系统 - 持有不同武器的敌人。敌人也会使用匕首、拳脚和剑进行攻击 - 有Steam成就 - 隐藏成就 - 四个不同的首领: - 女忍者:拥有传送能力 - 兽人怪物:具备跳跃和重击能力 - 幽灵女巫:能够使用不同的魔法和近战攻击 - 钢铁战士:擅长用剑战斗
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 24 reviews with recorded playtime.
although the game is not very optimized, but it took the best from games such as Dark Souls and Scurim. I really liked the battle mechanics and if you work on the game, it will turn out to be a good project
Uuuuuf...could say, read my review for part 1. In addition: New game, fresh bugs. Nearly finished 1st map, then slipped at the colloseum and got stuck in the wall (think i saw a guy along community-pics, that ended just the same). Referring to part 1, this game has done the following things better: - slightly better visuals/models; - new weapons; - no falling through tilesets in my test-run (but i only tested map 1); - better/smarter A.I., more challenging fights; Referring to part 1, this game has done the following things worse: - pressing "Esc", even when you're just using "i" for inventory, to equip stuff or take a potion or to pause the game like before, results in aborting the mission; - key-mappings/-bindings are unavailable and faulty (i = inventory, w,a,s,d, LShift = run, LShift + LMB = heavy attack, LCtrl, q = wield/holster weapons [after equipping with i and RMB > equip], r = rolling/dodging); - if you equip the health potion, it does not use the key-binding from the first game (f), but instead occupies your r, which means, you either are jumpy and retreat to heal with i > consume [risk of naturally pressing Esc and aborting the game], or you take all the beating, but only need to press r [probably the dev thought "r" like "rolling and "r" like "recovery", ended up it "T like trash and trolling"]; - hard-attack has been rendered nearly absolutely useless (gets easily blocked, parried or misses permanently); So another time, a beautiful showoff of nice visuals/asset-sets and halfway skill to design a level, but then again it's held that slippy, that you can't actually play it at all. If it would be working properly, it would be a Vermintide 2-singleplayer-game, that could be named "Lord of Warsia" (resemblence to Lord of War and Prince of Persia). This way, it only can be called, "Waste of money". And again my thoughts: "If only the devs would have put more efforts into it, it might even be worth it!". Makes me so sad on the inside. ;.( I've given up, trying part 3, as i doubt, anything has changed (about playability of this game-series). But if you like glitchy, bugged games, then you definetely should not miss this gem out.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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