
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
──
Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.5Kreviews | 77% | — | $21.1M |
| $29.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
让我开心了50个小时可以了,之后应该还有机会打开
Pretty badass. Still so much more potential though.
It's a mixture of all the survival games I played, like ARK where I spent my time mostly on a boat base, Conan where it's more about raiding and pillaging, etc. I love it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is one of my favorite games of all time and has been since its initial early access release. is it perfect? not remotely. it's kind of janky and poorly explained in a lot of places. the combat in particular has a LOT of room for improvement. i don't love that you can't realistically automate the last couple of tiers, although i kinda get it (the logistics and automation management are my favorite part of the game). but is it fun? is it a wild mash-up of conan exiles, zelda: tears of the kingdom, death stranding, and just a little pokemon? yes and yes.
11111111111111111111111
es genial, la lastima es que no se pueda ir de una expansion a otra
体验了117小时的浮沙,本来问题就很多了,说白了也是觉得玩法很新颖才坚持玩下去。结果换成云雾直接连游戏都开始不了,每次都是捏完人进游戏,咔,闪退,好玩????这是什么跨时代的BUG???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
强迫症玩这个游戏应该会很崩溃。。。
I liked playing Ark survival evo but i enjoy playing alone most of the time and was drawn to this game by the fact that you could have a tribe on a solo game. So far the game hasn't let me down, there is for sure a big learning curve but there is a pretty good UI as well as the tutorial helps.
The game is still being worked on but it has some really cool ideas. If you like Conan Exiles and other Survival games it has aspects of those that make it good. The way it handles NPCs, Followers, Thralls, Tribesmen, etc. is the best I've seen in a game like this. It's pretty awesome when you figure that part out and it sets it apart. Shifting Sands adding the buildable and even flying ships is awesome too. It becomes really nice to basically build a mobile base where you can tell your crew to disembark when you land somewhere and until you tell them to gather again they'll try to work the benches, gather, etc if you set that up correct and keep the chests on your ship stocked. With the way they handled Shifting Sands DLC I see this game as in the future being able to release new maps and DLC in the future with new Pantheons. I wouldn't be surprised to see Norse, Greek, Asian themed, etc. Though I'd love to see them do completely new worlds with new factions and gods. I could get into a world with some Cthulhu Mythos inspired theme too. It also has the potential (some already present in Shifting Sands DLC) to go Sci-Fi, or even Modern. It has that Stargate like aspect in it. Whether they can maintain it and pull any of this off will be the true test for this game. So far though I can definitely recommend this game. It does have a bit of a learning curve at the initial part because it has so many menus and different things to learn. I know they are working on changing the UI to improve this. How they handle that could make the game better, but it could also make it worse. We shall see. So far I personally think it is worth the purchase price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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