
In ’Soulforge Lost Path ‘, become a legendary hunter slaughtering endless Corrupted Souls. Scavenge Sacred Remains to forge Exorcist Artefacts, manage limited inventory strategically, and uncover the world's festering corruption truth.
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About
Soulforge: Lost Path is a pixel-art RPG that combines rogue-like gameplay with inventory management. It features looting, combat, extraction, customizable weapon forging, and meta-progression. As Matilda, a lost child of Gaia, you will battle hordes of corrupted souls in the underworld, experience cathartic combat, collect Sacred Remains and Infernal Relics, strategically manage limited backpack space, forge your own exorcist artifacts, and ultimately uncover the truth behind the world's corruption.

In the underworld, relics left behind by fallen explorers can be seen everywhere. Do not waste them—but beware, for the ever-present hordes of monsters will not let you open them undisturbed.But if you fall in battle, you too will rest as one of them.

In the underworld, defeat your foes, gather the Sacred Remains and Sword Embryos they drop, and forge the weapon you desire—exactly as you envision it.Yet remember: even in the underworld, you may still lose the weapon in your grasp.

Your backpack capacity is crucial. Do not forget to search for Backpack Shards in the map to expand it—this will allow you to carry more back with you, while also granting richer boons within the underworld.At times, the Tailor may even bestow enchanted magic upon your backpack—there’s no need to hurry.

In the underworld, you will occasionally come across peculiar items—some serve as crafting materials, while others can trigger wondrous changes to your spells. Take care not to lose them lightly, for you can transport them back using the mine carts that appear at regular intervals.
Hang on—at least until the mine cart arrives.
O Lamb... may you carve your truth from the darkness.
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Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不建议购买,游戏半成品,而且更新的BUG我没有整理功能,也没有新地图,群里问了没人理,发贴问了没人理,直接0人回复,0人解决,就这态度给我整笑了。
익스트렉션 슈터랑 결합한다고 인벤 빡빡하게 해놓고 죽으면 파밍중이던 템중 대부분을 또 잃게 되다보니 신박한 불쾌함만 남음 템이 아닌 성장요소를 늘려보려고 해도 재화가 드럽게 안벌려서 답이없음
这是一款融合类幸存者、搜打撤和背包管理的肉鸽游戏。玩家扮演冥界之子马蒂尔达,在腐化的冥界刷材料、造武器,再带着武器寻找更好的材料,并最终找到腐败的真相。游戏死亡后可带回三样物品削弱了失败感,但也因此让搜打撤的紧张感荡然无存。除此之外加上搜材料与打造分层,节奏偏慢,玩两小时后容易觉得乏味,缺少有深度的系统兜底。本作目前像搭建了一个框架,内容和想法都不错,但还需内容的填充,期待后续的更新。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
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Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 291 reviews with recorded playtime.
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什么情况啊?发了两次的更新公告,游戏不更新啊?还有就是游戏里的仓库实在太坑,稍微捡点东西就放不下,能不能直接搞几个固定槽位可以堆叠的仓库?不然我一场场打下来好东西放不下还玩个屁
游戏挺杀时间的,肝出第一把红武通关目前版本花了不少时间。 怪物种类太少,审美疲劳。 更新的特效透明和材料转换很实用。 合成物品太少,应该自成体系,有拓展空间。 逛地图太废时间,需要大地图或者经纬度系统。 技能树太简陋,不知道作者玩不玩LOL海克斯,照抄不会吗。 锻造的武器太少,武器的技能存在感太低。 武器和法术感觉没有很好的关联,都是武器在输出,很多时候都不选择法术通关。 关卡太少了,可以拓展出闯关类型。 剑冢锻剑收益太低了,海岛满层能拿110的剑,出过不少109的底材,但是剑冢35锻了只出过99,然后睡着死了,艹。最好显示下武器当前锻造的属性区间,然后每一锻可以选择下强化的属性方向扩大区间,5锻一大波,10锻一BOSS,这样不容易睡着。 单机还设置等级上限,本来后期材料就用不完,合着升级也升不了。几百级属性升级只能升个100多级不给升级了??????
首先我没有特意去研究数值,以下都是我游玩下来的感觉,因为我自己的游戏喜好我愿意玩下去,游戏还错,但是每一局可获得的角色养的材料获取有点少,养成构建缓慢;其次武器和法术的平衡较差,选择法术词条给予玩家的反馈太小了(法术给不了爽感),很多时候都是没办法只能选才选的,但是能不能出一些锻造武器自带某个法术并且提供一些法术方面的加成呢,当个大魔法师你们觉得如何。然后就是我希望在每一局游戏中加入存档点比如每次矿车来都存一个档,这样就可以有事存个档之后玩,或者遇到游戏崩溃还可以重新打开游戏就接着继续。
Une très belle surprise ! Soulforge: Lost Path est typiquement le genre de petite pépite indé qu’on adore découvrir. Le gameplay est fluide, la progression est vraiment satisfaisante et on prend rapidement plaisir à tester de nouveaux builds et à devenir de plus en plus puissant. Le jeu a ce petit côté addictif qui donne constamment envie de relancer une partie pour aller un peu plus loin. Une excellente découverte que je recommande sans hésiter ! Review youtube : https://youtu.be/3-_KjCgRQYg
游戏内容还是太少了,我玩了40个小时,先说攻略再说不足吧。如果你是一个新手玩家,你需要先解锁超限武器和死亡能带4个物品的选项,然后去第二章刷金色材料,然后刷一把金色的隐藏武器。前期熔炼低所以需要撬棍提升武器强度,如果是冲关可以再带一些金色材料进游戏。地图应该是固定的。所以后期找boss刷材料很快。等你拿到了红色雷霆就可以去剑冢里刷材料了。一把剑冢几千材料基本一把就能把所有技能点满,就是怪太多太卡了。有时候还会卡的升不了级或者把自己卡无敌。剑冢的武器胚子上限会比较高,前期超过130力量就可以带走了,我印象中是见过最高164力量的,但是那是第一把不知道珍贵,后面刷就再也没碰见这么高的了。现在拿的是一把135初始的武器,熔炼4次拉满后差不多1000多的力量,理论上2000的力量甚至更高也能做到,但是我还加了其他属性,所以力量不是太高但是也够用。内容还是太少了,剑冢怪物太多后的优化真的有点差,游戏里也没有简化的选项,如果游戏不更新新的内容我大概不会再玩了,希望官方快点做好优化,早点出新的内容
目前不是很推荐,爽点低甚至可以说没有,材料挺肝的,制作组创意还是有的,但是刷游戏刷的不爽其实挺难受的,本质还是幸存者游戏,未来可期,期待后续更新吧。
其實還不錯玩 但我覺得強化武器的道具有點少 因為可以強化武器後面覺得法術反而不太重要 背包開滿之後碎片好像也只能賣掉 期待後面更新看有沒有新地圖新裝備
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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