
Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 11 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.
As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.
Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.
MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
Classless character progression, try a new build anytime.
3-player co-op dungeons and 5+ player raids.
Handmade pixel-art world.
Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
Full player housing that you can build, upgrade, and decorate with a room-layout editor.
Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Wishlist now or buy now to join Early-Access!
Engagement
Reviews
Themes across 403 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
Aunque el lanzamiento se vio un poco empañado por los típicos problemas de servidor, Soulbound demuestra un potencial enorme desde las primeras horas. Para los amantes del pixel art y los MMOs es una parada obligatoria, y el toque roguelite le sienta como un guante. Habrá que seguir de cerca su evolución, pero el compromiso de los desarrolladores es evidente con la cantidad de parches y mejoras que están lanzando día a día.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 403 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Put all the drama aside (nft old game stuff etc) and the launch week usual server problems, this is a very stylish game, looks very good, the bare and bones for a very good game exists. As someone who just heard about it and started playing im having a really good time. The game is cozy it doesnt punish you from being away (aka activity slavery), the gathering is satisfying, theres housing, and the roguelite stuff. I would recommend it but remember it is an very early access release, and has all the downsided that comes with it.
fun
Great game. I love roguelikes and I really I enjoyed it personally gameplay's fun, and the art style and animations are sick honestly. It's still in early access and ofc there's always room to improve, but I'm willing to bet on it
The mixed reviews scared me, after playing this I truly hope this game continues to receive updates. It has aesthetics of stardew and you get your own player housing with farming. Life skills and UI remind me of Runescape with a crafting system to upgrade gear and cook your own recipes. The combat is fun and this has been a very cozy mmo experience.
bom demais
Really fun and promising game! The pixel-art style is amazing, combat feels great, and there’s a lot of potential. I’m definitely enjoying it and looking forward to future updates. Recommended!
solid fun so far
THis game is pretty good . alot of people are expecting aaa quality in a game like this but o enjoy the way the game funnels you between tasks and mechanics. its a great cylce / loop here is my pros and cons Pros Game play loop roguelike is a fun was too eat the game in bites the farming of crops is needed but not the most difficult thing to do obtaining seeds can be done through dungeons art style is great devs have responded very well to any questions or concerns they have even changed former plans just to please the players . the game is only @$15 cons sometime the objective can be a little vague some elements like obtaining better tools can be a bit of a chore at moments the world can feel empty the way to obtain in game cosmetics can be convoluted i wish there was a obvious way to obtain currency for that gear stats display is odd overall i would give it a 7/10 and will continue to play as long as development continues . so much potential
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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