
这是一款砍杀刷宝类的ARPG游戏,我们将修仙成长体系和刷宝游戏进行有机融合,多样的装备体系,构建专属于您的修仙刷宝bd,喜欢刷宝类游戏的玩家不容错过
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Dark Soul Chronicles: Immortal Slayer" is a hack-and-slash ARPG game where you collect ancient divine weapons, magical armor, and rare treasures hidden deep within lost treasure troves. Whether you enhance your cultivation, refine golden elixirs, or slay demons... the path to immortality is entirely in your hands. There are countless paths to the Dao, all leading to the same destination. Whether you are an immortal, a demon, or a monster, you can achieve the supreme Dao, cultivate an immortal body, and let your soul roam freely between heaven and earth.
Combining the exhilarating experience of flying on a sword with authentic dark fantasy loot-hunting gameplay,
Break through your cultivation level, withstand tribulations, and prove your destiny is in your own hands!
A unique "Five Elements Mutual Generation" mechanism, fully automatically triggered, with extremely high stat caps, perfectly combining cultivation and treasure hunting, creating a treasure hunting profession with Chinese characteristics.
More comprehensive attribute growth, more diverse skill bonuses, all in--Nine Dragons Plate
Activating different of the Four Divine Beasts and creating the optimal attribute boosting strategy within a limited number of slots—the Cave Heaven is the most intelligent way to adjust character builds.

Through various treasure-hunting gameplay modes such as Blood Moon Illusion, Gluttonous Altar, Asura Dungeon, Cursed Dragon Spring, and Nine Dragons Coil,
defeat dozens of different monsters to collect materials and hunt bosses
write your own immortal cultivation journey.
Feel free to leave a message in the community and discuss gameplay.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
特别期待这款游戏,玩了之后非常解压,很上头,就是有点肝,玩起来还是有点累,还是比较好玩的
沒做完.還不更新.中國人就是這樣.各種爛尾
副本boss在出场装B的时候被秒,直接就卡在装B浪费时间的宽银幕而BOSS一直躺平撅腚。也就是说攻击力够高就不能再打副本BOSS了,这脑残设计也没谁了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
1. 饕餮秘境 缺點: 通過才有寶箱,萬一挑戰到9層失敗那就不會有寶箱,這機制很爛 改進: 通過每一層,領取該層數獎勵,而不是歸0 2. 裝備有境界限制,應該取消,限制境界根本沒必要 3.地圖太少、可玩機制太少 4.遊戲裡面 銘印、紫裝大多是抄襲暗黑4 5.裝備詞綴武修、靈修,都沒有做區隔,武修會打到靈修詞綴,靈修會打到武修詞綴 6.遊戲減傷效果不是很明顯 7.打不到製作地宮材料,是要怎麼做鑰匙??? 8.地宮副本打王根本不會扣血,搞什麼,浪費地宮卷 9.新增掉落上品裝備自動分解或不分解
刷子和修仙很搭,但这游戏装备技能和暗黑4法师一模一样,想玩的需要注意
刷怪還算滿爽,但是有點光害 滿屏幕都是數字的時候 會看花眼 希望改進 1. 宗們貢獻升級,支援一鍵升級 2. 宗門獎勵寶箱,初期還有點用,中後期跟刷怪掛機的獎勵一致,沒有區分性,應該要提高獎勵內容,會比較有期待 3. 隨身背包可以再多一點? 增加整理機制甚麼的,目前只有依照裝備位置、評分排序,但是在打了滿滿 五個包包之後,開始找自己想要的詞條,卻是一個大麻煩,後面我只看紫色詞條的才留,要不然裝備看不完 4. 過濾器,能否強化一下,例如指撿拾上品 4詞條裝備,這樣才能拿來融合,其他就沒用 5. 詞條的傷害計算能否提供一下,方便知道要怎麼配詞條 6. 王的屬性問題,有些王會免疫,有些不會,但是沒有管道知道甚麼有用,也看不出明顯的狀態 整體來說,還是蠻打發時間的 2026.3.06 7. 怪物的狀態是否可以圖案方式呈再血條後面,然後增加圖案的說明,要不然遇到一些怪物,怎麼打都不會掉血,無法判斷原因 8. bug ? 天仙巔峰 55層地宮開始( 所有王都有機會鎖血,一開始打掉一截血之後 後面都不扣血了 偶爾會卡在王的開場動畫,只好強制關閉遊戲重開 後面只好在他觸發鎖血之前,把王秒殺 9. 抵達天仙之後,我不知道要幹嘛,就是慢慢更新身上的裝備,跟打地宮升級符文 沒甚麼樂趣 10. 成就系統有問題,很多我按照她說明去執行,卻無法完成
任务引导稀烂,打击感稀烂,技能设计稀烂,地宫门派任务各种bug,动作刷宝型的设计,成就是放置型的难度,不会做游戏可以不做。
这游戏就是修仙版的《暗黑破坏神》,刷副本打装备根本停不下来。御剑飞行可太帅了
难度4出现恶心BUG。修罗地宫(相当于魔兽世界精英本),精英怪击杀后,会一直存活,即无法击杀,也不会造成伤害。最终BOSS,掉一些血量后,也出现同样问题,导致浪费钥匙。直接卡住
仙品打完就没意思了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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