
The new enhanced edition of Soul Axiom - a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 91reviews | 76% | — | $2.2K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imagine that you just woke up in a strange room, and you have no idea who you are, where you are, and what you are supposed to do…. This is how starting the game will make you feel… Perhaps you already know this is a puzzle game, but there is really no hint, no background story to help you understand what you are supposed to do…. And as such, the start of this game is not the best. As it proceeds, you come to realize that the puzzles are too simplistic and there is a lack of originality… Soon you start to lose interest in the game. I mean, it is simply not an appealing game that will motivate you to keep solving puzzles. I think the developers aimed to make a VR game, but as a 3D puzzle game for someone who does not have neither care for VR games, this is not a good game. At the time of this review, I haven’t finished the game, as I lack motivation to keep playing it. Maybe in the future I will…. Would not recommend but also would not give a score until I eventually finish (or further proceed with the game).
An interesting and trippy VR puzzle game. The graphics are not great, already taking into consideration that this is VR. But the puzzles are nice. Accessible, but they'll make you think and scratch your head. There are some different mechanics like materializing and dematerializing things. It's interesting to play in VR, but maybe it wouldn't be that interesting without it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 81 | 77% | $6.99 | |
| — | 0 | — | — | |
| $4.3M | 46.8K | 80% | $6.99 | |
| $2.1M | 4K | 80% | $29.99 | |
| $205.1K | 4.8K | 86% | $2.99 | |
| $1M | 1.3K | 88% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 58 | 60% | $1.99 | |
| $2.1K | 62 | 56% | $1.19 | |
| $2.2K | 63 | 97% | $1.99 | |
| $2.2K | 55 | 84% | $3.99 | |
| $2.1K | 78 | 76% | $0.99 | |
| $2.2K | 136 | 47% | $0.99 |