
Sorry, We're Open is a Supermarket Management Horror RPG. As the new Manager of your local supermarket, you'll need to make the hard decisions to keep the store running. Remember, your store's reputation and your employees' livelihoods are in your hands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game. It's theme, art style, and unique take on fights intrigued me to buy it, but alas. The game opens with the quote "sometimes there are no viable options other than losing" or something similar. It really set me up for disappointment so take care when you buy the game. Fighting is dead simple and really easy. You don't have to fire anyone once you get a halfway decent team, and you really have to try to die. In the end I only fired 6 people, and 3 died because I wanted to see if I could actually die or not. You get drowned in money the moment you unlock the overworld, which makes the fights even easier. Working shifts, which are supposed to be the meat of the game, are a breeze because of the broken fighting system. And in the end all the fights you have to slog through, there are "bosses" which are nearly identical to any other encounter. Other than these, what is left of this game is a barebones rpgmaker game where you walk around getting items, and unlocking doors (or cleaning?). Like I said, I really like the theme and the vibe the developer is going for here, but the gameplay works against the theme. Overall this game left a bad taste in my mouth. Especially the endings were lackluster, and lacked the artistic touch that made other parts of the game bearable. If you are a veteran rpgmaker game player, that gobbles games like this, I might recommend this game. Otherwise a safe skip after watching the trailer. Just a waste of 4 hours to 100% the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Corporations really, really suck
Bought the game for $2 during a sale. For that price point, there is a surprising amount of content packed into this short game. Try picking it up at $4 or less. That's a more reasonable price for what you're getting and won't leave you disappointed.
The game has a charming aesthetic and is pretty interesting. There is not much of a guideline or a way to consult if you run into any roadblocks, which can be a bit frustrating in a way where you either wander about until it hits you right in the face or you just seek online advice. You can wander about quite freely and in my opinion it adds to the narrative that you are a manager that essentially does whatever in his fairly unchallenging job, but it does get rather mazey and difficult to navigate. The vibes are immaculate and the combat gets easier later on so I'd recommend this game in spite of the obscure goals.
This one was pretty good, not too scary and pretty easy until towards the end where the puzzle logic goes out the window a little bit, had to dig thru discussions to figure out how to get the last couple items for puzzles. And clearly i wasn't the only one who struggled BUT! big shout out to the dev for answering questions with hints and answers otherwise i would have been SO LOST. More humor than scares here but some pretty cool visuals and a fun time!
gonna make my friends play this game to turn them into socialists
Jakkolwiek gra początkowo zachęcała mnie swoją unikalną grafiką oraz podejściem do horrorowego gatunku. Niestety gra okazała się rozczarowaniem. Począwszy od mechanik, Gra nie oferuje ich z byt wiele. Podoba mi się motyw losowych eventów podczas pracy przez co każde podejście do niej jest trochę inne jednak na dłuższą metę eventy stają się powtarzalne oraz nudne. Podobnie jak z eventami jest i z walką Która polega głównie na utrzymywaniu naszego menegera przy życiu co często jest trudniejsze niż się zdaje ponieważ nie mamy tutaj opcji aby pominąc turę danej postaci lub też aby postać się blokowała. A ponieważ każdy zwykły atak zabiera nam 3 punkty zdrowia. jak można się domyśleć może to być frustrujące. Główną zaletą gry jaka mnie urzekła jest jej horrorowy klimat. jednak i on z czasem wydawał się bardzo prosty i bez większego pomysłu. Przez cały czas miałem wrażenie że gra jest niedokończona. Lub, nie kompletna. Przyznaje nie przeszedłem gry na 100% Ani nie przeszedłem jej wogule (O ile ending w tej grze istnieje). Jednak nie widziałem w tym większego sensu przez monotonność jaka by towarzyszyła rozgrywce. Osobiście dałbym tej grze ocene pozytywną gdyby nie jej cena. za 37 złotych mógłbym pójść na kebaba albo kupić sobie 2 klucze do dużo lepszych gier. zamiast marnować je na 1 czy 2 godziny odmużdżenia.
Cute. Lots of bactracking by the end though!
This game is amazing, I love it!! Really great atmosphere and story, kinda cozy but in a horror way. PLEASE ADD ACHIEVEMENTS!! There's a lot of secret stuff, so it would be super to have them :D
Fun liminal self-contained retail/corporate adventure. I enjoyed the heavy focus on resource-balancing in the combat system, but the ability to avoid most of it with not much downside (as there's no sort of XP or leveling system) does end up trivializing making the choice to enter an encounter instead of taking another option to skip it. Which is a bummer since I think forcing combat could have made for a more engrossing experience but I digress. There's six endings in total to find, although nothing locks you out of any of them, so after collecting everything you can experience them all in a row. Overall, a solid and unique experience that I would recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 75 | 97% | $5.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $817.2K | 2.3K | 77% | $15.99 | |
| $433.8K | 866 | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1K | 147 | 59% | $9.99 | |
| $29.1K | 104 | 96% | $12.99 | |
| $29.1K | 105 | 66% | $8.99 | |
| $29.1K | 228 | 89% | $5.99 | |
| $29.1K | 128 | 93% | $6.99 | |
| $29.1K | 157 | 82% | $14.99 |